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[IC] Missions 2 - Tunnel Vision (concluded)

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Larzarus

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« Reply #360 on: <12-29-11/0738:34> »
Lips switches back to the mundane world and make himself ready to save Sam.

Quote from: ooc
Lips trops down to 1IP.

Sichr

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« Reply #361 on: <12-29-11/0747:48> »
Response(3)+Pilot ground(5)+Rig+boosters(5)


Infiltration(3)+Resp(3)+Handling(1)+Rig(2)
:o

snake_eyes

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« Reply #362 on: <12-29-11/0811:02> »
Mouse thought that Unca Omar's idea of staying AR until the tap drone reached it's deltination was a good one esp if it would keep him from getting dump shocked. If there is anything that he has learned from this endeavor, rigging is not his strong suit. For him, jumping into the drones, tends to be disastrous, as he has no piloting skill whatsoever. This is gonna take some work for him to get proficient enough to jump in under durress. But, he does have one trick up his sleve in the form of Mac who can operate these things better than any pilot program.

Hmmm...Maybe Unca Omar would be willing to work with him more on the piloting.
Mouse will switch to AR for now.

Sichr

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« Reply #363 on: <12-29-11/0929:05> »
While staying low and dodging his way to connection point, Omar replays in his head what he knows about Nodes security. In fact...What would be his own approach if he buill a place like this. The place would be encrypted, thats for sure. That should take a while to break, well Omar Hoped that the site is old enought that advanced enryption protocols, that are in use or last few years, would not apply. Still, there can be more dangers than just it.
@Mouse, Fractal: Almost there. Once I make conection, we are free to go in the system, I hope. Target expected datamined and ICed. Get your suites ready.

Sentinemodo

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« Reply #364 on: <12-30-11/1535:50> »
Infiltration(3)+Resp(3)+Handling(1)+Rig(2) -> 6 hits

The drones didn't shown in any way, that they spot the microdrone crawling along the rail line. Focusing fire on materialized spirit instead.

Quote from: ooc
both drones do the same

free action - take aim
two simple action - two short wide burst -> Pilot(3) + Targetting(3) + Smartlink(2) - InMelee(3) + PointBlank(2) -> 9d6 -> 3 hits in total 4, 2 and 3 hits

the defense -> Reaction(7) - WideShortBurst(2) -> 5d6 -> none succesfull 1, 0 and 0 hits

no damage however due to Invulnerability to normal weapons
EDIT: corrected as it seems ITNW is giving spirit 6 points of hardened armor, as it is I'll use Edge to dodge and reroll, but I won't be going full defense, as the drones would just rip the spirit on the next round like they did to Sam.

the defense -> Reaction(7) - WideShortBurst(2) + Edge(3) -> 8d6
#1 dodge 1 hit total 1 hit and HIT
#2 dodge 2 hits + reroll 2 sixes 0 hits total 2 hits DODGED
#3 dodge 5 hits + reroll 5 sixes 2 hits + reroll 2 sixes 0 hits total 7 hits DODGED

Damage Value: 6P + 3, -1 AP, it does exceed 6 points of ITNW armor

Damage resist Body(1) + ITNW(6) - ArmorPiercing(1) -> 6d6 -> 3 hits 6P damage taken, no EDGE left
« Last Edit: <12-30-11/1612:51> by Sentinemodo »
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

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« Reply #365 on: <12-30-11/1628:52> »
Quote from: ooc
CT#2 IP#3
assuming Omar and Mouse crawling further (no need to roll)
[spirit 12 - 2(wound modifier)][drones 7]

Spirit uses elemental attack (electricity)
Agility(6) + Exotic Ranged Weapon(3) + PointBlank(2) - InMelee(3) - WoundModifier(2) -> 6d6 -> 1 hit
Response(3)  ->  3d62 hits AVOIDED

drones retaliate fours short bursts in total 9d6
3, 3, 1 and 2 hits

Dodges full defense, no edge left
Reaction(7) + Dodge(3) - WoundModifier(2) - SuccesfulDodges(2) -> 6d6 -> 2 hits HIT with 1 net hit
Damage Value 6P + 1, -1 AP more than ITNW of 6
Damage Resistance Body(1) + ITNW(6) - ArmorPiercing(1) -> 6d6 -> 3 hits 4 DAMAGE TAKEN

