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[OOC] Missions 2 - Tunnel Vision

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snake_eyes

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« Reply #360 on: <12-21-11/0742:10> »
That's what I get for having finals followed by vacation. :D
I'll be controlling Dobbey (D2) then with my Machine Sprite "Mac" manning the gun.

Is there anyway to use the enhanced singal strength of the satellite uplink module to greatly improve the patient's comlink signal, so that we can still maintain matrix communications? The uplink module is a high powered focused signal that is meant to be transmitted to satellites in space. All in all, it is still a wireless signal that by dispersing the signal and adjusting the frequency, we could theoretically turn it into a high powered antenna. Of course, its max signal strength would still be five in order to communicate with Unca Omar's com link (mutual range.)

P.S. I know this isn't Mouse's cup of tea, but this will impress upon him to develop more rigging skills.

Sentinemodo

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« Reply #361 on: <12-21-11/0753:25> »
good thinkingg

Hardware + Logic(3) test please to modify sattelite dish followed by Hardware + Logic(8, 1 minute) extended test to tune in the frequencies of commlink (the range and thus signal strength is derivative of the wave length, which in turn must be multiplication of the lowers' commlink frequency to avoid compensation - I just love technobabble).

the second test would have to be repeated each time you move the dish. Keep in mind that this is reception point. You cannot use him to transmit the signal further, unless linked with another commlink (which could be weaker in signal, but considered to be within mutual signal range with the last retrans station)

Lesson learnt - before next tunnel buy yourself few dozens of signal 2 mini retrans stations. :)

Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Larzarus

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« Reply #362 on: <12-21-11/1018:20> »
did the team used all their robes from the climbing gear to get down the well or do we still have enough to at least to put a robe between each team member?

Sentinemodo

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« Reply #363 on: <12-21-11/1047:23> »
You didn't use any. Down the well you went using the line from the beaver winch. Only Sam used his climbing gear, but he didn't have to cut it at all.

In other words you have enough.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sichr

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« Reply #364 on: <12-21-11/1059:44> »
Snake, there are two things at this point I need to talk with you about, son :D
1st
Read this post:
http://forums.shadowrun4.com/index.php?topic=5616.msg94113#msg94113
there is our drone`s tactics description
I know you have Dobbey fo personal use :) well its mounted with heavy weapon and I would prefere to have it under control
the D1, Omars dobberman, that is on the point, on the other side is more in possition of "mouse in the hole". Otherwise the drones are almost the same...wait...they are no? D1 has Mk.II engine, nextgen for this purpose. Its faster than common Doberman (Dobbey)
Well it not a problem to swap weapons, it takes about 5 minutes, mounts are compatible and weapons dont need any mods for it.

2nd
I really dont know if there is possibility that Sprite would be operating the gun while you are jumped in. Jumped in rigger replaces even Pilot and targetting autosoft with "himself", and the drone...IDN if sprite can be jumped in (IMO no, but Ive seen discussion on it somewhere on the forums)

Larzarus

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« Reply #365 on: <12-21-11/1150:40> »
Sent, your previous monolog from the awakened snake, Birago Sembene, does not make it easy to kill it / him, at least ooc.

Netzgeist

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« Reply #366 on: <12-21-11/1157:36> »
No one thinks about the cannon fodder feelings... So sad, so sad...  ;)

Sichr

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« Reply #367 on: <12-21-11/1200:08> »
HH
well if its Naga, itis sapient being that should had such monologue. not that it makes it easier.
And also...living specimen should be sold for a good price. maybe we should only electro-fry it to the point its barely alive...and hope it would stay out of our way (that it would) or stay put fo a while so can take it on the return path (if we are supposed to go the same way...)

What makes me scarry is that chasm...if Sam is supposed to clim on the other side to give us some way to cross it...well, we have sen him climbing before :)

Larzarus

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« Reply #368 on: <12-21-11/1219:28> »
if Sent want to ambush the team on their way back, it doesn't reallz matters if the snake is alive or not...

idea: Lips do the same, as did the first team with the alligator. put up a mana barrier around the snake. using the substain focus (drop the current spell on it), a force 2 barrier won't stop the snake for long, but the Lips will know, when the barrier is down.

Netzgeist

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« Reply #369 on: <12-21-11/1235:08> »
That would be good, but how does sustained spells, sustaning foci and backgorund count influence each other?

Larzarus

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« Reply #370 on: <12-21-11/1252:47> »
Lips has a Force 3 Focus, but due to the background, it is effectively a Force 2 Focus.

Netzgeist

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« Reply #371 on: <12-21-11/1307:44> »
Oh, okay then. Sweet. I believe this would work.

Netzgeist

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« Reply #372 on: <12-21-11/1320:14> »
Larz, will you post this new soution of yours in IC? It seems Sent is only waiting for this before proceeding.

Larzarus

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« Reply #373 on: <12-21-11/1348:12> »
Done, I updated my last IC post.
Don't know if mana barrier is visible for the mundane team members, but as long as they believe Lips, that shouldn't be a problem.

Netzgeist

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« Reply #374 on: <12-21-11/1633:13> »
A note: It's not exactly a sure thing, but it's very possible that I'll be completely unable to post from December 25th to January 2th. Probably going to a very feral place.

 

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