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[OOC] Dawn of the Artifacts: Dusk

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Thermo

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« Reply #375 on: <07-21-12/1841:23> »
I was indicating what your standard roll interval was. I re-read your explanation as to why it should be shorter in this case and I'll allow it. We'll split the difference and call it an even hour (20-minute intervals).

eighth circuit

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« Reply #376 on: <07-22-12/1038:56> »
Would I be able to see the watcher spirit, or is it long gone? Similarly, if someone were to go after it, would they be able to just follow, or would they need to use astral tracking/search?

Thermo

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« Reply #377 on: <07-22-12/1146:26> »
All spirits have a connection to their master that is visible to other Awakened beings who can perceive the Astral plane. Since Watcher spirits are created "from" the caster (and not pulled from the Metaplanes), I rule that the connection is particularly visible. Therefore, it should definitely be possible to track the Watcher spirit. Since Watcher spirits are particularly stupid, they won't be able to travel at their full "running" speed and still have a chance of finding what they're looking for. With those two factors in mind, you believe that there is a good chance that the spirit could be intercepted before completing whatever task it is trying to accomplish. You'd still need to track it using Astral Tracking, but you'd have a reduced threshold due to the strength of the bond that you'd be following.


farothel

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« Reply #378 on: <07-22-12/1200:15> »
All spirits have a connection to their master that is visible to other Awakened beings who can perceive the Astral plane. Since Watcher spirits are created "from" the caster (and not pulled from the Metaplanes), I rule that the connection is particularly visible. Therefore, it should definitely be possible to track the Watcher spirit. Since Watcher spirits are particularly stupid, they won't be able to travel at their full "running" speed and still have a chance of finding what they're looking for. With those two factors in mind, you believe that there is a good chance that the spirit could be intercepted before completing whatever task it is trying to accomplish. You'd still need to track it using Astral Tracking, but you'd have a reduced threshold due to the strength of the bond that you'd be following.

Or you can set your own spirit after it.  A spirit of air shouldn't have too much trouble with a watcher.

The hatch doesn't have a separate lock, per se; It has a keypad in the middle next to the handle. You can only assume that the keypad causes the mechanism to retract locking pins that slide into the frame, similar to the door to a floor safe.

Then I'll shoot at that and hope that it is as you say.  If not, I can still try to get the door open using brute force, probably by shooting at the hinges and opening it that way, if the hinges are visible (I assume as it will probably open into the room and not fall into the basement).
« Last Edit: <07-22-12/1205:28> by farothel »
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"

eighth circuit

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« Reply #379 on: <07-22-12/1209:01> »
Crosspost--already done  ;D

I was saving the air spirit to make a surprise attack on the mage. He's going to go through the floor and materialize. If you shoot the hatch, even if that doesn't break it open, it should be a good distraction.

farothel

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« Reply #380 on: <07-22-12/1443:46> »
Crosspost--already done  ;D

I was saving the air spirit to make a surprise attack on the mage. He's going to go through the floor and materialize. If you shoot the hatch, even if that doesn't break it open, it should be a good distraction.

OK, I've adapted my post a bit and added a short one at the end.  You can put in your post that you give the sign and Hyena shoots.  I guess no roll is necessary as it's only a distraction.  In fact, I'm going to try to avoid the lock to make sure it won't lock permanently.  We can still shoot it afterwards if necessary.
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"

Sentinemodo

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« Reply #381 on: <07-22-12/1607:36> »
Thermo, I'd appreciate if you could state the tests targets along with modifiers in future (helps avoiding editing back the posts written with wrong assumptions )
As a rule of thumb i assume that if you ask for a test without giving threshold one hit is sufficient for success. If there would be greater challenge I'd consider using edge.

For the reference I had two hits on the medicine roll.

I'll repost and mark the important part in case you missed it.
How many hits are necessary for the screamer?
Sorry for a small delay ;)

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Sentinemodo

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« Reply #382 on: <07-22-12/1627:11> »
Roll your drone's sensor rolls to detect metahumans, animals, drones, etc. I won't make you do a stealth roll to avoid detection (since it's tiny and they aren't looking for it) unless you get in close or try to do anything besides passive recon.

Remote control perception -> Sensor(2) + Perception(1) + Actively looking(3) -> 6d6.hits(5)=3
There is no difference between mine perception and Doc's he has visual specialization, which I don't think apply here.
If you decide to apply partial lighting modifier (-2) it will be one less hit
 
Sorry for a small delay ;)

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Thermo

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« Reply #383 on: <07-22-12/1627:55> »
@Jerry:

Sorry, I missed that part about the two hits, for some reason I thought you had one.

Two hits is enough to tell you what info you're looking for, so a quick data search pulls up all the technical data you need.

Screamer is ready to go!

Thermo

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« Reply #384 on: <07-22-12/1628:53> »
Roll your drone's sensor rolls to detect metahumans, animals, drones, etc. I won't make you do a stealth roll to avoid detection (since it's tiny and they aren't looking for it) unless you get in close or try to do anything besides passive recon.

Remote control perception -> Sensor(2) + Perception(1) + Actively looking(3) -> 6d6.hits(5)=3
There is no difference between mine perception and Doc's he has visual specialization, which I don't think apply here.
If you decide to apply partial lighting modifier (-2) it will be one less hit

Nope, you've got plenty of light due to the spotlights surrounding the compound.

I'll post your drone's findings in the IC thread

Sentinemodo

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« Reply #385 on: <07-22-12/1629:05> »
:)
Sorry for a small delay ;)

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Sentinemodo

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« Reply #386 on: <07-22-12/1631:50> »
I'd love to be as proficient as you are in the 3d studio.
Those pictures are amazing

I'm only good at powerpoint :(

Sorry for a small delay ;)

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eighth circuit

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« Reply #388 on: <07-22-12/1912:19> »
Hey Thermo, what were the first two spirit services? I figured combat counted as a single service, though I guess watching out on the astral might have been separate. But what was the other service?

And I was also going to comment, great pictures! Where do you get the images?
« Last Edit: <07-22-12/1959:49> by eighth circuit »

Thermo

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« Reply #389 on: <07-22-12/2052:33> »
Hey Thermo, what were the first two spirit services? I figured combat counted as a single service, though I guess watching out on the astral might have been separate. But what was the other service?

And I was also going to comment, great pictures! Where do you get the images?

The first service was when you told the spirit to watch the astral when you were outside. The second was when you told it to materialize using Concealment. The third was the combat itself. Yep, it sucks, but it costs a service to tell a spirit to materialize.

As for the images, I make them myself using a program called Sketchup Pro. I scour the internet looking for models and textures that I can add to my scenes to fill them out. It takes a little while, but I like doing it and it keeps my CAD skills at least a little sharp (I used to do CAD work as part of my job).

 

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