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[OOC] Dawn of the Artifacts: Dusk

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Thermo

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« Reply #180 on: <04-08-12/1354:18> »
Yep, it's chugging along towards them and since it moves at 15m/turn it should be at their current location by the end of Turn 4.

Mirikon

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« Reply #181 on: <04-18-12/1026:27> »
Nasty time to fail my check against Frenzy. Oh well, just part of what happens when you follow Shark.
Greataxe - Apply directly to source of problem, repeat as needed.

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Sentinemodo

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« Reply #182 on: <04-18-12/1435:20> »
chop his arm off and throw it away with hand still around it
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Mirikon

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« Reply #183 on: <04-18-12/1451:08> »
I'm not sure frenzy allows me to do things like that.
Greataxe - Apply directly to source of problem, repeat as needed.

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Thermo

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« Reply #184 on: <04-21-12/1142:58> »
I'm still working on the ideal file size for the images I'm posting; I have them in super high-resolution but they don't post as well on the forum. Next round will be sharper.

If there are specific angles or layouts you guys want to see, let me know and I will do my best to accommodate you

Thermo

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« Reply #185 on: <04-21-12/1144:30> »
Jerry, now that you can see the layout you can have your FlySpy drone move somewhere besides behind Iceblade if you want. Your post made sense until you see that you'll fly directly OVER the grenade to get behind him.  :)

farothel

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« Reply #186 on: <04-22-12/0434:12> »
Did we already do the second IP of the first turn?
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
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Thermo

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« Reply #187 on: <04-22-12/0904:58> »
yes - Iceblade chopped the 2nd Igbo up the middle, Jerry hacked commlinks, and you jumped out and stabbed the Igbo. You spent your first IP slicing through the camera wire and then hid, allowing you to surprise attack the Igbo

We went a little out of sequence to let the other guys finish out Turn 1 while you were gone, then you caught up by taking your actions all in a row

Thermo

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« Reply #188 on: <04-22-12/0914:04> »
Just so everyone is up to speed, the status of Turn 2 is as follows:

Igbo group 1 (melee) paid 1 Edge to go first. Wounded Igbo pulled out a grenade and other Igbo held their actions. Iceblade went next, killing the Igbo with the grenade. Igbo used their held actions to jump out of the way of the grenade (except the poor sap that is still stuck in the ice). Now it's Jerry's turn (he's got the chance to edit his action since I posted the map and it's only fair to let him react to what his character would have known anyways). Hyena is next after Jerry. Then the second (ranged) Igbo group goes. Then we finish out the Turn with Iceblade, Jerry, Hyena, Jerry (Jerry has 3 IP's).

Most grenades have a 5-second timer, but unconventional forces like the Igbo are notorious for tweaking their gear so they are more unpredictable... (GM has rolled in secret to determine timer on grenade)

Sentinemodo

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« Reply #189 on: <04-22-12/1249:40> »
Hmm. In that case I'll go with the previous rolls and continue cyberattack on second link.
There is nothing I can do to move the flyspy any faster, it's already moving at top speed, and it is moving out of the blast range on it's own.

Or is there any way, but I can't see it?
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Thermo

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« Reply #190 on: <04-22-12/1619:44> »
Your flyspy is moving about as fast as it can, the only thing you could do would be to make it fly higher in the air. You can refine its flight path without slowing down its overall progress by spending your Free Action this turn (this takes advantage of your Jury Rigger quality)

Thermo

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« Reply #191 on: <04-22-12/1624:32> »
Jerry, go ahead and paste your previous hacking action into the IC thread (so it maintains continuity) and delete the old one. You can write the narrative for your flyspy, be sure to mention if you want to spend the Free Action as outlined above

Sentinemodo

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« Reply #192 on: <04-22-12/1632:57> »
edited, posted, removed ...
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

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« Reply #193 on: <04-23-12/0721:27> »
Thermo, I'm not sure I understood.
unresponsive analyze, does it mean. I got +2 to my hacking roll or that commlink has -2 to his intrusion  detection roll (normally Firewall + Analyze)?
The latter seems more appropriate, unless you meant that a hole has been found and both are applied.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Thermo

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« Reply #194 on: <04-23-12/0733:28> »
You can choose; either apply a +2 to you dice pool for the next turn (you can brute force the attack while the program is booting up, but he'll still get to roll the whole firewall+analyze to detect since it'll throw red flags all over the place even if the program isn't fully loaded on his end), or you can keep doing what you're doing and it'll take his analyze program the whole next turn to reinitialize (and his detection will roll just firewall until then).