NEWS

Guest Appearances

  • 17 Replies
  • 5126 Views

crisses

  • *
  • Chummer
  • **
  • Posts: 184
  • You're out of my mind.
« on: <03-31-12/0813:14> »
I have a fond memory of a DM (AD&D) who had a "guest appearance" of a player who played Lolth for a couple game sessions.  She was an NPC, not a player in our party.  And she was perfect for the part.

I would think that the boards would be a prime place for things like that.  With so many players around, some quite good, a GM could hold the "extra players" who don't make the cut for the party in reserve to play a variety of "cameo" NPCs.  Enemies, rescue parties, important contacts or NPCs....  You just PM a couple people, they participate in the forum until their NPC is off-stage....

Has anyone tried that in PbP?  Table-top?  An obvious place where this happens all the time is LARP.

Mirikon

  • *
  • Prime Runner
  • *****
  • Posts: 8986
  • "Everybody lies." --House
« Reply #1 on: <03-31-12/1035:00> »
Well, in some superhero games over on RPOL, I've been in a game where one character or another had a 'crossover' with a person in another group. One of my favorites was when my character, who was in the world equivalent of the Justice League (their first 'issue' was to deal with an approaching alien invasion) teamed up with a group that was the equivalent of the Great Lakes Avengers. Basically, he showed up, let them know that some idiot opened a portal to hell, and lost control of it, and now they were going to help him close it. So he used his powers to hold back the horde of demons that were attacking (and to go toe to toe with a duke of hell) while the team ganged up on the monster that was responsible for holding the portal open. It was fun for everyone, I believe, since while my character was vastly more powerful than they were, by splitting up, they were able to get the majority of the spotlight, while my character kept them from getting overwhelmed.
Greataxe - Apply directly to source of problem, repeat as needed.

My Characters

crisses

  • *
  • Chummer
  • **
  • Posts: 184
  • You're out of my mind.
« Reply #2 on: <03-31-12/1418:45> »
Yes, that's kinda what I'm talking about.

Many folk seem to be using PbP to try to replicate a table-top game environment, meanwhile they're not necessarily exploiting the uniqueness of having a whole forum chock full of players, many of whom are hungry to game (even if only for a cameo!).  So when you have 10 people trying to sign up for a 4-6 player game, I'd approach the extras and find places they can come in and whip butt on the PCs, or be a key contact or something....  their interaction might be a couple weeks, on & off, here & there, but you're not saying "No, you're BLEEP outta luck, my game's full." and you get to size their playing ability up for the next time you run a game, too.

Even as players, we might approach the GM of a particularly active game and ask if there's any roles they'd like them to handle.  Fixer?  Johnson? Lead contact?  Baddie?  Goon squad leader?  Damsel in distress?  Dependent kid?  Spouse?  heh....  the possibilities are endless.  Then again, I'm all for the roleplay -- not the roll-play.  Heck, I can roll dice and build tough elephant-gun-slinging characters, etc. but to me the important part is being someone else in another dimension for a while.

I figure the GM has so much to juggle, why not hand a few guys over to someone else for a while.  A few PMs later, you have a baddie who really has a life of their own -- as long as it sticks to their background & and general MO/motivation guidelines.

Xzylvador

  • *
  • Prime Runner
  • *****
  • Posts: 3666
  • Ask me about NERPS! 30% Sales!
« Reply #3 on: <04-01-12/1421:13> »
+1 for an awesome idea!

Angelone

  • *
  • Ace Runner
  • ****
  • Posts: 1345
  • A decent perfection
« Reply #4 on: <04-03-12/0029:31> »
Whenever I get back to Omaha I jump into various friends I used to roleplay withs games as an npc. Good times are had by all and the players seem to enjoy my being there I get asked when I'll be back in town a lot anyway.

I agree it's a great idea and I'm up for it. I feel I'm too busy for a full pbp game but I'm down for some cameos.
REJOICE! For bad things are about to happen.
la vida no vale nada

Crimsondude

  • *
  • Freelancer
  • Prime Runner
  • ***
  • Posts: 3086
« Reply #5 on: <04-03-12/0041:04> »
I've done this before on a large-scale PbP "sandbox," and it's enjoyable as Hell.

Mirikon

  • *
  • Prime Runner
  • *****
  • Posts: 8986
  • "Everybody lies." --House
« Reply #6 on: <04-03-12/0722:15> »
Indeed. The process works best in a PBP game. That way, you can have the 'crossover' happening, while still continuing with the main action, if you want.
Greataxe - Apply directly to source of problem, repeat as needed.

My Characters

Wolfboy

  • *
  • Omae
  • ***
  • Posts: 381
  • life sucks, deal with it
« Reply #7 on: <04-03-12/0948:41> »
Agreed, i'm in
May god grant me the serenity to accept the things I cannot change, to change the things I can, and the firepower to make the difference.

Suicide is never the answer, now homicide on the other hand, that has posibilities.

7.62 Russian, when it absolutely has to be done under budget

Mystic

  • *
  • Freelancer
  • Omae
  • ***
  • Posts: 986
  • SR Line Dev
« Reply #8 on: <04-03-12/1020:54> »
I've done this before on a large-scale PbP "sandbox," and it's enjoyable as Hell.

