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[OOC] Missions 2 - Tunnel Vision

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Netzgeist

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« Reply #855 on: <02-04-12/1015:10> »
flawless
+1 and bow ;)

Thanks, thanks; as I (or was it Fractal?) said before, we aim to amuse!

Did you heard about Lenin's books property, that they match everything?
He wrote somewhere around 80 books. You could take anyone of it, open it on any page and read any of the paragraphs there, and it would match the current discussion you're having.

He is not the only one, but probably the examples I have are a little more... exagerated than others. There are some philosopher's that are studied in my area that are so imprecise that everything they say fits anything, and it's intentional.

About that thing of retreating: it's not like Fractal to do it, at least not for now. Also, if before us came a team with superior firepower and magic also, chances are that whatever it is that made battle with them is also a little bit tired/wounded.

Larzarus

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« Reply #856 on: <02-04-12/1306:24> »
So far only Sam got hit a little bit, as long as it stays that way. Lips sees no reason to retreat.

Onwards!

Sentinemodo

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« Reply #857 on: <02-04-12/1311:16> »
So far only Sam got hit a little bit, as long as it stays that way. Lips sees no reason to retreat.

Onwards!

So how about a little IC?
Sorry for a small delay ;)

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Larzarus

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« Reply #858 on: <02-05-12/0502:58> »
Did Lips ready the book: "How to disarm a magical trap in three easy steps, by E.R.R.R.Muggel"?


Sentinemodo

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« Reply #859 on: <02-05-12/0512:14> »
i dont know, did he?
Sorry for a small delay ;)

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Larzarus

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« Reply #860 on: <02-05-12/0518:58> »
He is a mage, he knows how to remove spirit with his banishing skill. I have to read through Street Magic to see how to banish magical traps.

Larzarus

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« Reply #861 on: <02-05-12/0528:43> »
Its like a trap or alarm ward:

1) Take your weapon Foci (if available)
2) Switch into astral space and focus on the trap
3) Charge!

Alternative, it is a spell:

1) Switch into astral space and focus on the trap
1) Use Counterspelling!

Lips made assensing, so he propably can tell the difference.
« Last Edit: <02-05-12/0531:50> by Larzarus »

Sentinemodo

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« Reply #862 on: <02-05-12/0535:08> »
It is a spell not a ward.

I am not that much more proficient in magic rules than you :), but, I can think of three approaches.
1. cirucumventing the spell's trigger. It's safe to assume, it will not fire on himself, or on the beings that he marks with his signature, so if you're able you can do some masking
2. you can trigger it by disturbing the anchoring - casting a mana spell on it in astral should be enough, if it is however a mana spell it might be set to fire on astral disturbances so you might be affected
3. you can dispell it using a standard counterspelling on sustained spells (anchoring however gets a bonus from the karma to resist such attempts)

In the cases 2 and 3 the caster will know if the spell was dispelled or triggered. In the case 1 he will not.
advisable read. pg. 59 of street magic (anchoring)
Sorry for a small delay ;)

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Larzarus

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« Reply #863 on: <02-05-12/0537:00> »
What skill do I need for case 1, masking?

Sentinemodo

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« Reply #864 on: <02-05-12/0545:04> »
Yes, for 1 you need to know masking and you'd need to win an opposed tests of Intuition + Magic vs spell's net hits + Karma used on quickening
Sorry for a small delay ;)

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Larzarus

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« Reply #865 on: <02-05-12/0549:56> »
1) Don't have masking yet

2) Lips might get hit by a Force 10 Mana Spell

3) Lips dispell-dice-pool: 4+4+1 vs 10 + Enemy Magic + Karma + BC, and for every attempt: Drain for an overcast combat spell (Force 10)

Seems like Case 2 is the winner.

Hmm, ... is that triggered combat spell a mana or physical spell? Or is the answer: Lips can't see/say.

Sentinemodo

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« Reply #866 on: <02-05-12/0601:18> »
I would tell you an exact spell name on 5+ hits on assension. on 2 hits you got the spell type, on 4 you got exact force.
So you don't know if it is man or physical spell, but one thing, the spell is anchored in physical plane - it wouldn't affect that plane otherwise. You can observe it with astral perception/travel, but to affect it you must be on the same plane.
The actual procedure would be to openup a LineOfSight in physical to the spell and hit it form the physical plane with a mana spell with a Force enough to trigger it.
Sorry for a small delay ;)

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Sentinemodo

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« Reply #867 on: <02-05-12/0631:24> »
Who's gonna be the hero and hold the doors? I'll wait a bit to see if anyone has something to say or do.
Sorry for a small delay ;)

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Larzarus

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« Reply #868 on: <02-05-12/0646:05> »
Who's gonna be the hero and hold the doors? I'll wait a bit to see if anyone has something to say or do.
I vote for Sam as hero. He has not much health to lose anymore.  ;)

snake_eyes

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« Reply #869 on: <02-05-12/0844:14> »
BTW, guys, I'll be out of town on business for the week, so my responses will probably be sporradic at best.

 

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