I'd offer to jump in. Character is Doc T (below). He's a Mercenary Combat Medic/Bodyguard who has a plausible reason to be in the hangar with the party. If you like him, and you're willing to let a person new to Play by Post gaming jump in, I'd be pleased to join this run.
== Description ==
Doc T has the look of someone who's seen it all and no longer cares. He's never quite clean shaven, and his hair is often in need of a trim. He doesn't look like a wreck, but depending on your perspective you'd either say he was "rumpled" or "rode hard and put away wet". While his equipment may be used, it is always in tip top shape. He has the "gift of gab" often striking up conversations with anyone he meets. He is quite friendly, particularly when he's had a few drinks.
== Background ==
Doc T performed his military service like most Israeli teenagers. He was a corpsman in the Israeli Army for a year before college. During College he was a pre-med student. In his first year of Med school he developed a drinking problem and could no longer keep up with the coursework. When the Dean suggested that he take a leave of absence, Doc T realized that he had to get his drinking under control. Doc T decided that he had been most disciplined and successful when he was in a more controlled environment. He decided to take a job with the Israeli equivalent of Docwagon where he worked for a year and was able to get a handle on his drinking problem (from severe to mild). By his Mid-twenties his skills as a combat medic were recognized by several mercenary groups and he received a job offer for significantly more money to work in the "private sector" military. At the same time, a family friend who worked for the Mossad (his Mr. Johnson) had recognized that his bi-lingual upbringing (mother was Lebanese, Father Israeli), facility with languages, and generally outgoing personality might be an asset to the state. This Mr. Johnson strongly encouraged Doc T to join a Merc Company, to learn as much as he could, and to occasionally report back what he was up to, and where he was doing it. Doc T has worked as a bodyguard and mercenary in Africa, Europe, and the Middle East and he has always helped out his Mr. J.
Most recently, in Lagos, Doc T took a job as a personal bodyguard and Medic to a local upper level Narcotics Trafficker. After the third time Doc T performed lifesaving procedures on a prostitute after the drug boss was done with her, Doc T decided to get the heck out of Lagos. Ideally he could catch on with MET 2000, or another company. He returned everything he had received from the Drug boss and slipped out the back two days ago. He just completed the purchase of a ticket (and unfortunately used up almost all of his remaining nuyen) when the bush pilot's head exploded in a pink mist from a stray round from the Igbo shooting at the shark/dragon/elf/swordguy/mage/ice elemental. Now he has no money because the transaction cleared, no ride (because the pilot's dead), and Igbo shooting at him. It's a "bad" situation. Even worse the tricked out battlebuddy he had clipped to his shoulder also caught a round and is several thousand nuyen worth of broken plastic.
== Concept ==
A combat Medic/Bodyguard
== Notes ==
I've tried to make a character that could join this campaign "in medias res" with a valid explanation for being in the airport hangar with the other party members. He doesn't have any equipment that he isn't carrying on his person.
== Info ==
Street Name: Doc T
Name: Tal Ehud
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 1
Public Awareness: 0
Human Male Age 30
Height 5'10" Weight 175lbs
Composure: 5
Judge Intentions: 5
Lift/Carry: 7 (45 kg/30 kg)
Memory: 7
Nuyen: starting roll to be determined
== Attributes ==
BOD: 4
AGI: 5 (7)
REA: 4 (7)
STR: 3
CHA: 2
INT: 3
LOG: 4
WIL: 3
EDG: 3
== Derived Attributes ==
Essence: 2.6
Initiative: 7 (10)
IP: 1 (2)
Matrix Initiative: 5
Matrix IP: 1
Physical Damage Track: 10
Stun Damage Track: 10
== Active Skills ==
Armorer : 1 Pool: 5
Automatics : 4 [Assault Rifles] Pool: 11 (13)
