NEWS

Goblinzation

  • 35 Replies
  • 10143 Views

SeriousOne338

  • *
  • Omae
  • ***
  • Posts: 636
« on: <03-02-12/1216:51> »
I know it's probably already somewhere in another thread but I can't find it. I read through the main book but it's not been specific enough for me, I'm from the older editions and some things change from here to there. So my question is Goblinzation still happening, the main book seems to state it was a one shot event. Is it still frowned upon? or have the masses given in?

Any help is appreciated.
Colors: Speech, Thought, Matrix
Character:
Dos.Boot http://forums.shadowrun4.com/index.php?topic=7368.15

Irian

  • *
  • Omae
  • ***
  • Posts: 303
« Reply #1 on: <03-02-12/1230:47> »
It's very, very rare. Most orcs and trolls are born that way in 2070. It still can happen - just not very often. And as orcs and trolls have become a part of society, I don't think that goblinization carries a specific stigma anymore - besides the normal rascism. Ok, perhaps there are orcs who think that goblinized orcs are not as good as born orcs, but that's a pretty special situation.
GMTool - PreAlpha released (also on SourceForge)
Random Ramblings about Shadowrun (german only)

CitizenJoe

  • *
  • Ace Runner
  • ****
  • Posts: 1333
« Reply #2 on: <03-02-12/1243:05> »
I think that goblinization and racism are stock aspects of Shadowrun that aren't allowed to be changed.

One specific beef I have with 'untouchable' features is the ashy wastes in Puyallup Barrens that came from the Rainier eruption.  That eruption happened mid 2017.  There was still ash on the ground in 2050 (1st edition)  and still there 2072 (4th ed).   The problem is that recovery from a volcanic eruption generally only takes about 10 years... So why is there still ash on the ground 55 years later?

ArkangelWinter

  • *
  • Omae
  • ***
  • Posts: 813
  • A thing need not exist to be real
« Reply #3 on: <03-02-12/1301:27> »
IIRC, Puyallup has a background count in areas. It may very well still be in bad shape because it was an Awakened disaster and is resisting natural recovery.

All4BigGuns

  • *
  • Prime Runner
  • *****
  • Posts: 7531
« Reply #4 on: <03-02-12/1314:56> »
If you don't like the goblinization thing, change it. Trust me, I know this one since despite that elves were all born and not goblinized, I had a GM force a "goblinization" into an elf on me once--just because of the kind of wine I had the character drink no less.
(SR5) Homebrew Archetypes

Tangled Currents (Persistent): 33 Karma, 60,000 nuyen

CitizenJoe

  • *
  • Ace Runner
  • ****
  • Posts: 1333
« Reply #5 on: <03-02-12/1326:16> »
I heard that Hell's Kitchen was actually kind of 'clean' and thus good for foraging.  I think there's some protective spirits there though.  I know there's a big farm down there that uses nature spirits to ensure a good harvest.

I think that the western plateau (between Thrift and Ft. Lewis is where all the toxic castles are, which undoubtedly produce a toxic background.  I'm also fairly sure that any of the squatter villages are going to be pushing out an emotional background as well.

SeriousOne338

  • *
  • Omae
  • ***
  • Posts: 636
« Reply #6 on: <03-02-12/1415:09> »
It's not that I'm GMing, I'm trying to write a Characters back story, involves his parents being dishonored because the character changed froming being an Elf to an Ork in college due to Goblinization.... is it possible?
Colors: Speech, Thought, Matrix
Character:
Dos.Boot http://forums.shadowrun4.com/index.php?topic=7368.15

All4BigGuns

  • *
  • Prime Runner
  • *****
  • Posts: 7531
« Reply #7 on: <03-02-12/1417:33> »
I don't think that one is possible. I think goblinizations are/were all going from Human to whichever they turned into. Though, with current stuff, there's nothing saying you couldn't have SURGEd into some Ork-like traits.
(SR5) Homebrew Archetypes

Tangled Currents (Persistent): 33 Karma, 60,000 nuyen

CitizenJoe

  • *
  • Ace Runner
  • ****
  • Posts: 1333
« Reply #8 on: <03-02-12/1427:31> »
Note also that having metahuman parents doesn't guarantee a metahuman baby.  They are more likely, but not certain.  Two trolls are more likely to have a troll child than two humans having a troll child, but both couples are far more likely to have a human child.  This sidesteps the whole issue of orks overrunning the world due to their maturation rate and birth rate, they simply spit out more humans than ork children.

