NEWS

[OOC] Dawn of the Artifacts: Dusk

  • 460 Replies
  • 123360 Views

Thermo

  • *
  • Omae
  • ***
  • Posts: 883
« Reply #360 on: <07-11-12/0631:43> »
There's no back door, there's the one entrance that you can see and there's a barred window opposite the door on the back wall. Along with the trap door in the floor, those are the only openings.

You don't see anyone watching the house at all; you briefly circle the corner of the house but still don't see anyone paying the slightest attention. That's not to say that someone might not be returning soon, but that's anyone's guess at this point.

Sentinemodo

  • *
  • Prime Runner
  • *****
  • Posts: 4498
  • Prepare for the worst - surprises will be pleasant
« Reply #361 on: <07-12-12/0901:43> »
11, while Thermo is preping another post on ghoul smashing utility, let's think forward ...
I think we should move to the area of the weapons dealers (or at least as close as possible) and unpack the box. until we know what is inside I don't think we can plan anything really....

what do you think?
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Eleven

  • *
  • Newb
  • *
  • Posts: 57
« Reply #362 on: <07-13-12/0155:22> »
Senti -

Yeah.  That's pretty much what I was thinking.  My guess is that the box acts as shield of some sort to a signal that will be emitted as soon as its opened.  Assuming that is the case, then it's in our best interests to open it close to its ultimate destination.  That said, if the weapons dealer can read the signals as well, then we need to have a general idea of their security set up before we open it.

My thoughts are that we cruise by their compound prior to opening the box and check it out.  obviously if cars are extremely rare on the street at this time of night, we probably can't or shouldn't cruise by once, as that may just serve to alert them.

After checking them out, then we can decide how far away to be before opening the box. 

eighth circuit

  • *
  • Chummer
  • **
  • Posts: 232
« Reply #363 on: <07-14-12/2037:34> »
I'm wondering if we need to roll for surprise/initiative? I haven't posted an action yet but I figure Eugene is kinda chillin and waiting hopefully for an ork instakill.
« Last Edit: <07-14-12/2039:59> by eighth circuit »

Thermo

  • *
  • Omae
  • ***
  • Posts: 883
« Reply #364 on: <07-14-12/2310:09> »
You'll roll for initiative shortly, I still need to set up the scene since Hyena kicked in the door and, you know, shot the orc inside. Should have an update for you by Sunday.

Sentinemodo

  • *
  • Prime Runner
  • *****
  • Posts: 4498
  • Prepare for the worst - surprises will be pleasant
« Reply #365 on: <07-15-12/1229:48> »
Thermo, with all the ghouls down, any reason not to wait additional 5 seconds and let Doc T close that gate, before zooming out?

I'm editing my own posts, to fit your outcome.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Thermo

  • *
  • Omae
  • ***
  • Posts: 883
« Reply #366 on: <07-15-12/1236:40> »
I'm sure your new friend would appreciate that greatly. The gate's closed but not latched; Doc will need to lock it from the inside and climb over the fence. I'll update the IC thread accordingly.

Sentinemodo

  • *
  • Prime Runner
  • *****
  • Posts: 4498
  • Prepare for the worst - surprises will be pleasant
« Reply #367 on: <07-18-12/0901:23> »
11

I need your reply before succumbing to another McGuyver jurrig :D
it's 1:00 already, and I'm not sure that animal sound barrier will be that much needed.

I'm not that keen on leaving the car and scouting in meat, but I could shoot a drone (I mean bigger one than the FlySpy) to do so. The isue is, that while I am not affraid to send FlySpy, chances of them picking it up are rather slim (btw. Thermo, it's working in hidden mode) the larger drone could be much more easily found on the radar if they have one.

summing it's up, if you feel like scouting go ahead, if you rather have that animal repellent ready, let me know also, I don't have the interval, but I think I can have it ready under the hour.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Eleven

  • *
  • Newb
  • *
  • Posts: 57
« Reply #368 on: <07-20-12/0347:12> »
(sorry about delay)

Yes let's recon by drone.  I don't want to get out of the van when ghouls are about. I'll cover you while  you rig the repellent.  Your macguivering has been pretty cool so far, and I bet you can do it in under an hour.


Sentinemodo

  • *
  • Prime Runner
  • *****
  • Posts: 4498
  • Prepare for the worst - surprises will be pleasant
« Reply #369 on: <07-20-12/0538:04> »
ok, Thermo, will you provide some kind of tactical picture of the HQ?

I assume, it's not a big problem to get a google.maps equivalent of satellite picture of the HQ from top to start with...
« Last Edit: <07-20-12/0540:55> by Sentinemodo »
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

  • *
  • Prime Runner
  • *****
  • Posts: 4498
  • Prepare for the worst - surprises will be pleasant
« Reply #370 on: <07-20-12/0634:25> »
Thermo, for future reference - it would help me to decide if the attempt is worth it if you could set both treshold and interval for the macguyvering rolls :D
both are variables, and I assumed 10 minute on interval on this one, since the generator is probably a radio size box and I probably need only to install few bypassing wires on the electronics, but that's up to you really.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Thermo

  • *
  • Omae
  • ***
  • Posts: 883
« Reply #371 on: <07-21-12/1723:37> »
Jerry, working on your map

The standard interval for your mechanical/electrical tests is 30 minutes, unless you're going for a REALLY quick-and-dirty solution where they take 15 minutes (or less!). I don't advise this unless you're in a huge hurry, since, well, you know how these things behave in unexpected ways when you rush them.  :)

Roll your drone's sensor rolls to detect metahumans, animals, drones, etc. I won't make you do a stealth roll to avoid detection (since it's tiny and they aren't looking for it) unless you get in close or try to do anything besides passive recon.

Thermo

  • *
  • Omae
  • ***
  • Posts: 883
« Reply #372 on: <07-21-12/1724:39> »
Doc, still waiting on you to roll a knowledge(medicine) + logic roll if you want to help Jerry with his device. Jerry's 1 hit ain't going to cut it.

Sentinemodo

  • *
  • Prime Runner
  • *****
  • Posts: 4498
  • Prepare for the worst - surprises will be pleasant
« Reply #373 on: <07-21-12/1801:15> »
Thermo, I'd appreciate if you could state the tests targets along with modifiers in future (helps avoiding editing back the posts written with wrong assumptions )
As a rule of thumb i assume that if you ask for a test without giving threshold one hit is sufficient for success. If there would be greater challenge I'd consider using edge.

For the reference I had two hits on the medicine roll.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

  • *
  • Prime Runner
  • *****
  • Posts: 4498
  • Prepare for the worst - surprises will be pleasant
« Reply #374 on: <07-21-12/1823:10> »
Jerry, working on your map

The standard interval for your mechanical/electrical tests is 30 minutes, unless you're going for a REALLY quick-and-dirty solution where they take 15 minutes (or less!). I don't advise this unless you're in a huge hurry, since, well, you know how these things behave in unexpected ways when you rush them.  :)

Roll your drone's sensor rolls to detect metahumans, animals, drones, etc. I won't make you do a stealth roll to avoid detection (since it's tiny and they aren't looking for it) unless you get in close or try to do anything besides passive recon.

Intervals for tests are given on page 64 of sr4a and while average task indeed is 30 minutes I explained while it should be shorter IMO. You've made a call though so I'll edit it to 1,5 hour. I was thinking about rushing the job and cutting the interval along the standard rules, but decided against it.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

 

SMF spam blocked by CleanTalk