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[IC] Missions 2 - Tunnel Vision (concluded)

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Netzgeist

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« Reply #465 on: <01-20-12/0757:31> »
@Omar, Mouse: Mouse, could you use your admin account to change the directives of the Principal agent, so that he would consider our team not to be invasors (both physicaly to the drones and here on the node)? I could also edit the ordering script of the other IC not to bother by this different rulings, and them we would have this nice defense system working for us, instead of against everyone. Then we may dismantle it without any problem. What do you think?

@Lips: Hope you are not tired of waiting, Lips. We are almost finishing everything here. This defense system is pretty well build, and we are still planning the best course of action; but once we decide, it will be pretty fast; we have hacked most nodes and are not detected yet. Hold still a little while.

Sentinemodo

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« Reply #466 on: <01-20-12/1335:27> »
Quote from: ooc
update of the nodes status
Warden IC #2 is the one circling between corridor and principal nodes
« Last Edit: <01-20-12/1339:06> by Sentinemodo »
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

snake_eyes

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« Reply #467 on: <01-20-12/1551:53> »
@Mouse: You have acess to some internal sensors of that vehicle from the node you are in? If there is some infected body buried in that vehicle, or chemical or biohazard waste, I`d rather avoid breaking seals or locks by shutting whole system down...
I look at the internal peripheral devices. Cameras, status readouts, etc. Looking for any dangers such as biological or chemical hazards and waste or bodies.
@Omar: I'll take a look Unca Omar. This system is fasinating. The AI has an intelligence level of about an average human. Just glancing at the scripts, they are extremely complex. Even the layout is sophisticated (esp for how long it's been sitting here.) I would say the best bet is to shut down the Principal IC and issue commands in its stead to the warden IC that will broadcast them to the rest of the system. I could send the command to the warden but the prinicpal ic could override me.
« Last Edit: <01-20-12/1555:17> by snake_eyes »

Sentinemodo

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« Reply #468 on: <01-20-12/1654:55> »
It was too easy to create a admin account. The node controls blocked removal of the admin accounts, but it didn't blocked adding new.
Principal IC didn't protest, proceeding with an analysis (66% complete).
Fractal hacked into the principal node:

Still, to keep waiting is not like Fractal. And there's work to do. Time to hack the principal node.

Quote
Fractal is trying to hack the principal node on the fly (normal user account)
4 (Hacking) + 2 (Exploit esp.) + 6 (Exploit 6) + 2 (Hot Sim VR) = 14 dice
1ş Attempt = 5 hits, no glitch
2ş attempt = 3 hits, no glitch
8 hits (Node's Firewall + System) achieved in two rolls
[/quote]

Quote from: ooc
The target was Node's Firewall(4) so the hack was made in single move.
The node got a single attempt with Firewall(4) + Analyze(4) -> 8d6.hits(5)=3 against Fractals sota stealth it was not enough.
clean entry on user account.

Omar attempts hack at security priviledges on the second drone node.

Quote from: ooc
The target was Firewall(3) + SecurityPriviledges(3) + Slaved(2) -> 8
after first pass he scored 5 of the required 8 hits, node got Firewall(3) + Analyze(3)-> 6d6.hits(5)=1 single hits against Omar's Stealth(5)


Suddenly in all of the nodes, a red lamps lights on and a siren is heard.
Warden IC at the gate arms itself from the locked cabinet near the analyze gate.

Quote from: ooc
Warden IC #2 inspected the file in the corridor node (simple action), raised alert (free action), decrypt file (simple action)
Warden IC #1 runs a program
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Netzgeist

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« Reply #469 on: <01-20-12/1715:01> »
Suddenly, the drek hit the fan. More as a survival instinct than by reasoning, Fractal prepare some code-lines to disarm the IC which has just armed himself.

Quote from: Turn Mechanics
Complex Action = Crash the Program the Warden IC #1 just started to run
4 (Hacking) + 2 (Exploit esp.) + 6 (Exploit 6) + 2 (Hot Sim VR) = 14 dice pool = 4 hits, no glitch
Waiting for the IC opposed test

Time for some dangerous cutlery! Even though his avatar had changed in the corridor node when he changed to an admin account, the Exploit program continues to use the knife sculpting. The same knife flies from the hand of the new Warden in a dazzling speed, on the direction of the program the other warden was arming himself with.

Sentinemodo

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« Reply #470 on: <01-20-12/1721:24> »
Quote from: Turn Mechanics
Complex Action = Crash the Program the Warden IC #1 just started to run
4 (Hacking) + 2 (Exploit esp.) + 6 (Exploit 6) + 2 (Hot Sim VR) = 14 dice pool = 4 hits, no glitch

Quote from: ooc
Firewall(3) + System(3) -> 6d6.hits(5)=4 attempt failed

The knife flies, but deflects, drops on the floor and disappear.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Netzgeist

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« Reply #471 on: <01-20-12/1723:34> »
Quote from: Turn Mechanics
Free action=Transmit Phrase

@Team: "Dammit; I'm no cyberfighter! What now?"

snake_eyes

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« Reply #472 on: <01-21-12/0735:45> »
The sirens went off and Mouse knew he needed to act fast before the principle IC started to lock out all newly created admin accounts.

