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[Recruitment] The pimple on China's backside

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The Big Peat

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« Reply #15 on: <04-04-12/1110:23> »
410 might be a little excessive...

I shall indulge in a little thinking time and come up with something. Probably a bounty hunter or a thief... the stats overlap disturbingly well in places ;)

CitizenJoe

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« Reply #16 on: <04-04-12/1129:36> »
You know, I think that a 400 bp contacts character might be pretty damn impressive.  Little black book would be enormous.

bangbangtequila

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« Reply #17 on: <04-04-12/1148:15> »
Just a question, could we get 10 or charisma x 2 in contacts, whichever is higher? It would help my face a lot hahaha.

Mirikon

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« Reply #18 on: <04-04-12/1206:37> »
If there's still room, I've got a covert ops type I'd love to get a chance to play. Would work well in Hong Kong.
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eighth circuit

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« Reply #19 on: <04-04-12/1329:58> »
Just a question, could we get 10 or charisma x 2 in contacts, whichever is higher? It would help my face a lot hahaha.

Sorry, no more than 10.

I really want to cap the group at no more than 5, but I'm gonna keep recruitment open for a little while, so anyone who's interested please post/link to a character. I'll try to choose PCs whose skills don't overlap too much, with priority going to those who post first.

BigGuns: Keep in mind, the Biosystem Overstress quality is only for characters with at least two pieces of bioware.

thecommabandit: An AI or SURGE character will be hard to do. Looks like we're going to have a few gunslingers, so the summoner might be a good fit. Then again, if you think the merc is more interesting, do that.

bangbangtequila

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« Reply #20 on: <04-04-12/1358:46> »
Um, I really have a technomancer urge today, so a Hacker/Rigger suits me well. A few questions though:

Would you allow additional echoes to be purchased at the cost of 15 karma each, as per unwired? Would you allow me to take a level of resonance in lieu of an echo? Would you allow Machine Sprites to control a drone, since they gain an autosoft equal to rating as a complex form? Sorry, an overwhelming slew, but you know... Stuff...

Also, does Genetic Heritage provide you with a gene treatment free of essence, or just nuyen?

vinnmun

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« Reply #21 on: <04-04-12/1432:24> »
Man doing what I plan to do is going to be tough but essentially the goal is going to be me tackling people and black hammering them with my fault sprites as a backup later down the line. But it's going to be an archer based sam that summons sprites and have them do the hacking and him having no clue how to do it. It be fun and interesting as we go along in the adventures because it's different.

Street sam / Technomancer hybrid built....how would you like the sheet delivered? I have the character in chummer.
« Last Edit: <04-04-12/1453:58> by vinnmun »
H0llister - Demo Team

Red: Matrix
Blue: Speech
Green: Thought

bangbangtequila

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« Reply #22 on: <04-04-12/1456:39> »
Well, I was planning on being a straight hacker, and using Sprites to run drones as my physical contributions. After we gain some Karma I would be more combat ready by investing in Acceleration and Biowire, allowing me to run my Matrix Initiative and up to 4 passes in meatspace. The main boost is being able to force people into Hotsim...

vinnmun

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« Reply #23 on: <04-04-12/1611:09> »
nnnoo!!! We have the same idea....i think. I was planning on getting skinlink & than resonance trodes to force people into VR. Sprites are doing the hacking. Come to think of it 2 technomancers would be kind of fun in the matrix world. lol
« Last Edit: <04-04-12/1744:42> by vinnmun »
H0llister - Demo Team

Red: Matrix
Blue: Speech
Green: Thought

PresentPresence

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« Reply #24 on: <04-04-12/1757:21> »
I would be very interested in joining this campaign. I was just reading through the sample magical groups in Street Magic the other day, and "The Sons of Thunder and Sea" got me pumped about Hong Kong. I'll present a magical threat hunter once I get him written up.

eighth circuit

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« Reply #25 on: <04-05-12/0242:33> »
Would you allow additional echoes to be purchased at the cost of 15 karma each, as per unwired?

Yes.

Quote
Would you allow me to take a level of resonance in lieu of an echo?

No. Higher levels of resonance have more value than echos, as reflected in their karma cost  :P

Quote
Would you allow Machine Sprites to control a drone, since they gain an autosoft equal to rating as a complex form?

I did not realize the rules on this were so vague! It seems like this is allowed, however, you must be actively subscribed to the drone (unless it is a remote task), and the sprite only gets one autosoft. Fair?

Quote
Also, does Genetic Heritage provide you with a gene treatment free of essence, or just nuyen?

The rules about genetech and essence are kind of silly and inconsistent. But, the description of Genetic Heritage does not mention essence, and I feel like it would if this was intended. So, just nuyen.

On the subject of two technomancers: I am not against the idea, but it would be better if one was focused more on street-samming and the other on hacking.

If you've got a character completed, post it here!

thecommabandit

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« Reply #26 on: <04-05-12/0733:33> »
Righto, finished my character:

Name: Connor MacMagan
Alias: Menzo
Race: Elf (Dark One metavariant) [35 BP]
Sex: Male
Nationality: Tir na nÓg
Lifestyle: Squatter
Karma Spent: 0
Physical Description: Connor is tall and wiry, mostly skin and bones. His body is covered in vellus hair a shade of blue so dark that it's nearly black. Has has bone white hair, usually tied up in a loose ponytail. The look on his face at most times could be described as “cheeky” or “shit-eating grin” depending on how much you like him. His eyes are bright violet. His clothing is cheap, shitty and never clean. He constantly smells of cigarettes with an undertone of spirits (alcohol, that is).
Background/Personality Connor was born SINless in Tir na nÓg and quickly adapted to the lifestyle. He became a happy-go-lucky squatter, living wherever he could for however long was convenient and easily holding down jobs as bartenders in clubs thanks to his nocturnal biorhythm. In his spare time, usually during the few hours before dawn, he explores the urban landscape, finding out of the way spots, hiding places and safehouses... and then tags them in the astral like a ganger does with spray paint. He has a variety of symbols he likes to leave in places he's been, ranging from simple tags, situational hieroglyphs to complex works of art. The name tag he leaves at the artist spots is 'Menzo'.

