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Totem question

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chinlamp

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« Reply #30 on: <03-05-12/0704:44> »
A Great Form Blood Wasp Spirit?

I... I don't know what to say to this.  I haven't read Street Magic anywhere near as thoroughly as I should have, but this scares the crap out of me as it is, and I'm a GM, I won't even be fighting the thing!

Although, I do have to wonder what would happen if I had that spirit become a perfect fleshform, with the original inhabitant being a toxic mage, while also retaining all memories.

Red

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« Reply #31 on: <03-06-12/0539:31> »
It would be at LEAST a little vampiric, given the Blood Form's need to Essence Drain. Man... remember 3e's mosquito flesh forms? Perfect for a Blood Form.
"My writing is more akin to a cook than a farmer: give me the pieces, and what comes out of it is greater than the sum of it's parts. Give me nothing, and I just stare dumbly. It's a failing, but then, it's also a living."


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Bruce

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« Reply #32 on: <03-09-12/1128:06> »
Spiders are class arachnae, not insects; metaphysically, they'd be closer to Mantis (given their diet).  So, a possible totem for PCs, although Spider is not a friendly totem, like Dog.  Definitely worth a look if your capaign uses a lot of insect spirits; a Spider shaman working behind the scenes to send the runners at the hives...

Bat Shamans are another possibility for Blood Magic; a vampire Bat Shaman?  And to confuse the issue, they're out hunting bugs too...

Although the idea is fun, I think that the ideas of a Toxic are incompatible with those of an Insect.

Longshot23

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« Reply #33 on: <03-10-12/0426:23> »
Spiders are class arachnae, not insects; metaphysically, they'd be closer to Mantis (given their diet).  So, a possible totem for PCs, although Spider is not a friendly totem, like Dog.  Definitely worth a look if your capaign uses a lot of insect spirits; a Spider shaman working behind the scenes to send the runners at the hives...

Bat Shamans are another possibility for Blood Magic; a vampire Bat Shaman?  And to confuse the issue, they're out hunting bugs too...

Although the idea is fun, I think that the ideas of a Toxic are incompatible with those of an Insect.

That was the thing about a PC Bat shaman I used to play with - the player came across as not understanding (it was good play, actually) the sheer terror and reluctance most other PCs expressed at the mere thought of bugs.  She kept saying things like "Bugs - mmm, tasty!" when the subject came up.  She had other hot-button issues too which made playing never dull.

Unfortunately the player disliked the system and setting of SR, and we lost our GM anyway.

Parker

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« Reply #34 on: <03-10-12/1515:57> »
    A PC bat-shaman vigilante...nananananana-batperson!!!!!!! 8)

But seriously, how about white blood-magic?  Where the NPC shaman exercises a lesser form of 'Sacrifice' on a willing subject or themselves to up a spell's power?  Well?
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Mirikon

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« Reply #35 on: <03-10-12/2046:21> »
Still blood magic. There's no two ways about that. Though certain people have found an advanced form of Sacrifice metamagic that doesn't raise the background count.
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CanRay

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« Reply #36 on: <03-10-12/2047:44> »
But seriously, how about white blood-magic?  Where the NPC shaman exercises a lesser form of 'Sacrifice' on a willing subject or themselves to up a spell's power?  Well?
Like the Great Ghost Dance?

Oh, yeah, that didn't work out so well after all, did it?
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Red

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« Reply #37 on: <03-11-12/0535:29> »
Again, if you go the Earthdawn route, Blood Magic doesn't HAVE to be evil, but then. they had entirely different paradigms and MUCH more experience with magic at a much higher mana level than SR deals with. It's actually interesting to note there are a few otherwise-noble characters out there who HAVE Blood Magic.

I'd be interested to see some more detail on Ordo Maximus Vampire and Cybermancer Blood Magic.
"My writing is more akin to a cook than a farmer: give me the pieces, and what comes out of it is greater than the sum of it's parts. Give me nothing, and I just stare dumbly. It's a failing, but then, it's also a living."


