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Qabbalist magician...

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Hadenwolf

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« on: <03-04-12/0346:55> »
So I got inspired one day while reading through the rules and doing an assigment on Prague's golem :http://en.wikipedia.org/wiki/Judah_Loew_ben_Bezalel

Name: Judah Low
Street Name: "The Jew"
MetaType: Elf

Characteristics

Body                  5
Agility                  2
Reaction               3
Strength                       1
Charisma               4
Intuition                       5
Logic                  5
Willpower               5
Edge                  1
Essence                       6
Magic                  5
 




Qualities

Magician (Qabbalist) –> Possession
    -Drain: Willpower+Logic


Restricted gear (power focus)
Mentor Spirit ()
Allergy (Uncommon, gold)
Weak Immune System


Skills

Spellcasting (Combat)          6 (8)
Counterspelling             4
Enchanting (Vessel Preparation)   4 (6)
Artisan                                                  3
Arcana                                                  3                                 
Conjuring                                     4
Influence                1
Infiltration (Urban)             1(3)
Assensing                1
Perception                1
Knowledge Skills
Parazoology (Spirits)          5(7)
Magical Background          4
Awakened gangs                        2
Academical groups                     2
Languages
English
Sperethiel             4
Czech                                    2

Spells
   Analyze Magic, Stunball, Laser, Increase Reflexes, Heal, Increase Charisma, Improved
Invisibility, Physical Mask
Foci Bonding


Contact:
Lodz Smith (C3/L2)
Spec: Alchemix research, MAgical Theory, Schwartzkopff, Charles University
Background: Judah's friend from his University years in Prague, has gone through numerous small corps envolving Magic and such, mainly the small czech corp "Alchemix"


Gear

-Magical
    Force 4 Power focus
    Force 3 Sustaining focus
-Drugs
    Deepweed
    Tempo
-Lifestyle(7200)
     Low lifestyle, with mid security and Aspected Domain 1 month
Armor
   Form Fitting Body Armor (1600) (6/2, counts 3/1 for encumbrance)
      Chemical Protection 6 (1500)
   SecureTech PPP System Shin Guards (150) (0/1)
   SecureTech PPP System Vitals Protector (200) (1/1)
   SecureTech PPP System Forearm Guards (200) (0/1)
   Vashon Island Steampunk Line (Overcoat, Vest, Slacks) (2000) (6/6)
      Nonconductivity 6 (1200)
      Built in Rating 2 Chemical Protection and Insulation
   Overcoat (20) (0/0)
      Ruthenium Coating (7500)
Commlinks (800)
   MetaLink with Vector Xim (300)
      Runs in Public Mode broadcasting fake SIN, not used for shadowrunning
   CMT Clip with Vector Xim (500)
      Runs in Hidden Mode, used for shadowrunning persona and running gear.
Fake Documents (3900)
   Rating 3 Fake SIN (3000)
   Rating 3 Fake License (Carry Foci) (300)
   Rating 3 Fake License (Driver’s) (300)
   Rating 3 Fake License (Practice Magic) (300)

   Earbuds rating 2 with skinlink (70)
   Audio Enhancement 3 (300)
      Spatial Recognizer (100)
   Simrig (1000)
   Microsensor with Laser Rangefinder, skinlinked (150)
   Microsensor with Motion Sensor, skinlinked (100)
   Microsensor with Radio Signal Scanner 6, skinlinked (170)
   Glasses Rating 3 with Skinlink (125)
      Vision Enhancement 3 (300)
      Ultrasound (1000)
      Image Link (25)
   Contact Lenses Rating 2 with Skinlink (150)
      Flare Compensation (50)
      Vision Magnification (100)
Equipment (600):
   Rating 6 Medkit (600)

groduick

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« Reply #1 on: <03-04-12/0518:27> »
Just from a RP point of view, don't you lack something likeHebrew? Because if I remember correctly, Qabbalah is based heavily on the hebrew alphabet, so perhaps you should invest on that...

JustADude

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« Reply #2 on: <03-04-12/0525:48> »
Just from a RP point of view, don't you lack something likeHebrew? Because if I remember correctly, Qabbalah is based heavily on the hebrew alphabet, so perhaps you should invest on that...

Agreed.

I'm not looking at the point-costs of what you have right now, Groduick, but I think you have room for taking Bilingual, if you want to have Hebrew as a second native language, if you can free the points up.
“What is right is not always popular and what is popular is not always right.”
― Albert Einstein

"Being average just means that half of everyone you meet is better than you."
― Me

Hadenwolf

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« Reply #3 on: <03-04-12/0643:48> »
I WAS thinking about taking it, but I tought of Judah as a more modern qabbalist... Anyway, I wanted to give him "Linguist" to explain the fact that he's been travelling for some time...

But i DO have a question about possession. Say I got 5 spirits bound to me, could I theoretically have like sixteen spirits with me that wouldn't be bound, but   possessed in different bits of jewelery or enchanted marbles that I would have. You see, in the Prague's legend of the golem, Rabih Low uses a shem, or a marble engraved with hebrew symbols on it to make the golem live. Would that be possible? To like have say like five spirits on the fly, ready to be pushed into any vessel that would be there? Say someone dies, friend or foe, you could possess them with these marbles???

UmaroVI

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« Reply #4 on: <03-04-12/0707:12> »
You can only keep 1 summoned spirit plus Charisma bound spirits at any time.