Personality-wise, Connor is laid-back and almost lazy. He doesn't really give a shit about moving anywhere in life, all he wants is to continue living and continue making astral art. That said, he dabbles in the illegal side of things for a bit more extra cash. The minimum wage is bullshit.

Attributes [220 BP]

BodyAgilityReactionStrength
3643
CharismaIntuitionLogicWillpower
3533
EdgeMagicEssenceInitiative
1469

Racial Qualities
Allergy (Mild, Sunlight)
[-2 dice pool modifier in sunlight.]
Low-Light Vision
Keen-Eared
[Gives +1 dice to hearing-based Perception tests, but may be distracted or deafened by noises out of normal characters' auditory range.]
Nocturnal
[All mental attributes reduced by 1 during daylight hours.]
Unusual Hair (coloured fur)
Positive Qualities [25 BP]
Inspired (5)
Magician (15)
[Connor follows the Chaos Magic tradition, resisting Drain with Willpower + Logic (for a pool of 6).]
Mentor Spirit (Phoenix) (5)
[Phoenix gives +2 dice to Health spells and fire spirits, but -1 to Binding tests.]
Negative Qualities [-35 BP]
Addiction (Moderate, Deepweed) (+10)
Astral Beacon (+5)
Day Job (nightclub bartender) (+5)
Distinctive Style (animated spellcasting) (+5)
[Connor is an artist through-and-through, casting spells in a melodramatic way, swishing his hands to direct mana as if his fingers were paintbrushes.]
Signature (astral art) (+10)

Active Skills [111 BP]
Athletics Skill Group2
Climbing
Gymnastics
Running
Swimming
Conjuring Skill Group3
Banishing
Binding
Summoning
Artisan4 (Astral Art +2)
Assensing3
Astral Combat2
Dodge2
Pistols1
Spellcasting3
Knowledge Skills ( [Logic + Intuition] x 3 free points)
Alcohol3
Magic History2
Magic Theory1
Modern Art4 (Magical Art +2)
Urban Exploring3
Language Skills
EnglishN (Wiz +2)
Sperethiel6 (Tir na nÓg +2)
Cantonese2

Spells [16 BP]
Illusion
Orgasm
Phantasm
Manipulation
Catfall
Control Emotions
Ignite
Shadow

Spirits [9 BP]
Fire spirit (Force 4, 4 services)
Water spirit (Force 4, 2 service)
Air spirit (Force 4, 3 services)

Gear (60,000¥) [12 BP]
Deepweed (5 doses)2,000¥
Camera (Rating 1)100¥
Contact Lenses (Rating 2)100¥
+Image Link25¥
CMT Clip300¥
+Basic User: Analyse 2, Browse 2, Command 1, Edit 2300¥
+Vector Xim OS200¥
+Wall Space50¥
Clothing100¥
Colt America L36150¥
+20 regular rounds40¥
+10 APDS rounds70¥
+Spare Clip
Earbuds (Rating 1)10¥
+Microphone (Rating 1)50¥
Fake SIN (Rating 3) (Seamus MacMonahon)3,000¥
Magical Lodge (Force 3)1,500¥
Squatter Lifestyle (4 months)2,000¥
Summoning Focus (Fire, Force 2)30,000¥
Sustaining Focus (Manipulation, Force 2)20,000¥

Contacts [10 free + 5 BP]
ContactC/L
Blogger3,6
Mary Sionea was one of the kids Connor used to know from the Tir slums who went legit and made it as a decent international news blogger. They speak regularly and she's always willing to tell him something she doesn't officially 'know' yet.
Club Owner4,2
Xiao Lu owns the club Connor works at. Being in the bad part of town, and really fucking loud, means it's sometimes used for shadow biz, which Xiao keeps up on.


Build Point totals:  400 = 35 + 220 - 10 + 111 + 18 + 9 + 12 + 5[/spoiler]

EDIT: Hopefully everything adds up now. I've double-checked it but I've always been bad at adding and stuff.
« Last Edit: <04-11-12/0526:29> by thecommabandit »

bangbangtequila

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« Reply #27 on: <04-05-12/0928:29> »
I will post my hacker/rigger technomancer when I get home. I can't really sam it up until I get karma though...

Lethe

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« Reply #28 on: <04-05-12/0936:41> »
Righto, finished my character:

Build Point totals:  400 = 35 + 220 - 20 + 123 + 16 + 9 + 12 + 5
Magician quality costs 15BP.
Negative qualities are limited to -35BP.
You active skills sum up to 126BP.
Your spells cost 18BP.

thecommabandit

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« Reply #29 on: <04-05-12/0956:21> »
Righto, finished my character:

Build Point totals:  400 = 35 + 220 - 20 + 123 + 16 + 9 + 12 + 5
Magician quality costs 15BP.
Negative qualities are limited to -35BP.
You active skills sum up to 126BP.
Your spells cost 18BP.
Frick. The 15BP cost for Magician is factored in, I just didn't hit the 1 key. I knew there was a limit for negatives but I couldn't find it. And I always think spells cost 4 for some reason. Everything else is just a math error. Thanks, gonna fix it now.

 

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