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Favorite Non-Shadowrun RPG (Rules and/or Setting)

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freddieflatline

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« Reply #165 on: <01-12-11/1640:12> »
Hey anybody here in the forum like GURPS?  I use to enjoy running and playing it until my PCs rebelled and said they would not play it anymore.

Morg

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« Reply #166 on: <01-15-11/1020:40> »
I have all the GURPS 4th ed but my pcs didn't want to play it ether, it is great for reference material though

Rascal

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« Reply #167 on: <01-16-11/0947:17> »
I have a few GURPS-supplements, but I mainly keep them for the laughs. The "Goblins"-book is hilarious...
"If you donīt stop driving through walls Iīm going to start rolling for the van to explode - this is an American game!"

Morg

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« Reply #168 on: <01-16-11/1105:42> »
Banestorm has some funny content in it

Dread Moores

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« Reply #169 on: <01-23-11/0119:28> »
Favorite non-SR? A toss up between Ctech (as it is the only game I've played in the past year) and Eclipse Phase (the game I'll sadly never get to run).

topcat

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« Reply #170 on: <01-23-11/0934:16> »
M&M/DC Adventures, Call of Cthulhu and Battletech are probably my favorite non-SR.  Enjoy many other games, but those would make my faves list.

Morg

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« Reply #171 on: <01-23-11/0958:49> »
One Non-Shadowrun RPG that I got just for the laughs was the D&D editions of Diablo and Diablo II It is always fun to threaten my PCs with it if they couldn't figure out what game they want to play (witch usually becomes shadowrun  ;D)

freddieflatline

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« Reply #172 on: <01-23-11/1519:10> »
I have a few GURPS-supplements, but I mainly keep them for the laughs. The "Goblins"-book is hilarious...

Goblins is pretty cool.  I like the Discworld books also.  I would love to run a game in Ankh Morpork but alas that will never happen.

Dwarven Godfather

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« Reply #173 on: <01-26-11/2310:09> »
My favorite setting is Rifts which I ran religious for over 15 years until I picked up a D20 Book called Dragonstar and read it over than the big fall-out from Rifts Palladium set in which I started getting out of Palladium system completely.

Now my favorite Rules Set is SAGA which is going through alot of changes. I have played almost everything out there new and old since I have been gaming for over 26 yrs now. I did pick up the First ed Shadowrun from Gencon and never really tried it until 3rd came out and had a blast playing a Dwarven Rigger/Hacker and even thoight about trying to run a 3rd edition until announcement came out about 4th edition which we are trying and I am trying to get a better grasp ahead of other players. I would eventually like to get back into Rifts but under another gaming system someday.

From what I have read on the 4th edition rules it could be one of my favorite rules systems. I just have to see how everyone else adjusts, since we have been playing 3rd and 4th edition D&D, Saga Star Wars, Gamma World, and 1.0 Spycraft.

nakano

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« Reply #174 on: <02-01-11/0815:41> »
In order of preference(more or less subjective to which way the wind is blowing):

1)  Legend of the Five Rings(Clan War era preferred)
2)  Dark Heresy
3)  Champions
3)  Star Wars(d6 8)
4)  Earthdawn
5)  Vampire the Masquerade
6)  DnD 3.5


thalandar

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« Reply #175 on: <02-06-11/1545:00> »


Shadowrun 4th Edition
3.5 d20 Forgotten Realms (Pre-Spellplague)
GURP Vampire (Only way i'd play that game)

Loki

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« Reply #176 on: <02-07-11/1806:38> »
1) Deadlands: the new system is great but I'd play that setting using dominoes and coinflips. (It's how I played "DnD" before I got a red box)
2) ADnD/DnD all editions, anywhere but the Realms(Ask why at your own peril). Largely due to sentiment but I've had fun with them all as well.
3) A home made superhero RPG based on the old TSR marvel game and D20 rules that will never be fit to publish but was tons of fun
4) World of Darkness: decent system, good world
(dis)honourable mention
Exalted-great setting but the rules set up needs some work
Rifts- Best Setting Ever, sadly also Worst Rules Ever.
Scion- another awesome world hampered by white wolf not having competent playtesters.
The various 40K rpgs- if, in the grim darkness of the future there is only war, why do I want to roleplay there?

freddieflatline

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« Reply #177 on: <02-07-11/1909:11> »
Rifts can be a chore to run especially if you have more than three bad guys to throw at a party. 

Outrider45

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« Reply #178 on: <02-08-11/2029:14> »
Rifts- Best Setting Ever, sadly also Worst Rules Ever.

I've heard that from many a Rifts player. And I might try it if the rules werent a hot mess of confusion. Would you recommend trying it at a con (like GenCon) where people very familiar with said hot mess rules would make it comprehensible to noobs?

The_Gun_Nut

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« Reply #179 on: <02-09-11/0921:27> »
The basics of the rules are very simple.  Skills use a percentile roll, and combat uses a d20.  A character has so many "actions" in a round to be used for either offense or defense.  High rolls win d20, low rolls win percentile (holdover from quite a few elder generation games).

The mess part comes from the fact that every character there can have a plethora of different abilities, no two of which are in common between classes (and, yes, it uses a character class/XP/level system).  The classes themselves, called Occupational Character Classes (or OCC's), are not balanced against one another.  At all.  Thus, you can play a normal human scavenger and walk beside a full conversion cyborg, a ley line mage, a mutant from another dimension, and a dragon.

If you can buy into the power discrepancy, and the GM can produce adventures that utilize every PC's skillset, then it is a hella fun time.
There is no overkill.

Only "Open fire" and "I need to reload."

 

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