Demolitions : 4 Pool: 8
Dodge : 3 [Ranged Combat] Pool: 10 (12)
Etiquette : 2 Pool: 4
First Aid : 5 [Battle Injuries] Pool: 9 (11)
Infiltration : 4 Pool: 11
Medicine : 2 Pool: 6
Perception : 1 Pool: 4
Pilot Ground Craft : 2 Pool: 9
Pistols : 5 Pool: 12
Throwing Weapons : 1 Pool: 8
Unarmed Combat : 3 [Martial Arts] Pool: 10 (12)
Outdoor Skill Group: 1
Athletics Skill Group: 1
== Knowledge Skills ==
Arabic : N Pool: 0
Biology : 1 Pool: 5
Chemistry : 1 Pool: 5
Combat Tactics : 3 [Urban] Pool: 7 (9)
English : 3 Pool: 7
French : 1 Pool: 4
German : 1 Pool: 4
Hebrew : N Pool: 0
Medicine : 5 Pool: 10
Mercenary Companies : 3 [Met 2000] Pool: 8 (10)
Yoruba : 1 Pool: 4
Igbo :1 Pool: 4
== Contacts ==
Armorer (2, 1)
Fixer (2, 2)
Mr. Johnson (Mossad) (4, 4)
== Qualities ==
Addiction (Mild) (Alcohol)
Allergy (Uncommon, Moderate) (Bee Stings)
Bilingual
College Education
Linguist
Media Junkie (Mild)
Records on File (MET 2000)
SINner (Standard) (Israel)
== Lifestyles ==
House in Bad Neighborhood 1 months
Comforts: Low
Entertainment: Low
Necessities: Low
Neighborhood: Street - Z-zones/Barrens
Security: Low
Qualities: Rough Neighborhood [-1LP]
Trigger-Happy Landlord [-1LP]
== Cyberware/Bioware ==
Cyberears Rating 1
+Ear Recording Unit
+Sound Link
+Damper
+Spatial Recognizer
+Audio Enhancement Rating 1
Cybereyes Basic System Rating 3
+Eye Recording Unit
+Image Link
+Low-Light Vision
+Flare Compensation
+Smartlink
+Thermographic Vision
+Vision Enhancement Rating 2
+Vision Magnification
Muscle Toner Rating 2
Reaction Enhancers Rating 2
Skinlink
Wired Reflexes Rating 1
== Armor ==
Armor Vest 6/4 (worn when being a Merc)
Form-Fitting Half-Body Suit4/1
+Nonconductivity 6
Lined Coat 6/4 (worn when being a bodyguard/casual) (peacoat)
== Weapons ==
Ares Viper Slivergun
+Smartgun System, Internal
+Firing Selection Change, Small Mod (FA)
+Folding Stock, Powered
+Personalized Grip
+Skinlink
+Sound Suppressor
+Underbarrel Weight
DV: 8P(f) AP: +5 RC: 3
Colt M23 ("CQB Carbine")
+Gas-Vent 3 System
+Shock Pad
+Smartgun System, External
+Underbarrel Weight
+Barrel Reduction
+Folding Stock, Powered
+Personalized Grip
+Skinlink
DV: 6P AP: -1 RC: 6
Colt Manhunter
+Smartgun System, Internal
+Laser Sight
+Personalized Grip
+Skinlink
DV: 5P AP: -1 RC: 1
Morrissey Élan
DV: 4P AP: - RC: 0
Unarmed Attack
DV: 2S AP: - RC: 0
== Martial Arts ==
Krav Maga
+Take Aim as Free Action
== Commlink ==
Sony Emperor (2, 2, 2, 3)
+Renraku Ichi
+FTL Matrixware Net Wizard [Analyze 3, Browse 3, Command 1, Edit 2, Purge 3]
== Gear ==
Ammo: EX-Explosive Rounds (Assault Rifles) x90
Ammo: EX-Explosive Rounds (Heavy Pistols) x30
Ammo: Flechette Rounds (Heavy Pistols) x90
Ammo: Hi-C Plastic Rounds (Holdouts) x10
Ammo: Regular Ammo (Assault Rifles) x200
Ammo: Regular Ammo (Heavy Pistols) x50
Ammo: Regular Ammo (Holdouts) x10
Concealable Holster x3 (Elan is always in a concealed holster, otherwise for the manhunter and slivergun when being casual)
Fake License (Firearms) Rating 4
Fake License (Enhancements) Rating 4
Fake SIN (Main Fake ID - Abdullahi Mohammed) Rating 4
Medkit Rating 6
Medkit Supplies x2
Quick-Draw Holster x2 (for Manhunter and Slivergun when being obvious)
Smart Pouch System, Ammunition Pouch x3
Smart Pouch System, Combat Load Vest
Smart Pouch System, Ration Pouch
Smart Pouch System, Smart Canteen
Spare Clip (M23) x6
Spare Clip (Slivergun) x2
Spare Clip (Manhunter) x3
Spare Clip (Elan)
Stimulant Patch Rating 6 x2
Trauma Patch
Rucksack
Fatigues
Jeans
Slacks (wrinkle free)
Oxford shirt (wrinkle free)
Combat boots
Dress shoes
toiletries
undergarments
several pocket knives, scissors, and other typical medical supplies.
Two hip flasks (one empty, one Ouzo)
Bottle of local rotgut
Attributes 200 BP + Edge 10bp + Positive Qalities 20 BP - Negative Qualities 35 bp + Contacts 11 BP (+4 free contact BP/ total 15 BP) + Nuyen 17 BP (one BP unspent) + Skill Groups 20 BP + Active Skills 156 BP + Knowledge Skills 1bp
edit - this group appears to use the Cha x2 free contacts, so I upgraded one of his contacts and used a BP to add Igbo language, and kept a BP for gear.