A character-concept, that has spooked around in my head for some time now, it exists in several variants, but this is the one I like best.
(The other variants are a Fomori and another Elf, quite similar, but using two Knifes/Weapon-Foci)
I generated this one (and all variants) using the Karma-Generation-System (and I still have the feeling that I missed something rather expensive, because it worked so well).
The character is supposed to travel all over the UCAS, with no real home and living from day to day, going after rumors of ghost-sightings, curses and rogue-mages.
What do you think?
Metatyp (35)
35 Elf
Attribute (418)
25 Body 3
35 Agility 4
25 Reaction 3
70 Strength 5
0 Charisma 3
45 Intuition 4
25 Logic 3
70 Willpower 5
10 Edge 2
100 Magic 6 / Initation I (+13) (Magic-Split: 2 Mage/ 4 Adept)
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453
Qualities (+0)
20 Mystic Adept
20 Magician's Way (Totem/Warrior)
10 Mentor Spirit (Owl)
10 Guts
10 Martial Artist I (Kali; +1 DV Blades)
+30 In Debts III (15.000 Nuyen/22.500 +10%/ month)
+10 Big Regret
+10 Flashbacks I
+20 SINner (Criminal
Skills (164)
22 Counterspelling 4
14 Assensing 3
2 Aura-Reading +2
14 Perception 3
14 Astral Combat 3
2 Weapon-Foci +2
14 Blades 3
2 Knifes +2
8 Automatics 2
2 Assault Rifles +2
8 Acrobatics 2
8 Intimidation 2
8 Banishing 2
2 Fire Spirits +2
4 Arcana 1
2 Spirits +2
4 Etiquette 1
2 'Subculture' +2
10 Stealth 1
2 Infiltration: Urban +2
10 Elektronik 1
2 Hardware: MagLocks +2
2 Data Search: Rumors +2
4 Pilot Groundcraft 1
2 Wheeled +2
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617
Knowledge (47)
7 Spirit Lore 3
11 Magic Lore 4
7 Myth/Legends 3
7 Parabiology 3
4 Classic Rock 2
0 English N
11 Latin 4
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664
Foci-Binding (22)
6 Weapon-Focus II
16 Power-Focus II
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686
Contacts (24)
6 Fixer C 2/ L 1
14 Info-Dealer C 3/ L 4
4 Street-Doc C 1/ L 1
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710
Gear: (40 in Nuyen 100.000 + 15.000 Debts)
Foci (70.000)
20.000 Weapon Focus II
50.000 Power-Focus II
Weapon/Ammunition/Armor (7.320)
1.000 Cougar-Fineblade (Long; 6K, -1 AP; Personalized Grip, Weapon-Focus)
2.360 Colt M23 (6K, -1 AP, SA/BF/FA, 2 RC, 40(c); Personalized Grip, internal Smartgun, Easy Breakdown, Sling; Accs: Sound-Suppresser
1760 6 clips Stick-n-Shock (240 Shots), 4 Clips Regular (160 Shots)
1650 Ares Victory Camouflage-Jumpsuit (5/3; Nonconductivity 2, Fire-Resistance 4)
550 Securetech PPP: Fore Arm Guards, Shin Guards, Vitals Protector (+1/+3)
Additional Gear (7.602)
5.000 Doc-Wagon (Basic, 1 Year)
500 MedKit Rt.5
2 Plastic Restraints (20)
150 Gluesprayer
200 Holy Water, Exorcists-Rites-Book, Rocksalt
500 Forensic Thaumaturgy Kit
1000 Mage-Cuffs
200 Mage-Mask
75 Sleeping Bag
75 Tent
Vehicle (7.500)
7.500 Indian Pathfinder (Smuggling-Compartment (Standard))
Drugs (300)
100 Betel (100x; +1 Perception)
200 Guts (2x; Immunity to Fear)
Electronics (22.140)
300 Metalink+VectorXim (R1/Sy1/F1/Si2) (Running Fake-SIN)
3000 Fake SIN Rt. III
4500 Hermes Ikon+ NovatechNavi (R4/Sy4/F3/Si3)
1240 FTL Matrixware Power-Suite (Analyze 3, Browse 4, Command 2, Edit 4, Purge 4, Scan 2)
5500 Shamus (Browse 3, Exploit 3, Sniffer 4)
250 AR-Gloves
1000 Simrig
600 Contact-Lenses Rt.3 (Vision-Enhancement 3, Flare-Comp., Thermographic)
600 Glasses (Smartlink, Imagelink, Vision-Magnification)
1150 Earbuds Rt.3 (Audio-Enhancement 3, Select Sound-Filter 3, Spatial Recognizer)
900 Keycard-Copier Rt.3
600 Sequencer Rt.3
700 Micro-Camera (Empathy-Software Rt.3)
1800 PocketMage Library Rt.3
(38 Nuyen left)
Powers( 4 Mag +1 PP Initation):
0,5 Astral-Perception (-25% Geas, -25% Way)
0,75 Improved Reflexes I (-25% Geas, -25% Way)
1,125 Sorcerous Parry III (-25% Geas)
0,375 Indomitable Will II (-25% Geas)
0,375 Iron Will II (-25% Geas)
0,1875 Piercing Senses I (-25% Geas)
0,75 Combat Sense (-25% Geas, -25% Way)
0,1875 Enhanced Perception I (-25% Geas)
0,5 Magic Sense
0,25 Sustenance
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5,0
Geas: Has to pray undisturbed at least 3 times a day (Morning, Midday/Midnight, Evening)