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Mirikon

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« Reply #38 on: <03-11-12/0941:45> »
Blood magic isn't inherently good or evil, Red. The problem with blood magic is that it raises the background count. And a high background count helps the Enemy return early.
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CanRay

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« Reply #39 on: <03-11-12/1101:36> »
Blood magic isn't inherently good or evil, Red. The problem with blood magic is that it raises the background count. And a high background count helps the Enemy return early.
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Red

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« Reply #40 on: <03-11-12/1238:23> »
I dunno... I have NEVER heard of a non-malicious blood spirit. They go free and it's a blood-sucking, essence-draining rampage. And Street Magic seems to indicate Blood Magic almost inevitably Twists it's user...
"My writing is more akin to a cook than a farmer: give me the pieces, and what comes out of it is greater than the sum of it's parts. Give me nothing, and I just stare dumbly. It's a failing, but then, it's also a living."


ShadowSea, for my players.
http://shadowsea.webnode.com/

ArkangelWinter

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« Reply #41 on: <03-11-12/1307:25> »
I dunno... I have NEVER heard of a non-malicious blood spirit. They go free and it's a blood-sucking, essence-draining rampage. And Street Magic seems to indicate Blood Magic almost inevitably Twists it's user...

Ah, but you're not going to convince me most Great Dragons havent tried giving it a whirl, or a few other big players like the Immortal Elves.

Critias

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« Reply #42 on: <03-11-12/1335:22> »
I dunno... I have NEVER heard of a non-malicious blood spirit. They go free and it's a blood-sucking, essence-draining rampage. And Street Magic seems to indicate Blood Magic almost inevitably Twists it's user...

Ah, but you're not going to convince me most Great Dragons havent tried giving it a whirl, or a few other big players like the Immortal Elves.
Some of 'em?  They most certainly have.  But remember, magic was different back in the Earthdawn days, when a splash of blood was par for the course for an awful lot of mojo. 

Like Aina, in Worlds Without End, right there in the big action scene, when she bleeds herself to power an offensive spell...and it works.  The spell's more powerful, the bad guy gets zapped.  Good for her!  But she does acknowledge the seduction of it, later.  She does know that that powerful a display of magic, even fueled by herself, caused enough of a mana spike to bring the Horrors closer.  She does know that what she did was wrong, even though it was necessary...which just reinforces, not contradicts, the idea that blood magic is the province of NPCs who are twisted or are flirting with it, not just another handful of metamagics that every PC should have access to.  Don't forget, Dunkie himself -- Shadowrun's own Christ figure -- offered a cool million a head bounty on blood mages.  That should tell you that the universe's moral authority sees 'em as pretty bad and dangerous.

I think the last thing Shadowrun needs are hordes of Drizzt clones, swarming masses of Blood Mage PCs who are "the one good Blood Mage," running all over the place angsting about their dark heritage and stuff.  Blood magic's been listed in the "Magical Threats" type chapter of the magic books for multiple editions now, which pretty clearly marks it as "for the bad guys" territory.  I know some people always have the urge to play the exception to every rule...but by and large, these rules are in place for a reason.

Mirikon

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« Reply #43 on: <03-11-12/1400:38> »
The reason you've never seen a 'nice' Blood Spirit? Because blood spirits are summoned by killing a living creature, and the kind of person who's going to do such things is NOT a nice person, or going to do nice things with it.

But yes, even some of the 'good guys' know blood magic. The immortal elves all either personally have used it, or are good friends with people who have. Frosty knows how to use it. Several dragons likely know the secret, as well. But outside of the NPCs who have seen the Fourth World, or trained under those who have? They're all twisted.
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snowRaven

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« Reply #44 on: <03-13-12/0616:36> »
Blood magic isn't inherently good or evil, Red. The problem with blood magic is that it raises the background count. And a high background count helps the Enemy return early.
Dunkie died for our sins!

That is not dead which can eternal lie...

 

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