Okay, here we have Isabelle Créer, Mk. 3. I'm just posing the raw text from Chummer as it is proving a pain to pretty it up everytime I post it. I've incorporated most of Umaro's new round of suggestions, cut down on the geas on my Adept Powers (I had failed to notice that SR4 has two seperate geas systems

) I've picked up a Power Foci R.4, a forensics toolkit, lodge materials, a microskimmer drone, and, just for fun a "Pet License - Sapient Critter, Pseduoavian, Imported." so that my pixie can be the "legally" owned pet of the non-existant Elf that the fake SIN is connected too.
And, sorry Umaro, I know that the 6/2 protection from Form-Fitting Armor would be better... but I just cannot bring myself to give up my beloved Vashon Island Steampunk ensemble. A girl has to have her
haute couture, just because I'm invisible doesn't mean I can't look good.
[spoiler="Third Character Sheet"]
== Info ==
Street Name: Tink
Name: Isabelle Créer
Movement: 1/4, Fly: 20/50
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Pixie Female Age 25
Height 45 cm (18") Weight 16 kg (35 lb.)
Composure: 10
Judge Intentions: 16
Lift/Carry: 4 (15 kg/10 kg)
Memory: 5
Nuyen: 2400
== Attributes ==
BOD: 2 (3)
AGI: 5
REA: 4
STR: 1
CHA: 7
INT: 6
LOG: 2
WIL: 3
EDG: 3
MAG: 6
== Derived Attributes ==
Essence: 6
Initiative: 10
IP: 1
Astral Initiative: 12
Astral IP: 3
Matrix Initiative: 9
Matrix IP: 1
Physical Damage Track: 10
Stun Damage Track: 10
== Active Skills ==
Animal Handling : 0 Pool: 5
Animal Training : 0 Pool: 5
Archery : 0 Pool: 4
Armorer : 0 Pool: 1
Artisan : 0 Pool: 5
Assensing : 1 [Psychometry] Pool: 7 (9)
Automatics : 0 Pool: 4
Blades : 0 Pool: 4
Climbing : 1 Pool: 2
Clubs : 0 Pool: 4
Computer : 0 Pool: 1
Con : 1 Pool: 17
Cybercombat : 0 Pool: 1
Data Search : 0 Pool: 1
Demolitions : 0 Pool: 1
Disguise : 0 Pool: 5
Diving : 0 Pool: 2
Dodge : 0 Pool: 3
Escape Artist : 0 Pool: 4
Etiquette : 1 Pool: 17
First Aid : 0 Pool: 1
Flight : 1 Pool: 2
Forgery : 0 Pool: 4
Gunnery : 0 Pool: 4
Gymnastics : 1 Pool: 6
Hacking : 0 Pool: 1
Heavy Weapons : 0 Pool: 4
Infiltration : 0 Pool: 4
Instruction : 0 Pool: 6
Intimidation : 0 Pool: 6
Leadership : 1 Pool: 17
Locksmith : 0 Pool: 4
Longarms : 0 Pool: 4
Navigation : 0 Pool: 5
Negotiation : 1 Pool: 17
Palming : 0 Pool: 4
Parachuting : 0 Pool: 2
Perception : 4 [Visual] Pool: 10 (12)
Pilot Ground Craft : 0 Pool: 3
Pilot Watercraft : 0 Pool: 3
Pistols : 0 Pool: 4
Riding : 0 Pool: 3
Running : 1 Pool: 2
Shadowing : 0 Pool: 5
Spellcasting : 4 Pool: 9
Summoning : 1 Pool: 6
Survival : 0 Pool: 2
Swimming : 1 Pool: 2
Throwing Weapons : 0 Pool: 4
Tracking : 0 Pool: 5
Unarmed Combat : 6 [Martial Arts] Pool: 13 (15)
== Knowledge Skills ==
Area Knowledge: Seattle : 2 Pool: 8
Bars and Clubs : 2 [Elf] Pool: 8 (10)
English : 3 Pool: 9
Forensics : 3 Pool: 5
French : 3 Pool: 9
Magical Threats : 2 Pool: 4
Parazoology : 2 [N. America] Pool: 4 (6)
Shadow Community : 2 [Rumours] Pool: 8 (10)
Sperethiel : N Pool: 0
Underworld : 1 Pool: 7
== Contacts ==
"Orchid" (Elf Call Girl) (1, 2)
Claude Sinjin (Elf Private Eye) (2, 3)
Ichiro "Itchy" Yotsuma (Fixer) (3, 2)
== Qualities ==
Day Job (10 hrs/week)
Distinctive Style
Geas (Ritual)
Mentor Spirit (Raven)
Mystic Adept
Restricted Gear (Rating 1)
Sensitive System
SINner (Standard) (Tir Tairnigire)
The Magician's Way
== Spells ==
(Tradition: Shamanic, Resist Drain with WIL + CHA (10))
[Elemental] Aura (Manipulation) DV: (F÷2)+3
Increase [Attribute] (Health) DV: (F÷2)-2
Increase Reflexes (Health) DV: (F÷2)+2
Mana Net (Manipulation) DV: (F÷2)+2
== Powers ==
Combat Sense Rating: 1
Critical Strike Rating: 4
Heightened Concentration
Improved Ability (Combat) (Unarmed Combat) Rating: 2
Improved Physical Attribute (BOD) Rating: 1
Kinesics Rating: 3
== Critter Powers ==
Concealment
Enhanced Senses (Astral Perception)
Sapience
Vanishing
== Lifestyles ==
Elven District Office 2 months
Comforts: Low
Entertainment: Low
Necessities: Middle
Neighborhood: High
Security: Middle
Qualities: Friendly Neighbors [1LP]
Living by Committee [-2LP]
Trigger-Happy Landlord [-1LP]
== Armor ==
Leather Jacket 2/2
Vashon Island: Steampunk Blouse/Shirt1/1
Vashon Island: Steampunk Corset/Vest2/2
+Nonconductivity 4
+Ruthenium Polymer Coating
Vashon Island: Steampunk Slacks or Knickers/Petticoat and Skirt1/1
== Weapons ==
Shock Glove
+Metahuman Customization
DV: 6S(e) AP: -half RC: 0
Shock Glove
+Metahuman Customization
