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[OOC] Horizon AFOC: Lights! Camera! Action!

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Kouryuu

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« Reply #165 on: <01-25-12/1227:32> »
Agi + Palming (11d6.hits(5)=6)
OOoh, nice roll.
TBH though (and this is against myself, I should shut up), I think Palming is more for concealing stuff on your body... For hiding things maybe disguise(camouflage) would be better...
Anyway, AFB, so can't post the rest now.

these 6 diece brings me in the negative, so you are sure to get your rifle inside, and no glitch either  :-\
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Xzylvador

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« Reply #166 on: <01-25-12/1429:20> »
Ah, k, cool then! Carry on! :)

The open door: How quick could he get to it? (Sorry, can't seem to find the door to the stairs on the map...)

And Rafa can see (and thus attack, or better yet, lob a gas grenade) to the filming side? fun!

Kouryuu

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« Reply #167 on: <01-25-12/1441:17> »
Ah, k, cool then! Carry on! :)

The open door: How quick could he get to it? (Sorry, can't seem to find the door to the stairs on the map...)

And Rafa can see (and thus attack, or better yet, lob a gas grenade) to the filming side? fun!
i assumed the stairs are on the opposite side of the 6-angel so the door Rafa sees as half open would be to the kitchen with according to the Movie crew/shooting staff is not in use.
sorry if i missteped there, but the idea is that it is open and you can easily get to the stairs trough there.  :P

And
1 CT walking or IP running to reach it
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Xzylvador

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« Reply #168 on: <01-25-12/1457:14> »
*sits tight, happy he managed to get his rifle inside*

Probably too late to glue or weld the door shut, since it's been opened already *grin* Just playing with the thought :)

Kouryuu

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« Reply #169 on: <01-25-12/1501:06> »
*sits tight, happy he managed to get his rifle inside*

Probably too late to glue or weld the door shut, since it's been opened already *grin* Just playing with the thought :)
at least you are in the position to see it and take a shot at it. but you still have to get the gun put together right, and do you have it with you up there?
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Xzylvador

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« Reply #170 on: <01-25-12/1520:12> »
Quote from: Myself, IC
He quietly started assembling his rifle, loaded one mag of gel rounds and another with live ammo and double checked the location of his grenades. <snip>.
He left the group and crawled to the ceiling pretty soon after the team got pointed to their places because it was a crappy place from which to guard the armors. Since then almost an hour has gone by.

Kouryuu

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« Reply #171 on: <01-25-12/1703:41> »
Quote from: Myself, IC
He quietly started assembling his rifle, loaded one mag of gel rounds and another with live ammo and double checked the location of his grenades. <snip>.
He left the group and crawled to the ceiling pretty soon after the team got pointed to their places because it was a crappy place from which to guard the armors. Since then almost an hour has gone by.
i stand corrected, my hat goes to you, dear Sir.
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farothel

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« Reply #172 on: <01-26-12/0433:27> »
Kour: I'm going to keep the action I've posted in IC above.  Maybe depending on what the mob does I'll do something different the second IP.  And besides, Freya alone with a taser is probably not going to make that much impact (although with her dicepools you never know), so some extra backup might be nice.
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"

Kouryuu

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« Reply #173 on: <01-26-12/0451:35> »
a lot of held actions creeping up on me.
would be nice if when posting you would ad the
free
simple
simple

or

free
complex

so i can follow easily, as you have actually announce you are holding a action. but i can understand that if you do perception you would want to know the results before proceeding.
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Xzylvador

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« Reply #174 on: <01-26-12/0458:05> »
Will add *ready weapon* as Rafa's simple action to save you one held action ;)

Kouryuu

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« Reply #175 on: <01-26-12/0502:45> »
Will add *ready weapon* as Rafa's simple action to save you one held action ;)
Thank You my Saviour of HeldDOOM.  ;D
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Kouryuu

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« Reply #176 on: <01-26-12/0726:51> »
Aalith, you keep your summoning action or?
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AalithHUN

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« Reply #177 on: <01-26-12/0954:53> »
Of course! But it startles the crowd a bit, yes? I mean a giant flaming pyramid appears, the crowd bound to stop at least for a few seconds (say, 3, 1 combat turn?)

Kouryuu

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« Reply #178 on: <01-26-12/1054:43> »
Of course! But it startles the crowd a bit, yes? I mean a giant flaming pyramid appears, the crowd bound to stop at least for a few seconds (say, 3, 1 combat turn?)
who knows
But if you summon/call spirit, roll it's initative, and be warned i will be playing the spirit acording to your command.
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Sentinemodo

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« Reply #179 on: <01-26-12/1128:37> »
I am not sure magic rules are still foreign language to me, BUT I think that once you spend you complex action to summon the spirit (or simple to call it from astral). it will act on the NEXT initiative pass, and it's first complex would be to materialize (though you have written something about it manifesting not materializing, so not sure about that)
Sorry for a small delay ;)

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