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[OOC] Missions 2 - Rising Sin

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Sichr

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« Reply #840 on: <03-02-13/0445:35> »
You know, I really dont care, Ill go with whatever you decide. Tired of reasoning about armor being abstact number so it should be added even in case of motorcycles. One rule for all, KISS. But if you want my opinion, I would tell you to ask Bull for interpretation, since this is Missions world, and then go with his word.

now...
BLUEH. Things are quite difficult this morning. Must have been drinking or something. I just cannnot remember it :D

farothel

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« Reply #841 on: <03-02-13/0537:43> »
No problem with having less karma than the others who have done a couple of runs, but if some runners have for example over 100 karma and the others have none, it is difficult for the latter to keep up.  One or two mission runs is not a big problem though (I know those are quite light on karma).  :)

Well, I give quite a lot of Karma here.
The reasoning is that when you play at table you get 4-6 karma for a six hour session, in a month of gameplay you get somewhere around 15.
Here the same game last a bout three months, (sometimes a year) I like to see characters progress, they may do VERY fast, but so are NPCes. (ie. people you met in previous runs usually learns few tricks between runs, and have better gear just like you do) so it's in balance. and I'll retire any character that passess 150 karma treshold.

For me it's just wanting to avoid feeling useless because the others have so much karma they can do whatever I'm specialised in much better than I can, or opponents having to be so tough for the ones with high karma that they easily one-shot the others (a bit less of a problem in shadowrun as compared to other systems fortunately).  Well, if it really is a problem adjustments can be made later.  :)

@Sent: did I already sent you my character?  I think I did, but I can't remember and I haven't kept the PM in my outbox.
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"

Sentinemodo

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« Reply #842 on: <03-02-13/0635:23> »
You know, I really dont care, Ill go with whatever you decide. Tired of reasoning about armor being abstact number so it should be added even in case of motorcycles. One rule for all, KISS. But if you want my opinion, I would tell you to ask Bull for interpretation, since this is Missions world, and then go with his word.

now...
BLUEH. Things are quite difficult this morning. Must have been drinking or something. I just cannnot remember it :D

Bah, the rules for this table are my own and already set two posts before.
I keep flaming in the rules thread because it's downtime and I'm under boring recuperation, but don't tell Xzyl ;)
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Sentinemodo

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« Reply #843 on: <03-02-13/0647:24> »
For me it's just wanting to avoid feeling useless because the others have so much karma they can do whatever I'm specialised in much better than I can, or opponents having to be so tough for the ones with high karma that they easily one-shot the others (a bit less of a problem in shadowrun as compared to other systems fortunately).  Well, if it really is a problem adjustments can be made later.  :)

tha's not really happening in SR.
750 BP characters die from narrow full auto assault rifel just like 400 BP.
and with the current age of optimized freshgens, it's really hard for generalist to reach optimized char in 150 karma, even second choice is barely comparable to freshgen after that time.

lastly take a look at what we have now, there is rigger/hacker and pure techno. there is no interaction with your classess at all, and the hacking issue if you want to get into their league is only hacking skill cost at 4 plus specialization in exploit and a set of programs really.

it's true that Omar has 16+ dice to kill something from that rover of his, but I'm sure you'll find something about that dicepool for yourself too

Quote
@Sent: did I already sent you my character?  I think I did, but I can't remember and I haven't kept the PM in my outbox.

yes
« Last Edit: <03-02-13/0655:31> by Sentinemodo »
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
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runners: Caretaker Jerry

Sichr

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« Reply #844 on: <03-02-13/0650:31> »
Im trying to free my body of alcohol residues, so dont expect any activity. Besides, tabletop SR session starting in 2 hours :)
dont be envious, I can see you ;)

Sentinemodo

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« Reply #845 on: <03-02-13/0654:05> »
*fumes*
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Xzylvador

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« Reply #846 on: <03-02-13/0822:35> »
Bad for your health.
Just dock him some karma instead. ;)

Sichr

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« Reply #847 on: <03-02-13/0853:55> »
And I was thinking about investing some karma to lower Omars prejudice towards Silk women.

Sentinemodo

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« Reply #848 on: <03-02-13/1408:03> »
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
running 13
runners: Caretaker Jerry

Netzgeist

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« Reply #849 on: <03-02-13/1556:16> »
So far, I'm really liking what I'm reading about the new edition. Seems like people are really eager on solving some of the most glaring problems of 4A, yet keeping it simple and even more simple, if possible. Really nice.

Guys, just a notice. In past posts, I've said that I was preparing myself for some selection tests. Well, there's good news on that; I was selected in the one I wanted the most, and from now on, I will work the next two years in a project that I really believe and in which I was dreaming of working for a long time. The bad news is... my work routine will rob me of 60 hours a week at the minimum, and most probably in some days I will be on call/on duty (I'm not really sure how to convey the exact idea in English, but I guess that's the right translation, anyway). What I am saying is that, starting this Monday, my posting patterns will probably become more regular, but also more sparse. And, as I'm closer to snake's timezone than all the rest of you, you may count that our free hours will be roughly the same.

Hope that doesn't slow us down much, anyway.

Sichr

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« Reply #850 on: <03-02-13/1817:54> »
God dammit CONGRATULATIONS man!!! :)

Fractal would be proud of you ;)

Sentinemodo

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« Reply #851 on: <03-03-13/0052:10> »
Fuck Fractal, WE are proud of you :D
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
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runners: Caretaker Jerry

Xzylvador

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« Reply #852 on: <03-03-13/0418:04> »
Gratz... but could you be anymore vague? :p

Sentinemodo

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« Reply #853 on: <03-03-13/0626:57> »
Sichr, Snake,

post your updates, assume two weeks downtime.
Sorry for a small delay ;)

Denver Missions
concluded 01 02 03 04 05 10 09 11
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runners: Caretaker Jerry

Xzylvador

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« Reply #854 on: <03-03-13/0641:24> »
Still working on character, will hopefully have it finished by tonight.
(Going to the zoo with wife and kids in the day.)

Sorry it's taking so long... Did I mention I suck at building characters?

 

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