Using his admin account, Mouse:
Simple Actions...
@Node:Principle>alert /status=off /"problem dealt with by sec team id xxxxx"
@Node:Principle>PrincipleIC /shutdown /"code update for new threats sec team id xxxxx"
@Team: apparently the warden ic didn't like the contents of that last data package. he triggered the alert.

If all goes well...Mouse will assume the duties of the principal ic.

Sentinemodo

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« Reply #473 on: <01-21-12/0933:21> »
After deactivation of alert, the light and siren goes off and Warden ICs in slaved nodes stop in their tracks.

After deactivating principal IC, deactivation of the drones to stop shooting went smoothly, and you could proceed to close in meat.
Before you did you scoped the internals of the car with internal camera that were linked to the peripherals on the desk construct.

Inside you have seen a body of an orc in a utility jumpsuit. It is long dead, dried off beyond recognition. It is laying nearby the postument with manual control over the drones. Going by the logs, you've discovered that the poor fellow was updating scripts of the defense mechanism to increase the range of active defense to 100 meters. He also removed RFID identification and arm safety to have a drone operate more inteligently. As soon as he did, the drones made a short work of him and a principal IC took over... why nobody ever come later to this car or why the car at all is standing here is anybody's guess as any information about car's ownership, travel and previous history as well as camera feeds are deleted.

Reaching in meat you found out that the car was standing on a repair sidetrack there is an utility to lift the car up for maintenance and repairs. The car isn't lifted, but its hooked to it and powered on from the active electrical grid. There is a room in the tunnel to the side of the car, that was probably place to store tools, parts and the like but it is empty. The car inside is a prison car it has 8 rooms that contain bed & toilet, no windows, and maglocks on the doors. All of the rooms are empty.

The autoreloading mechanism contain two more of 100 ammunition bins.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

snake_eyes

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« Reply #474 on: <01-21-12/2013:00> »
Breathing a sigh of relief, Mouse provides feed of the dead orc and the info on the car.
@Team: There. The alert has been cancelled and the drones deactivated. It is safe to see to Unca Sam. This apparently was a prison car on a side track. Since the car is still on the tracks, that is where it is getting its power from. From the logs, it appears the poor fella was doing some maintenance and removed some safety protocols and got shot for his trouble. The Principal IC took over from there. There appears to be some places for storage but they are empty <<ARO: the internals of the storage compartments and car>> with the exception of some ammunition <<ARO: amunition storage>>.

With this fun excersion completed, Mouse will summon a machine sprite R3 /w Light Machine Gun for its autosoft (in lieu of the data sprite.) Its service will be to operate Dobbey for me.

Well, Mouse must now face the reality of the absence of the matrix. Even with all of their attempts to maintain a connection with the surface, they finally ran out of com links and other devices to use as repeaters. While there is still a slight amount of data flowing through on their local network, it is nothing compared to what normally wizzes around on the internet. It gives him the feeling of being totally alone and cut off. A feeling he isn't liking very much.

Mouse will ensure that the system doesn't come back online w/o his consent and will log off the nodes and switch back to AR.
« Last Edit: <01-21-12/2014:50> by snake_eyes »

Sichr

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« Reply #475 on: <01-22-12/0342:18> »
Good job everyone. That was awesome performance, kid. You better go back to that womanso you get back online, Ill check the machine and turn it off manualy. Looks like we can use some things from it, well right now we dont have the right cargo capacity. I`ll look if it could be opereted later so we can drive it to a safer place in Pueblo to disassemble usefull parts.

Omar gets back to meat keeping his AR opened, with traffic he intercepted lately still active...just for sure.

We are good to go, Lips. Ill give it a try with D1, and if it is OK, we are safe to get Sam out of there.

As he said, he does. Before he jumps into Doberman, Omar changes the ammo belt in the LMG to live rounds, having SnS ammo belt hanging around his neck. Jumping into D1 is a question of nanoseconds for Omar, an a few moments later drone walks slowly towards the prison car...
Passing by Sam...
Reaching defense drones...
...
hopefully...
« Last Edit: <01-22-12/0852:55> by Sichr »

Sentinemodo

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« Reply #476 on: <01-22-12/0506:28> »
Reached destinaton safely.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

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« Reply #477 on: <01-22-12/0733:48> »
Bravo! You truly amaze.... Eliza walks carefuly and crossess the small pyramid of stone she had set up and nods with satisfaction. Can you show me how to operate it?
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sichr

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« Reply #478 on: <01-22-12/0848:45> »
No.

Sentinemodo

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« Reply #479 on: <01-22-12/0906:50> »
How so?
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

 

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