10P in total spirit destroyed after first burst.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

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« Reply #366 on: <12-30-11/1632:18> »
Quote from: ooc
CT#3 IP#1
assuming Omar and Mouse crawling further (no need to roll), you've crawled on top of the car, you now crawl along the rail

please roll initiative for another combat turn. Mouse and Omar need to roll only if they do anything, right now they are safe in the crawler drone.

drones init -> 6d6 -> 2 hits -> 8

[Fractal (matrix) 15][drones 8][Lips ??]

so noone is saving poor Sam anymore? can I finish the job with him? *evil grin*
« Last Edit: <12-31-11/0750:15> by Sentinemodo »
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Netzgeist

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« Reply #367 on: <12-30-11/1943:36> »
Knowing that there's nothing he can do but run in the middle of a bullet storm to save an unconscious friend (a perspective that, although heroic, seems quite silly to an elf who cares a little too much for his own life) in meat, Fractal drops into VR.

Quote from: OOC
Initiative score (VR- Hot Sim) = 4 (Intuition) + 6 (Response) + 1 (Hot-Sim) = 11 dice = 4 hits, no glitch
Initiative for CT #3 = 15

Fractal consciousness dive deep into the collective hallucination knows as the Matrix; right here, on the depths of the mines, the metaphor seems weak, since there's not a lot of nodes to build this collective construction; in the little world provided by his own modified Hermes Ikon, Fractal concentrate in preparing his weapons arsenal to a full scale invasion. He has just enough time before Omar and his drone opens the connection to the security drones.

Quote from: Game Mechanics
Free action = spend in dropping into VR
Complex Action = Run Exploit 6 program
Programs payload = Fractal is always running his Analyze 4, Encrypt 4 and Stealth 6 programs, and before he has activated his Browse 4 program. On the next turn, he will activate his Edit 6 Program.

snake_eyes

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« Reply #368 on: <12-31-11/0906:46> »
As the drone crawls agonizingly slow towards its destination, Mouse will drop the Covert Ops autosoft that his is sustaining and switch to hot-sim in his bio node to work on compiling an enhancement to his exploit program. He saw Unca Sam go down by the rock over there and the thing that materialized out of thin air get ripped to shreds by the drones. He thought about sending Dobbey in to help provide a distraction like the spirit did, but Dobbey would be ripped to shreds like the spirit was and Mouse had no chance of moving Unca Sam back to the safe zone in time..

Thread Exploit CF: software(4)+res(5)+tm(2)=4, 3, 5 successes (3 rolls)
Fading: Will(5)+Res(5)= 4 successes (1P dam taken) Mouse is at 1P and 1S dam.
His Exploit CF is now 10.
« Last Edit: <01-01-12/0832:57> by snake_eyes »

snake_eyes

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« Reply #369 on: <01-01-12/0842:30> »
Mouse get's an idea...

he fishishes his CF and goes to AR. He reaches into his bag and pulls out some chemical sticks or flares if there are any. If rocks are enough to distract then these will be as well. He will activate a chem stick (or flare) and throw it. There's no heat (from the chem stick) but, it should provide some light to the situation and prove as a distraction. He can then pick up some rocks throwing them as a means of distracting the drones. Flares actually burn, so they will give off heat and provide a "live" target. The don't seem to be too smart on what they target.

Larzarus

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« Reply #370 on: <01-02-12/0357:20> »
Since nothing seems to stop the drone from attacking poor Sam, Lips tries another kind of distraction and shoot one of the bigger rocks of the heap, he is hidding behind, towards the drone.

Quote
Levitation: 100kg rock (Force 1)

Spellcasting 6 + Magic 4 + PowerFocus 1 - Damage Mod 1 =  10d6.hits(5) = [2162453636]: 4 hits

Drain: F/2 + 2 vs  9: Will 5 + Int 5  = 12d6.hits(5) = [44435316246]: 3 hits

0S damage

« Last Edit: <01-02-12/0758:53> by Larzarus »

Sentinemodo

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« Reply #371 on: <01-02-12/0813:49> »
Since nothing seems to stop the drone from attacking poor Sam, Lips tries another kind of distraction and shoot one of the bigger rocks of the heap, he is hidding behind, towards the drone.