DV: 6S(e) AP: -half RC: 0
Survival Knife
+Metahuman Customization
DV: 2P AP: -1 RC: 0
Unarmed Attack
DV: 6S AP: - RC: 0
== Martial Arts ==
Savate
++1 DV on Unarmed Combat attacks
Two Weapon Style
Vicious Blow
== Commlink ==
Disposable Commlink (1, 2, 1, 3)
+Disposable Commlink OS
+Suite: Basic User [Analyze 2, Browse 2, Command 1, Edit 2]
Novatech Airware (3, 3, 6, 3)
+Custom Commlink OS [Firewall 6, System 3]
+FTL Matrixware Power Suite [Analyze 3, Browse 4, Command 2, Edit 4, Purge 4, Scan 2]
+Gait Analysis Software (Hacked) Rating 6
+Facial Recognition Software (Hacked) Rating 6
+Empathy Software (Hacked) Rating 6
+Lie Detection Software (Hacked) Rating 6
+AR Gloves
+Skinlink
+Mapsoft (Seattle, Hacked) Rating 6
+Mapsoft (Tir Tairnigire, Hacked) Rating 6
+Mapsoft (Salish Shidhe Council, Hacked) Rating 6
+Mapsoft (Portland, Hacked) Rating 6
+Mapsoft (UCAS, Hacked) Rating 6
+Subvocal Microphone
== Gear ==
Contact Lenses Rating 3
+Image Link
+Flare Compensation
+Low Light
Earbuds Rating 2
+Microphone, Micro Rating 1
+Audio Enhancement Rating 1
Fake SIN (NeoNET Corporate) Rating 4
+Fake License (Private Detective) Rating 4
+Fake License (Ruthenium Polymer Coating) Rating 4
+Fake License (Pet License - Pixie) Rating 4
Forensic Tool Kit
Goggles Rating 3
+Camera, Micro Rating 1
+Vision Magnification
+Thermographic
Magical Lodge Materials Rating 3
Medkit Rating 6
Power Focus (bonded) Rating 4
Tag Eraser
== Vehicles ==
Federated-Boeing Kull (Medium)
+Amenities, Middle
+Signature Masking Rating 1
+SunCell
+Chaser (Hacked) Rating 2
+Maneuver (Drone, Hacked) Rating 4
+Medium Drone Sensor
+Laser Microphone Rating 6
+Directional Microphone
+Camera Rating 3 [Thermographic, Vision Enhancement 3, Vision Magnification]
+Radio Signal Scanner Rating 6
+Personality Software
S-B Microskimmer (Microdrone)
+Hovercraft Upgrade, Add-on
+Microdrone Sensor
+Camera Rating 2 [Thermographic, Vision Magnification]
== Description ==
An attractive female pixie, approximately 18" tall, dressed in stlyish steampunk fashions: goggles, aviator's slacks, and a lace-and-leather corset. Transluscent dragon-fly wings sprout from between her shoulder blades, just above the corset... in bad weath, she throws a light-weight pleather "bomber jacket" overtop (but this restricts her wings).
When in public, she almost always uses her natural Concealment power and will often engage the ruthenium polymers on her clothing as well. She does not like drawing undue attention to herself if she can avoid it.
== Background ==
Subject Isabelle Créer du Paix (#72CP88) has a very clear data trail for her childhood and teenage years. Subject was born 1 April, 2046, to a suburban enclave of pixies near Portland. Exact parentage is unknown as the Créer du Paix Enclave practice line marriage and raise children communally. Unlike many non-metahuman sapients around the globe the Créer du Paix Enclave appears to be intergrationist and techologically progressive. Isabelle has Tir citizenship, was educated in public schools, and even attended Portland Community College for two semesters in her late teens. No reliable data trail has been round for Subject between 2063-67, likly as a result of dataloss during Crash 2.0. Itis known subject dropped out of college during this time, relocated to the Seattle metroplex, and began to associate with Claude Sinjin, an elvish private detective (see file #72CP88/Contact_01). Subject appears to have spent several years as Det. Sinjin's apprentice/assistant, it is unknown how the pair met or why they seperated.
== Concept ==
Pixie Private Eye
[/spoiler]
@CitizenJoe: I'm very aware that savate has a strong emphasis on kicks, but
boxe française just seems to be perfect for a pixie for story reasons (the largest population of them lives in France, I gave Isabelle Créer du Paix a French ancestry, etc.) and it works great mechanically as it is one of the Martial Arts that grants +1DV as an Advantage. Also, so far as I know, in
Shadowrun unarmed strikes can come from fists, feet, knees, headbutts, or whatever you want
unless a particular weapon or technique is being used... Like Kick Attack, which I plan to pick up
tout suite. My GM would probably approve of a pair of Hardliner boots, and we all know what faeries wear.

[spoiler="Edit to Add: Street Fighter Reference"]
Who says you need to have super-punches?
Now! Fight Your Rival![/spoiler]