Mirikon

  • *
  • Prime Runner
  • *****
  • Posts: 8986
  • "Everybody lies." --House
« Reply #9 on: <03-02-12/1459:14> »
I think that goblinization and racism are stock aspects of Shadowrun that aren't allowed to be changed.

One specific beef I have with 'untouchable' features is the ashy wastes in Puyallup Barrens that came from the Rainier eruption.  That eruption happened mid 2017.  There was still ash on the ground in 2050 (1st edition)  and still there 2072 (4th ed).   The problem is that recovery from a volcanic eruption generally only takes about 10 years... So why is there still ash on the ground 55 years later?
IIRC, Ranier still spews ash from time to time, if not most of the time, so it isn't like the ash there is all from 2017. Also, it is the Barrens, and outside of Tarislar unlikely to have anyone actually willing to clean it up.
Greataxe - Apply directly to source of problem, repeat as needed.

My Characters

CitizenJoe

  • *
  • Ace Runner
  • ****
  • Posts: 1333
« Reply #10 on: <03-02-12/1525:57> »
IIRC, Ranier still spews ash from time to time, if not most of the time, so it isn't like the ash there is all from 2017. Also, it is the Barrens, and outside of Tarislar unlikely to have anyone actually willing to clean it up.
I've seen a remark about Puyallup having lots of quakes, but no mention of Rainier still blowing ash.  I could accept that, but that actually makes Seatac inaccessible by air.  Volcanic ash has a lot of 'glass' in it.  This can get sucked into jet engines and wreck them pretty fast with little warning.  It tends to clog the cooling vents. 

There are lots of people that have a vested interest in cleaning up the ash (loose ash).  First, there is Petrowski Farms which is right in the middle of the lahar flow.  Then there is Graham Cracker City, a low class area kinda in the middle.  And further south on 161 is Twenten's (?) a bar run by a mage.  If it is as bad as they make it out to be, there would also be the incentive program from the Salish to clean it up.  Now, you might think that the Yaks and the Mob don't care about that, but their toxic castles run on machinery that gets torn up by ash clouds. 

Of course, one thing that I'm very willing to believe is that the reports about the Barrens are written by someone that hasn't been there and only looks at 30 year old photos of the area.  I loves me some unreliable narrator.
 
I suppose another option is extensive mining and quarry work.  Someone could be out there literally throwing the ash into the air.  It has the added benefit of explaining the quakes (actually explosive mining).  I suppose toxic spirits could be doing it, but I'm hesitant to go with the 'a wizard did it' explanation. 

Crimsondude

  • *
  • Freelancer
  • Prime Runner
  • ***
  • Posts: 3086
« Reply #11 on: <03-02-12/1558:44> »
It's not that I'm GMing, I'm trying to write a Characters back story, involves his parents being dishonored because the character changed froming being an Elf to an Ork in college due to Goblinization.... is it possible?
No, but SURGE works quite well.

One specific beef I have with 'untouchable' features is the ashy wastes in Puyallup Barrens that came from the Rainier eruption.  That eruption happened mid 2017.  There was still ash on the ground in 2050 (1st edition)  and still there 2072 (4th ed).   The problem is that recovery from a volcanic eruption generally only takes about 10 years... So why is there still ash on the ground 55 years later?
Because clean-ups require money, and no one is willing to pay to clean up the Puyallup Barrens. The city is mostly okay, but there are cooled and active lava fields in Puyallup. Most of it got written off. Same argument can be had with the Redmond Barrens. After the entire economy is annihilated in the Crash of '29 and most of the area is abandoned, it became easier to cut their losses and focus what is left on the habitable areas while leaving the Barrens to rot. Besides, you just need a place to keep the SINless corralled.