Quote
Levitation: 100kg rock (Force 1)

Spellcasting 6 + Magic 4 + PowerFocus 1 - Damage Mod 1 =  10d6.hits(5) = [2162453636]: 4 hits

Drain: F/2 + 2 vs  9: Will 5 + Int 5  = 12d6.hits(5) = [44435316246]: 3 hits

0S damage

Drones, picked up the threat and started to fire at the rock.

Quote from: ooc
a rock might travel at a speed of 4 meters per CT - which means it moves about a meter per drone IP
the rock has 16 points of Armor and 18 points of structure.

as a side effect, it has reduced the heap significantly, reducing Sam's good cover to partial.

drones attack, default pattern
aim, short wide bursts

luckily fro Lips, the searchlight, provid him enough light to upkeep the rock in his LOS.

attack pool Pilot(3) + Targetting(3) + Smartlink(2) -> 8d6 2 net hits on buying hits, (dodge impossible)
damage 5P + 2 less than armor, no stun damage possible, no effect
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

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« Reply #372 on: <01-02-12/0829:35> »
Quote from: ooc
CT#3 IP#2
assuming Omar crawling further
assuming Mouse get's an idea
Mouse get's an idea...

he fishishes his CF and goes to AR. He reaches into his bag and pulls out some chemical sticks or flares if there are any. If rocks are enough to distract then these will be as well. He will activate a chem stick (or flare) and throw it. There's no heat (from the chem stick) but, it should provide some light to the situation and prove as a distraction. He can then pick up some rocks throwing them as a means of distracting the drones. Flares actually burn, so they will give off heat and provide a "live" target. The don't seem to be too smart on what they target.
drops to 1 IP per CT

assuming Fractal activates programs
Quote from: Game Mechanics
Free action = spend in dropping into VR
Complex Action = Run Exploit 6 program
Programs payload = Fractal is always running his Analyze 4, Encrypt 4 and Stealth 6 programs, and before he has activated his Browse 4 program. On the next turn, he will activate his Edit 6 Program.

that makes drones only active ones in this CT, they continue shooting
Pilot(3) + Adaptation(3) -> 1 hit changing shooting type

take aim full auto narrow burst -> Pilot(3) + Targetting(3) + Smartlink(2) -> 2 and 3 hits, no dodge possible
#1 shot damage value 6P + 2 net hits + 9 full narrow burst -> 16, -1 AP ignored, not reach treshold, no effect
#2 shot damage value 6P + 3 net hits + 9 full narrow burst -> 17, -1 AP ignored

Damage resistance Armor(16) + Armor(16) -> 8 hits 9 structure damage delivered
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Netzgeist

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« Reply #373 on: <01-02-12/1356:23> »
Quote from: Game Mechanics
Fractal actions, CT#3, IP#2
Free action = None
Complex Action = Run Edit 6 program
Programs payload = By now, Fractal's persona is running  Analyze 4, Encrypt 4, Stealth 6, Browse 4, Exploit 6, Edit 6. Six programs total, equal to his System, so there's no decrease in response by now.

Sentinemodo

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« Reply #374 on: <01-02-12/1426:23> »
Quote from: ooc
CT#3 IP#3
assuming Omar crawling further
assuming Fractal delays

drones continue shooting

take aim full auto narrow burst -> Pilot(3) + Targetting(3) + Smartlink(2) ->8d6.hits(5)=1, 8d6.hits(5)=4, invisible castle is UP AGAIN :D,  no dodge possible
#1 shot damage value 6P + 1 net hits + 9 full narrow burst -> 15, -1 AP ignored, not reach treshold, no effect
#2 shot damage value 6P + 4 net hits + 8 full narrow burst -> 18, -1 AP ignored, damage bonus reduced due to lack of ammo for full burst

Damage resistance Armor(16) + Armor(16) -> 32d6.hits(5)=11 7 structure damage delivered

Total damage 9+7->16 left at 2 points of structure, large chunks have dropped, but still a large bit is moving toward the drones

Fractal is up for this CT, if he wants to do anything, otherwise, please roll for init. Omar - you have successfully crawled toward the linking wire, and clicked over. starting form the next IP you may begin hacking.
All hackers, please report your active programs.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

 

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