Am I the only one who prefers ME1 to ME2?
When I buy a RPG game I expect just that and I got it with ME1. I then bought the second one and expected much the same, instead I got a RPG with a lot of the roleplay elements taken out.
What ME2 has that ME1 doesn't:
less skills to uprade and aquire
weapon shops where you can't buy weapons
a lack of customisation for the crew
a whole crew of dislikeable characters (not just Kaiden like in ME1)
only two of each type of weapon, forcing you to feel like you need to pay to download extra weapons
Asari who seem to have turned way too vivid blue and purple; shouldn't they be light blue
just one type type of armour (bigger and chunkier than the heavy armour from ME1) with pointless little perks (these gloves give you 3% increse to attack power)
Cannot heal the team (or yourself) until they are dead on the floor
Your wounds regenerate in seconds, making medi-gel pointless (this isn't GoW!!)
Terrible bad guys without a decent backstory and look like extras from Farscape
Not the best story in the world
Horrible (and easy) end boss battle (ok you could make Saren commit suicide but he was still better than a giant terminator)
No Mako
No exploration of planets
That damn planet scanner
Contradiction with ME1 about the Migrant Fleet
Contradiction with ME1 about Tuchanka
It does have Mordin though
C'mon Bioware, what were you thinking? ME2 kinda felt like the bit in Star Wars where Luke enters the cave on Dagobah, it doesn't make much sense and nearly ruins the entire film just like ME2 will ruin the series if Bioware don't go back to ME1 style for ME3 (ruin it for me at least).
Rant over
