As he said NO combat drugs. First off in a lot of combats IF you have a good group, one initiative pass is all you're going to get, and going first is the most important thing.
So I'll give this a go
I know you said core rulebook only, but that's really not possible you need runner's companion. Its where almost all your qualiteis come from
Human
Stats.
Body 5 Agi 5, Rea 1, Str 1, Charisma 5 Intuition 5 Logic 2 Willpower 4
Edge 6
Qualities
Positive:
Adrenaline surge (You always go first basicly)
Erased (No digital traces exist of you if you don't want them to)
Bland (No one can give a good description of you)
And since you're not magical people cant identify you from your aura. Congratulations you are basicly invisible.
Negative:
Alergy mild gold, Sinner, records on file (make it your group contact, a corp at that), Sensitive system.
Skills
Skills:
24bp Automatics 6
16bp Perception 4
40bp Stealth 4
40bp Influence 4
10bp Outdoors 1
Plenty of knowge skills 21 I'd stick with street knowlege and have a lot of them at rank 1
Group contact: Conection 20 (6: Memebers 1000+, 6: area of influence Global, 2: Some mebers have magical abilities ,2: broad reacing resources) Loyalty 4
Items 10bp
14400-Chamelion suit, Thermal dampening 6, Insulation 6 fire resistance 6 nonconductivity 6, chemical protection 6, shock frills
1600-Form fitting armor
650-ppps, Shin guards, forarm guards helmet, Vitals protector
Total encumbrance 10, Total armor 13/11
2200- Synergist buisness line, 13/11
Longcoat shirt and slacks + ppps arm casings.
31000 left
The breifcase smg
a mad scanner undetectable gun
Comlinks
Fake sin's
Some nanopaste disguise
Anyway you get the picture. So what you do is you put some nanopaste disguise on and meet the johnson, spend edge on the negotiate test for pay. giveing you 15 dice, you should get 6 hits Thats the equivelent of and 18 dice pool.
Then you're going to use you contact and your vast street knowleges to find out whatyour johnson is really up to and to research your target.
Then you're going to use your real sin to take a look around and gather information.
Then you're going to infiltrate later with your team and use edge on your first attack against the big bad evil guy, making sure you get a hit giving him some nasty wound modifyiers and letting your team finish him off. Or you're going to keep a look out while your team does the important thing, staying hidden and rolling edge on that perception test.
And so on and so forth. Stick to your strengths and make the diference in the key moments.
Also if you want to be a monster you can always get equipment in play, Superthyroid, synaptic booster and muscle toner, would make your as nasty as anyone else
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