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[OOC] Dawn of the Artifacts: Dusk

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farothel

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« Reply #165 on: <03-25-12/1450:59> »
initiative 10 (10d6.hits(5) =4) => 14 initiative

I assume you've already ripped out the wire (or simply the camera).
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
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Thermo

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« Reply #166 on: <03-25-12/1609:01> »
Initiative: Reaction(5) + Intuition(5) + Wired Reflexes(2) -> 12d6.hits(5)=3 -> 15

Thermo, it'd help if you could draw a map of some kind. How long and wide is the hangar? The way I understand the jammer's function by it's description is that they are place d in the walls a signal 6 repeaters linked with a wired link. They're then made into on-the-fly jammers, which turns them into 6m radius spheres of jamming, that is reducing itself for every five meters. which means we are roughly 15 meters away from the wall, right now.

That's not quite how I would describe it. It's more like there's a big ass induction motor with a couple faulty windings that's plugged into the metal frame of the building, and it makes the whole building pulse with random EMF interference that screws up the timing portion of the encrypted communication protocol, causing the signal to be garbled and making the receiving units reject the signal as corrupted. The walls themselves are emitting the interference. If you get too near the walls, the interference will get worse.

I'll pull a map together when I get a sec

Thermo

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« Reply #167 on: <03-25-12/1613:26> »
initiative 10 (10d6.hits(5) =4) => 14 initiative

I assume you've already ripped out the wire (or simply the camera).

nope, you just jumped over the boxes (and in spectacular fashion I might add!) The cord is within arm's reach if you want to try to yank it out. It looks pretty firmly connected to the camera, you may decide to take a blade to it instead. It'd be a simple action either way (once you have your blade drawn, that is).

Sentinemodo

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« Reply #168 on: <03-25-12/1722:46> »
Mirikon, two things about possession. One is that possession cost a service, so you got one left, second is that there is a roll involved.
Force of the spirit *2 + 6 (bevause magician body counts as prepared vessel) against Your resistance (willpower + intuition), one net hit is enough for successful possession.

There are good examples for that in digital grimoire
Sorry for a small delay ;)

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Thermo

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« Reply #169 on: <03-25-12/1740:04> »
When we get into combat, I'm going to ask that you add up all your skill modifiers for each roll. It'll look like this:

Blades(5)+Agi(9)+Weapon Focus(2)+Grip(1)+Vision, Snowflakes(-2) (15d6.hits(5)=6)

I just used that as an example.

By listing all the mods it helps keep the positive and negative mods clear and makes sure we apply all of them consistently

Sentinemodo

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« Reply #170 on: <03-31-12/1813:41> »
holy cow, man those are AWESOME maps :D
Sorry for a small delay ;)

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Mirikon

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« Reply #171 on: <03-31-12/2229:25> »
Awesome graphics. And his head isn't actually a shark's, but more like a visual overlay. He displays a shamanic mask while he is possessed by one of his spirits, and his mentor is Shark.
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Thermo

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« Reply #172 on: <04-01-12/0132:11> »
Thanks guys!

Yeah, I know it's just a shamanic mask, but I thought it'd be cool anyways  :)

All4BigGuns

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« Reply #173 on: <04-01-12/0143:33> »
Sorry if I'm butting in, but I was wondering if you guys had an opening in here.
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farothel

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« Reply #174 on: <04-04-12/1253:14> »
Just and FYI, I'll be off on holiday from April 7th until April 15th, without internet access (It's difficult to get on a boat in the middle of the Red Sea).  I'll try to make a post before I leave.
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"


Thermo

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« Reply #176 on: <04-08-12/1253:35> »
Since we've essentially got three independent situations going on at once (Iceblade attacking 5.. err.. 4.. Igbo in melee, Jerry hacking the tourists, and Hyena about to get into drek with 5 more Igbo with automatic rifles), I'm going to let Iceblade and Jerry finish out the turn while Hyena's player is on vacation. I'll process all the actions for Hyena and the 5 Igbo in quick succession once he's back. We won't progress beyond the first turn without him, and we're not skipping him per se, just reporting the results a little out of sequence. Hope nobody minds.  :)

Sentinemodo

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« Reply #177 on: <04-08-12/1300:11> »
No problem on my part.
I'll go on with hacking but as I am working from AR I'll be monitoring how is iceblade doing lending him a shot if needed.

We're waiting for npces doing their moves now?
Sorry for a small delay ;)

Denver Missions
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runners: Caretaker Jerry

Thermo

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« Reply #178 on: <04-08-12/1331:20> »
yep, that's right. Once the actions of the melee Igbo are resolved, the tourists get their turn, then it's time for the second IP. I'm letting Iceblade do his second IP action now simply to make the posts go a little faster, the tourists will still get their action before Jerry gets his second pass.

On a side note, what's going on with your fly spy drone? you tossed it in the air and it started heading towards the crowd but unless it's acting as a wireless relay it's just hanging out and waiting for commands.

Sentinemodo

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« Reply #179 on: <04-08-12/1333:26> »
It gotit's orders. To follow the thee tourists.

I assume it is moving to them.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
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