Critias

  • *
  • Freelancer
  • Prime Runner
  • ***
  • Posts: 2521
  • Company Elf
« Reply #12 on: <03-02-12/1647:36> »
One specific beef I have with 'untouchable' features is the ashy wastes in Puyallup Barrens that came from the Rainier eruption.  That eruption happened mid 2017.  There was still ash on the ground in 2050 (1st edition)  and still there 2072 (4th ed).   The problem is that recovery from a volcanic eruption generally only takes about 10 years... So why is there still ash on the ground 55 years later?
Don't overthink it.  It's Shadowrun.  If something should be awesome, it's awesome (even if implausible).  If something should be awful, it's awful (even if implausible). 

CitizenJoe

  • *
  • Ace Runner
  • ****
  • Posts: 1333
« Reply #13 on: <03-02-12/1743:57> »
Because clean-ups require money, and no one is willing to pay to clean up the Puyallup Barrens. The city is mostly okay, but there are cooled and active lava fields in Puyallup. Most of it got written off. Same argument can be had with the Redmond Barrens. After the entire economy is annihilated in the Crash of '29 and most of the area is abandoned, it became easier to cut their losses and focus what is left on the habitable areas while leaving the Barrens to rot. Besides, you just need a place to keep the SINless corralled.
Ignoring the fact that the ash COSTS the mob money in lost productivity in their toxic castles, simple weather should have turned the area into a lush forest decades ago.  You have to work REALLY hard and throw lots of money away to stop Mother Nature from springing back.

When Mt. St. Helens blew (1980), plants started appearing after 3 years.  By 2000 the fauna had almost reached pre-eruption levels.  Now that's not the same as 200 year old first growth timber, but it is very habitable.

Not thinking about it is fine, so long as you don't plan to do anything about it.  But what if I decide I want to set up base in the Barrens?  What if I want to plant some awakened trees for medicinal value?  Is the ground fertile?  Are there spirits actively killing stuff?  Is there some whack job out there throwing dust in the air?

Critias

  • *
  • Freelancer
  • Prime Runner
  • ***
  • Posts: 2521
  • Company Elf
« Reply #14 on: <03-02-12/1925:49> »
Ignoring the fact that the ash COSTS the mob money in lost productivity in their toxic castles, simple weather should have turned the area into a lush forest decades ago.  You have to work REALLY hard and throw lots of money away to stop Mother Nature from springing back.

When Mt. St. Helens blew (1980), plants started appearing after 3 years.  By 2000 the fauna had almost reached pre-eruption levels.  Now that's not the same as 200 year old first growth timber, but it is very habitable.

Not thinking about it is fine, so long as you don't plan to do anything about it.  But what if I decide I want to set up base in the Barrens?  What if I want to plant some awakened trees for medicinal value?  Is the ground fertile?  Are there spirits actively killing stuff?  Is there some whack job out there throwing dust in the air?
Don't forget, they've always laid it on pretty thick with the acid rain and other terrible pollutants, as keystones of their dystopic future and excuses for why nature shrivels up and dies all over the place.  Full on "lush forest" doesn't happen very often in the Sixth World, unless someone is going out of their way to make it happen (often magically, like with the Tir or some of the zaniness in the rain forests).  The Puyallup Barrens suck because the books say they've always sucked.  Work out details with your GM, campaign to campaign.

I mean, I know that "because" isn't the most helpful answer, but it's really the only answer we've got sometimes.  I'm not just trying to be difficult, or dismiss your concerns, or whatever.  It's just that realism hasn't ever exactly been the ultimate goal of the Shadowrun line (especially early on, when many of these precedents were set), and with 20+ years of momentum built on "it is ________ because we say it is __________," it's a little late in the game for us to try and rationalize or explain too much, without some real backpedaling and retcons.
« Last Edit: <03-02-12/1937:41> by Critias »

 

SMF spam blocked by CleanTalk