Defense Modifiers Table, SR4A 159:
Defender has defended against previous attacks since last action
| –1 per additional defense |
Defender Has Defended Against Previous AttacksIf a character has defended against at least one other attack (melee or
ranged) since his last action, apply a –1 cumulative modifier for each
additional defense roll.
Nothing about hits or misses there.
--- Just pointing out rules as I know 'em, I don't have anything against houserules or whatever the GM decides other than "Rafa suffers from a massive stroke and dies. The end." ---
"re: found mage, can anybody invest a free action into informing the rest of us of what is happening (like stalkers for the armors, and identified hostiles in the mob)"
Was playing with the idea of having Rafa simply do a UWB pulse next round, then just send the location of all weapons in the neighborhood to the team. Should give a pretty clear idea of who's an enemy and who's just people.