Crack Sprite Init:
Rx3 = 12 + 12d6.hits(5)=4 = 16
Sprite will defuse the databomb on the drone 1 node.
Hacking(4) + Defuse(4) + Edge(4) = 12d6.hitsopen(5, 6)=10
2 services left
You've used free action to send a command to sprite
DataBomb Rating(3) + DataBomb Rating(3) -> 6d6 cannot score more then 10 hits scored by the sprite.
[crack sprite 16][Mouse (matrix) 17][Omar (matrix) 15][Fractal (matrix) 14][drones 6]
The matrix down here looks strange to you. After so long you got used to having literally millions of nodes in the reach of the two routing jumps. The only light in darkness is the route you've created for yourselves. But as you are aware of it, it is outside of your reach. It frigthens the hell of you, so the fmailiar enivorment, known nodes of the team are soothing.
Focusing on the matter at hand you find yourself in the microcrawler drone. As it has bitten into the metalic wire you see three nodes connected via the hardwire. They are sculpted as swircling cubes of data, that make it unable to decide their function, and still they were hidden behind metal cage. Into the central lock on the cage a datastream of similary incohemprensible data flown, but the entrance itself wasn't safe.
Knowing where to look and wanred by Unca Omar, you quickly spot databomb on two of the cubes. No IC attached but even so the weakest of the bomb could shred your mind, and you know from the experience, that if anyone had planted a bomb there it would be strongest one he had. That's what for you got that sprite, calling him out of resonance you watch him work. Efficient move, blazing speed. The bomb has been disarmed and it's code unloaded from memory.
It has slipped form my mind, that you are in the dead zone by now, the signal from the subway entrance isn't receivable here.
It's giving you a -1 to mundane actions