Hey all. Just started playing on Saturday and got my Core Rulebook (4th Ed) and decided to try my hand making a character. Tell me what you think.
Name: Joeseph Hader
Alias: Tracker
Metatype: Human
Age: 27
Body: 3
Agility: 2
Reaction: 2
Strength: 1
Charisma: 2
Intuition: 4
Logic: 5
Willpower: 5
Edge: 2
Magic: 5
Initiative (Astral): 8 (9)
Initiative Passes: 1 (3)
Active Skills
Assensing: 4
Conjuring Skill Group: 2
Perception: 4
Pistols: 3
Shadowing: 3
Sorcery Skill Group: 3
Knowledge Skills: 24 Free Points
Crime Scene Investigation Procedure: 5
Drug Trade Knowledge: 5
Organized Crime Knowledge: 5
Local Area Knowledge: 4
Security Procedure (Lone Star): 5
Qualities:
Magician
Blandness
Addiction (Mild, Alcohol)
SINer (Normal)
Spells:
Mind Probe
Improved Invisibility
Stun Bolt
Stun Ball
Influence
Contacts:
Talismonger (1/2)
Stockpile: Also known by his real name, Johnny Barile, it's no secret Stockpile has Mafia contacts, even if there's very little evidence. Tracker hung around his shop quite a bit during his Lone Star days, always trying to bust him when he had some spare time. Unfortunately, he could never make anything stick. Due to the tendency for Tracker to hang around, him and Johnny became...well, not friends but they do share a mutial (if grudging) respect for each other and Johnny's willing to fence just about anything.
Fixer (2/2)
(Who he/she is depends on how the GM wants to set it up).
Bartender (2/2)
Angel O'Neil: When Tracker entered into his battle with the bottle after the incident, Angel was there supplying him the drinks in Heaven's Cloud. Being a regular, Angel took a liking to him and the two would have friendly chats...up until the point Tracker started getting glitched. Still, Angel knows a lot about the rumor mill and she's a valuable source of information...provided Tracker's tab is payed off!
Street Doc (2/2)
Dr. Marko Hunter: Dr. Hunter is actually a contact for Lone Star, however his discretion also lead him to work for Shadowrunners. He came recommended by his Fixer, and thanks to the "good" doctor's avarice (the only reason he keeps quiet about treating runners is monetary gain) Tracker can go to him if he has any medical problem. Hunter's professionalism works both ways, though, and he absolutely will not disclose Lone Star information under any circumstances.
Gear and Lifestyle:
Colt Manhunter, Concealable Holster, 10 spare clips, Armor Jacket, Armor Vest, Sony Emporer Comlink, Fake SIN (Rating: 5) Camera, 4 Plasteel Restraints, Lockpick Set, Maglock Passkey (Rating: 5), Flashlight, Spellcasting Focus (Force: 2), Flash-Pak, 5 Explosive Rounds, Middle Lifestyle: 1 Month, Suzuki Mirage.
Backstory:
Joeseph Hader was born to Megacorp wageslaves in Ohio (both his parents worked for a subsidiary of Ares Macrotechnology). Even from a young age, Joe had the habit of turning up in places he wasn't supposed to be and learning things he wasn't supposed to know. This extended into his school career as a member of his school's newspaper, where he would learn fellow his student's secrets and blackmailing them. Anyone who crossed Joe Hader soon had a nice juicy story on the front page for the whole school to see, and Joe soon had a network of favors rolling in from all sides. He continued using his skills throughout high school as editor, treating his newspaper staff like a small spy network. There were soon no happenings around school that Joe didn't know about, and although his fellow students were terrified of him, his teachers thought of him as an intelligent, quiet young man. He graduated and joined up with Lone Star Security straight away, reasoning that blackmail and subversion was all well and good, but the real thrill came in the chase. This prompted a move to Seattle, and Joe began a promising career combining his natural talents and magic ones. He made a number of busts, even assisting in taking down a few Shadowrunner teams, but it was apparently too good to last and his luck soon took a turn for the worst. A runner team was holed up in an Ares subsidiary and their hacker had the whole building locked down. Ares security had cleared the area for Lone Star, and seeing no other recourse Joe ordered the building blown up. Unfortunately, seven Ares wageslaves were still inside, and everyone was killed in the blast. Ares gave Joe an ultimatum: he had 12 hours to leave the country or be hunted down. Joe elected to do neither, using his skills at blending in and a fake SIN under the name Sergei Zephyr to trick the Megacorp into thinking he comitted suicide. These days Joe sticks to the shadows, now known in certain circles as the Tracker. Although he's sarcastic and abrasive, when Tracker gives his word it's a binding contract and he'll back up his team until the bitter end. And speaking of bitterness, Tracker shockingly isn't bitter about his forced resignation. In his mind, he just traded one brand of excitement for another.