@Kour: Hey man I understand, you know me for a while, and Im not the nicest guy you ever met, well still I respect you...just being disapointed that what was about to be a good way to show that the team is well prepared (Fractal said to that coyote that we work to amaze
) and able to get the best of the situation, well this ended up with bloody chaos and man down situation. I know part of it is my own doing, disabling Sams wireless comunication with the jamming and also his radar partialy was a good oportunity to glitch. and it happened. I was surprised a bit because Sam was always double checking everything and suddenly he sprung into action without any attempt to assess the situation. Well this is shadowrun, like you say, and even if characters die sometimes, it takes more than a few bullets to kill the character while the (almost) medic is present and possible magic healing is available...
there really was no way, without his radar he had difficulties to perceive the team, the stone throwing meant a addition to the plan or possible plan change, and waiting for communication to be re-established took to long, he either risked his life by taking the role of bait or waited until "possibly" the one under attack was long since dead.
If you had uses the VO** protocol to inform him before doing something different, then it could have ended differently.
but as for that point he had to act, at least in his mind,
P.s. meta game wise, you know that Sam would never let Omar Die, and never really shoot Mouse, But he is the kind of person who Uses Social interactions to get the results he needs.
this said,
Sam knew that team being under attack is less then 50% probable, but he could not risk it to be true. so he acted on a feeling and him dying here would be moral retribution for playing the strict guy.
