NEWS

Encouraging PCs' morals to slip

  • 76 Replies
  • 21582 Views

Exodus

  • *
  • Newb
  • *
  • Posts: 75
« Reply #45 on: <11-30-11/1154:14> »
It's now they realize what just happened.  This guy is getting off scott free and is now contracting a hit on them, right in front of them, in the middle of a Lone Star precinct, surrounded by two dozen cops.  And if they try to stop him right then and there, THEY would be the ones the cops throw to the ground, taze, beat, or worse.  They effectively can't do anything at the moment.
Give your GM a cookie on my behalf. As a newbie GM I'm always struggling to engender hatred in my players. I'm going to have to /steal that.
I prefer to GM for Role Players not Roll Players

Zilfer

  • *
  • Ace Runner
  • ****
  • Posts: 1326
« Reply #46 on: <11-30-11/1305:38> »
Yeah, indeed that was a great story there. :D
Having access to Ares Technology isn't so bad, being in a room that's connected to the 'trix with holographic display throughout the whole room isn't bad either. Food, drinks whenever you want it. Over all not bad, but being unable to leave and with a Female Dragon? No Thanks! ~The Captive Man

Tagz

  • *
  • Omae
  • ***
  • Posts: 299
« Reply #47 on: <11-30-11/1741:43> »
Yeah, my GM was incredible.  His style of play is what inspired me to GM my own game and I try to bring as much of his style to my game as I can.

Exodus

  • *
  • Newb
  • *
  • Posts: 75
« Reply #48 on: <11-30-11/1957:49> »
Yeah, my GM was incredible.  His style of play is what inspired me to GM my own game and I try to bring as much of his style to my game as I can.
My first GM (Star Wars D20) was horrible, he didn't encourage morals to slip, he grabbed you by the short hairs and dragged you down the dark side. I try to distance myself from him as much as possible. His disastrous gameplay is what encouraged me to GM my own games. I've a lot to learn but my players have fun and they're saying I'm getting better. That's all that matters.
I prefer to GM for Role Players not Roll Players

CanRay

  • *
  • Freelancer
  • Mr. Johnson
  • ***
  • Posts: 11141
  • Spouter of Random Words
« Reply #49 on: <11-30-11/2005:53> »
My first GM (Star Wars D20) was horrible, he didn't encourage morals to slip, he grabbed you by the short hairs and dragged you down the dark side.
You mean the Prequels didn't do that?

"Wait...  The Jedi Order hides in Pedospeedervans around preschools waiting for force attuned children to kidnap and take away from their families?  THESE were the 'Good Guys'?  Vote Vader, man!"
Si vis pacem, para bellum

#ThisTaserGoesTo11

Crash_00

  • *
  • Guest
« Reply #50 on: <12-01-11/0011:30> »
Quote
You mean the Prequels didn't do that?

"Wait...  The Jedi Order hides in Pedospeedervans around preschools waiting for force attuned children to kidnap and take away from their families?  THESE were the 'Good Guys'?  Vote Vader, man!"
But Force Attuned is now just another way of saying medi-chlorian imbalance. *Kicks the wall* Why did they have to be THAT bad. I mean I didn't expect them to be as good as 4, 5, and 6, but come on.

Back on topic. Another bit that I've learned from GMing is that players hate "nice" bad guys. Now I don't mean mis-guided or for a good cause types, I mean genuine grad A villains that are just nice. If you're having a hard time picturing it, think the Mayor from Buffy Season 3 (although he's a bit over the top).

JustADude

  • *
  • Prime Runner
  • *****
  • Posts: 3043
  • Madness? This! Is! A FORUM!
« Reply #51 on: <12-01-11/0125:43> »
Back on topic. Another bit that I've learned from GMing is that players hate "nice" bad guys. Now I don't mean mis-guided or for a good cause types, I mean genuine grad A villains that are just nice. If you're having a hard time picturing it, think the Mayor from Buffy Season 3 (although he's a bit over the top).

You mean the kind that will use a Cambridge accent and use a very sincere tone when saying he hope the guards didn't hurt you too badly when they were capturing you?
“What is right is not always popular and what is popular is not always right.”
― Albert Einstein

"Being average just means that half of everyone you meet is better than you."
― Me

The Big Peat

  • *
  • Omae
  • ***
  • Posts: 349
« Reply #52 on: <12-01-11/1356:44> »
There's been a lot of excellent stuff on how to twist players by hitting them emotionally, so I'm going to suggest another way that can be used supplementarily or seperately - hit their characters in the wallet

Their fixer calls, saying he's got two possible jobs on the line. Would they be willing to put things to one side and kill? No? Ok, right, onto the job that will only pay half as much...