It can be in normal games, but one must be careful of course. I have two example, good and bad. First the Bad, why because I can. Here's the senerio, my SR gm tries to get his then GF into the action by getting her to "play out" a being that I can only classify as a Free Spirit. Very powerful and did pretty well at first, but then like a lot of gaming cliches`, she became the focus of the game, everything we did was based around her and her "feedings" (don't ask). My merc got fed up and had to leave in chracter becasue he got sick of the cow-towing. He just in good concious be her "delivery boy" any longer. Now, the bat-shit insane street sam I brought in....no problems. But in the end, it got too much all around and the game folded. It wasn't that the GF in question wasn't a good role-player...she was just TOO good if you get my meaning. I draw the line when anyone starts what amounts to foreplay at the table with other players.

But!!! The one time it was GREAT was when I stood in on a DnD game. I went to visit a bud of mine who had started a pick-up game by the time I got there. They only had a couple more hours so I didn't feel like going through char-gen. Anyway, it was a somewhat goofy game and one of the players had an intelligent sword. So I started smacking wise, doing different accents for all the NPCs and eventually I got this idea to talk like some mook from Brooklyn for this sword, and kept getting said player into trouble. Yeah, it went down hill from there, but in a good way. By the time the two hours our collective stomachs hurt from so much laughting.
"They were crazy enough to put ME in charge." -RJ Thomas

Zilfer

  • *
  • Ace Runner
  • ****
  • Posts: 1326
« Reply #9 on: <04-03-12/1329:46> »
haha! nice. Interesting idea that i've never tried to be sure. :D
Having access to Ares Technology isn't so bad, being in a room that's connected to the 'trix with holographic display throughout the whole room isn't bad either. Food, drinks whenever you want it. Over all not bad, but being unable to leave and with a Female Dragon? No Thanks! ~The Captive Man

Crimsondude

  • *
  • Freelancer
  • Prime Runner
  • ***
  • Posts: 3086
« Reply #10 on: <04-03-12/1400:15> »
I've done this before on a large-scale PbP "sandbox," and it's enjoyable as Hell.

It can be in normal games, but one must be careful of course.

Well, the best thing about PbP is that you can just ignore/stop playing with people without even having to bother with a simple "Fuck off" or, God forbid, an awkward conversation. :)

Critias

  • *
  • Freelancer
  • Prime Runner
  • ***
  • Posts: 2521
  • Company Elf
« Reply #11 on: <04-03-12/1713:34> »
I think the most "guest starrish" of things I did back on SL was when MFB and I were bored, and decided to make Connor and Italy lose all their gear, contacts, etc, and still kick ass. 

"Bruised and Naked in Charlotte, NC" then consisted of us just asking random posters to play the street life in Charlotte for us, one scene at a time, while we responded to the threat.  After we set the stage with a self-ambush (diceless, so that the ambush would work), we kept busy trying to get our feet under us, acquire some basic gear, figure out who was after us and why, track them down, etc, etc, all at the whims of our friends.

Xzylvador

  • *
  • Prime Runner
  • *****
  • Posts: 3666
  • Ask me about NERPS! 30% Sales!
« Reply #12 on: <04-06-12/0748:51> »
I've done this before on a large-scale PbP "sandbox," and it's enjoyable as Hell.

It can be in normal games, but one must be careful of course.

Well, the best thing about PbP is that you can just ignore/stop playing with people without even having to bother with a simple "Fuck off" or, God forbid, an awkward conversation. :)

What, no! The best thing about PbP is that you can just say "Jimmy's head suddenly seems to explode. Two seconds after his body hits the ground, the audio enhancers in your earbuds/cyberears pick up the sound of two simultaneous gunshots, quite a distance away.
Jimmy, first shot was 8P + 4 hits. Second shot was 8P + 5 hits. You were surprised, no defense, the shots were taken to bypass armor. Roll soak twice (body only) vs. 12P and 13P damage."
And THEN you ignore the player you want gone. It's all about getting closure.

Crimsondude

  • *
  • Freelancer
  • Prime Runner
  • ***
  • Posts: 3086
« Reply #13 on: <04-06-12/0952:45> »
That's just being a dick.


Been there, done that. It's funny, but it really does just look immature in hindsight.

Xzylvador

  • *
  • Prime Runner
  • *****
  • Posts: 3666
  • Ask me about NERPS! 30% Sales!
« Reply #14 on: <04-06-12/1414:56> »
Well, okay... You're probably right  :-[

It's just, you know, something I've always wanted to be able to do but never had the heart to do to an actual player 'cuz it sucks. :p So better to write it out in a hypothetical situation.

It was written with something else that was partly in mind and is kind of tied in to the whole "temporary players" in a PbP thing (people who stop posting for whatever reason), so I'll try saying what I meant without being all dickish:
Do not just have characters vanish, for whatever reason. Just saying "okay, let's all pretend he was never there" or even skipping that and just pretending he was never there, is potentially damaging to the story and the 'immersion' of the players and it's a lost chance to tell a story. Having the character killed/jailed/captured/betray the team/whatever because of things the team has done in the past, or as a story hook for the next mission, is a much more rewarding way to get rid of characters you need to get rid of.

But yeah, that was kind of only semi-on-topic, just wanted to try being less of a jerk :)