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[OOC] Missions 2 - Tunnel Vision

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Larzarus

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« Reply #780 on: <01-24-12/0240:58> »
btw, is Lips 'drone' recoverable?

Helmet and the small scout pistol?

Sentinemodo

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« Reply #781 on: <01-24-12/0319:47> »
Nope. IT's completely destroyed.

Modifer. The same -5, but not sure if it is a modifier to spellcasting roll or a treshold for hits.
Sorry for a small delay ;)

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running 13
runners: Caretaker Jerry

Kouryuu

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« Reply #782 on: <01-24-12/0329:03> »
Nope. IT's completely destroyed.

Modifer. The same -5, but not sure if it is a modifier to spellcasting roll or a treshold for hits.
Healing Characters with Implants:
Low-Essence characters are more difficult to heal, as implants (or other damage) disrupt the body’s holistic integrity. In game terms, this means a dice pool modifier applies to the Spellcasting Test equal to the subject’s lost Essence (rounded down). So trying to heal a character with Essence 4 (2 Essence points of implants) incurs a –2 dice pool modifier.

even the pistol?
that mist have been some weaponfire. :( wonder How Sam Survived

I do not want to sound ungratefull but Larz dont you want to reconsider healing Sam, as far as i understand healing drain is "Damage to Sam" -2 meaning at this moment the drain you have to endure is 3P and 9S -2 = 10 and it would be very hard.
« Last Edit: <01-24-12/0344:46> by Kouryuu »
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Netzgeist

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« Reply #783 on: <01-24-12/0540:03> »
The forums are quite hard to use these days. The post I just made in IC was prepared yesterday, and I've spend some good thirty-five minutes trying to post it, but there were always these connection problems...

Tiresome.

Sichr

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« Reply #784 on: <01-24-12/0638:42> »
Nope. IT's completely destroyed.

Modifer. The same -5, but not sure if it is a modifier to spellcasting roll or a treshold for hits.
Healing Characters with Implants:
Low-Essence characters are more difficult to heal, as implants (or other damage) disrupt the body’s holistic integrity. In game terms, this means a dice pool modifier applies to the Spellcasting Test equal to the subject’s lost Essence (rounded down). So trying to heal a character with Essence 4 (2 Essence points of implants) incurs a –2 dice pool modifier.

even the pistol?
that mist have been some weaponfire. :( wonder How Sam Survived

I do not want to sound ungratefull but Larz dont you want to reconsider healing Sam, as far as i understand healing drain is "Damage to Sam" -2 meaning at this moment the drain you have to endure is 3P and 9S -2 = 10 and it would be very hard.

Only what was really healed counts for drain IMO

Sentinemodo

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« Reply #785 on: <01-24-12/0643:40> »
Nope. IT's completely destroyed.
even the pistol?

It doesn't take much to render the pistol unusable with a concentrated machingun fire. A single bullet could jamm the trigger or ammunition loading mechanism or stray the aim. It's probably possible to fetch it and repair with proper armorer skill, but since this wasn't some very special and very expensive pistol, I think it would cost more to hire the skilled person to fix than to buy new.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sichr

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« Reply #786 on: <01-24-12/0710:28> »
We are staying in the Elliza`s just for that single (1) hour.
We will finish our report soon so we can send it to Bob ASAP.
BTW from this point I may be able to check sensor readings etc from my nodes, So Id like to check Rover just for sure and its surroundings...

Kouryuu

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Prepare for the worst, hope for the best and expect nothing!
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Sentinemodo

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« Reply #788 on: <01-24-12/0740:28> »
ouch i wanted single roll, there are different results depending on the treshold reached.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Kouryuu

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« Reply #789 on: <01-24-12/0755:20> »
ouch i wanted single roll, there are different results depending on the treshold reached.
i can reroll  ;)
but mu modifiers are heavy, can just barley see me succeeding with 4 dice.
heal spell took P or S damage? if P i get less neg modifiers
Prepare for the worst, hope for the best and expect nothing!
Matrix;speaking;thinking;ExternalSourcesLink
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Sichr

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« Reply #790 on: <01-24-12/0813:17> »
Ill roll once Elliza conversation is over and report sent. we got an hour to spend with coyote, I really don`t want to hurry at all costs...

Netzgeist

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« Reply #791 on: <01-24-12/0925:32> »
ouch i wanted single roll, there are different results depending on the treshold reached.
i can reroll  ;)
but mu modifiers are heavy, can just barley see me succeeding with 4 dice.
heal spell took P or S damage? if P i get less neg modifiers

Heal spell only heal Phisycal damage.

By the way; I've failed at the intuition roll (8 dice, 1 hit, no glitch).

Larzarus

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« Reply #792 on: <01-24-12/1038:31> »
how is counterspelling a negative modifier? For Lips or for the one how put this spell in place?


Int5 + Int5 + CouterSpelling 4 - Background Count 2 = 12dice: 3 hits

Sichr

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« Reply #793 on: <01-24-12/1152:52> »
Im trying to find out if Lips anounced that he is providing Counterspell for every team member in LOS...well since we were warned this conversation would probably take place before continuing our journey, befor GM created kind of...huh...schisophrenic situation....

Larzarus

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« Reply #794 on: <01-24-12/1309:47> »
You might can assume that Lips will provide couternspelling afte he did his roll.

 

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