Then follow that with a job for a high-paying, good value client. Maybe give them two or three missions with this guy before pulling the stunt here, just to make clear that they're on a good meal ticket here. Things go smooth, they come back happy - and then when they go to collect their pay, he starts screaming at them because one of the guys they left alive had a copy of the research and what they've stolen for him is no longer worth nearly as much. He stiffs them and tells them to get out of his sight before he spreads the news about how much they ballsed up. Or maybe he just spreads that news anyway.

Maybe the job after that the Johnson lies and neglects to tell them it will mean going straight through a crowd of high armoured pain tolerance modified psychos.

Or maybe the key snitch will hand over the info after a bit of wetworks. Or their highly trusted, highly connected contact needs a cop taken out. Or maybe they've had no work for three weeks and the only thing on the table is killing.

And so on. You get the idea. Its great they want to be professional. But sometimes professional means killing. And sometimes, not killing, means not eating. Just a thought anyway.

Exodus

  • *
  • Newb
  • *
  • Posts: 75
« Reply #53 on: <12-01-11/1415:27> »
You could always go the route of your pacifistic runners begin hired to do a bunch of little tailchasey type things. Get some doors unlocked, re-route power around an electrified fence, compromise a camera or two, and finally, disassemble a rifle and place it in a case in an alley.

They'd be acting as the support structure of a team of cold-blooded murderers and are getting set up to take the fall.
I prefer to GM for Role Players not Roll Players

Crash_00

  • *
  • Guest
« Reply #54 on: <12-01-11/2301:56> »
Reminds me of an intro-run I did back in SR3 where the group was providing Get-a-Way assistance for another team. The Johnson willingly left out, because they never asked of course, that the other team would be coming out hot. When they realized all their subtle ways of sliding into the shadows were ballsed right out of the box, their brains slid into overtime. They find out much, much, much later that the other teams job was to take out the young daughter of a corporate CEO...messily.

Jaffer

  • *
  • Newb
  • *
  • Posts: 47
« Reply #55 on: <12-12-11/2309:08> »
A bloody massacre at a train station attracts a lot more heat than a few goons shocked uncouncious.

I swear, it wasn't my fault.  I didn't have a choice.  I had to rip those guarde to shreads...

CanRay

  • *
  • Freelancer
  • Mr. Johnson
  • ***
  • Posts: 11141
  • Spouter of Random Words
« Reply #56 on: <12-13-11/0101:24> »
My group used BODY PARTS to pay for TAXI FARES!

...

Admittedly they called Ghoul Cab...  ;D
Si vis pacem, para bellum

#ThisTaserGoesTo11

The Wyrm Ouroboros

  • *
  • Prime Runner
  • *****
  • Posts: 4471
  • I Have Taken All Shadowrun To Be My Province
« Reply #57 on: <12-13-11/0348:34> »
Yeah, but Ghoul Cab will go anywhere, man.  D'you hear me??  Anywhere.  Do you understand how freaking valuable that is?!?


;)
Pananagutan & End/Line

Old As McBean, Twice As Mean
"Oh, gee - it's Go-Frag-Yourself-O'Clock."
New Wyrm!! Now with Twice the Bastard!!

Laés is ... I forget. -PiXeL01
Play the game. Don't try to win it.

CanRay

  • *
  • Freelancer
  • Mr. Johnson
  • ***
  • Posts: 11141
  • Spouter of Random Words
« Reply #58 on: <12-13-11/1121:56> »
Yeah, but Ghoul Cab will go anywhere, man.  D'you hear me??  Anywhere.  Do you understand how freaking valuable that is?!?

;)
"Ghoul Cab:  We cost an arm and a leg, but they don't have to be yours."
Si vis pacem, para bellum

#ThisTaserGoesTo11

Black

  • *
  • Ace Runner
  • ****
  • Posts: 1620
  • Rocking the Shadows since 1990
« Reply #59 on: <12-13-11/1907:40> »
A bloody massacre at a train station attracts a lot more heat than a few goons shocked uncouncious.

I swear, it wasn't my fault.  I didn't have a choice.  I had to rip those guarde to shreads...

I know, I know...  but stealthy it wasn't.  The team has attracted some serious attention in Denver and they've only been 3 days.  Framed for the murder of an Ares executive, the massacre at the train station, the chaos at the Unity policlub HQ (though that may not get traced to them), and now deals with Triad bosses and runs against Ghoul owned BTL dens.  Actually, only the Ares assasination and the train massacre should attract to much attention, but when you piss of a megacorp or two, you keep your head down until the storm clears.

In the case of your character, dispite the errased, I would suggest you keep yourself cloaked and concealled as much as possible.  Also, you can be more than a combat character, using your enhanced senses etc to identify clues the others cannot.  And, your raw physcal strength means you can get to places other cannot easily, so you might make a very good infiltrator etc. 

Anyways, we're off topic now :)
Perception molds reality
Change perception and reality will follow
SR1+SR2+SR3++SR4+hb+++B?UB+IE+W+sa+m-gmM--P