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[IC] Hong Kong adventures

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Mirikon

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« Reply #15 on: <04-19-12/1321:04> »
Once she'd found her target, Kitten set her cybereyes to record. Slipping into the shadows, Kitten activated her chameleon suit, and moved like a ghost nearby. As they began walking through the red light district, Kitten smiled to herself. So the guy was going to see a joygirl, hmm? Or maybe a joyboy? Slipping into an alleyway, she climbed up the side of the building thanks to her gecko gloves, and began checking windows, taking care to try not to be seen while she did so.

Infiltration to keep from being spotted. And they get a -4 to their perception due to my suit.
8d6.hits(5)=3
Greataxe - Apply directly to source of problem, repeat as needed.

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« Reply #16 on: <04-19-12/1634:42> »
Grind

"Hmmmmm, yes, too common in fact. One of our spirits has been kidnapped by an ignorant human." Lee's fronds bristle with agitation.

"A very important spirit!" The pile of dirt chimes in.

"My faaaavorite spirit! Hehehehe..." says the roadblack.

"Now we want you to capture the human and bring him to us. We will teach him a lesson."

"And get our spirit back!" Adds the roadblock.

"It's probably gone by now" grumbles the pile of dirt.

Lee bristles again. "Just bring us the human. If the spirit is gone, we will take something that belongs to him! It will not be difficult. He is a very stupid human."

Good use of knowledge skills, unfortunately spirits do not care much about metahuman news :)

Frostmane

Unfortunately, you fail to notice a small black cylinder roll through the doorway. It goes off with a *BANG!* Stunned, you can only watch as an elf in a black trenchcoat bursts through the door, training an SMG on the patrons. A rough-looking ork follows behind him, grabs the barista from across the counter, and hurls him over it. "Nobody move!" shouts trenchcoat.

Roll body + impact armor -1 (-3 for the flashbang, but I'll give you +2 armor since there is some furniture partially blocking the blast) to resist 6S damage. Don't worry about wasting edge if you want to use it--it'll be refreshed after this mini-episode.
Also roll for initiative.


Kitten

The general theme of the place is understated, classy, and discreet. Discreet enough that drapes obscure your view through the windows. Your thermographic vision helps you determine which rooms are "occupied", though you can't recognize anyone. Unfazed, you listen at each window, hoping to find something.

Roll climbing, with -2 due to flat surface. Balance augmenter and tail apply in addition to gloves. I'll ignore the results unless you glitch.
Also roll perception, and add your hearing enhancements. We'll say the fact that you're actively listening balances out the windows being closed.
« Last Edit: <04-19-12/1645:39> by eighth circuit »

vinnmun

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« Reply #17 on: <04-19-12/1838:57> »
"Well that's unfortunate." he sighs a bit, "Do you have an image or something I can go on to find this human?"
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Mirikon

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« Reply #18 on: <04-19-12/1920:54> »
Easily making her way up the side of the building, Kitten began searching the occupied room, hoping to hear which one the man was in.

Climbing (Athletics 1, Strength 3, Balance Tail 2, Balance Augmenter 1, Assisted climbing 2, Flat surface -2)
7d6.hits(5)=2

Audio Perception (Intuition 3, Audio enhancement 3, defaulting -1)
5d6.hits(5)=1
Greataxe - Apply directly to source of problem, repeat as needed.

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« Reply #19 on: <04-19-12/2209:05> »
Grind

The spirits show you a picture. He's a young Asian man with a wiry build and large, shaved head. He's got tattoos covering his head, but you can't make out any symbols.

"We also know where he lives," says Lee the fern. "In a tenement in Kowloon. We would go ourselves, natch, but his jerk brother warded the place up. He's been holed up in there lately. I think the fool realizes what he's done. Soon he will pay the price!"

"Pay the price!" shout roadblock and dirt pile in unison.

Kitten

You shuffle carefully from window to window, but hear nothing of interest other than moans and creaking furniture. At one window you hear what sounds like a grown man crying, and you'd believe it was Fong, but there's no proof.

Rounding the rear corner of the building, you notice some people walking through the alley. Two humans, somewhat respectably dressed but they walk and talk like gangers.

All4BigGuns

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« Reply #20 on: <04-19-12/2255:09> »
Initiative...crap: 7d6.hits(5) → [6,2,4,3,3,4,1] = (1) So that comes to 8 total...unless you're willing to let me have a Increased Reflexes already in my sustaining focus...
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thecommabandit

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« Reply #21 on: <04-20-12/0718:16> »
Menzo had been tagging a piece of the astral near the edge of Kowloon city, just after a nice breakfast of whiskey and two day old pizza, when he received the call from his boss. Xiao Lu wanted him to come to the bar and work an extra shift since business was going to be crazy tonight. He was currently wading through the crowds on the streets a couple of blocks from the bar, struggling to get through the drunks with his skinny frame.

Carrying commlink (contacts and earbuds as well), camera, sustaining and summoning foci, 1 dose of deepweed.

Mirikon

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« Reply #22 on: <04-20-12/1500:10> »
Hmm, now this is interesting... She wasn't going to get more from listening outside of windows, so she switched her focus to the two gangers for the moment could be valuable paydata here. Or at least knowing who controlled this building.
Greataxe - Apply directly to source of problem, repeat as needed.

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« Reply #23 on: <04-20-12/1646:45> »
Frostmane

The wild ork grabs the barista, who had tumbled onto the floor, and starts hauling him away. The elf steps back toward the door but continues to cover the crowd with his gun.

Kitten

The gangers don't appear to have spotted you. They come around the corner of the building and walk toward the road, but stop about halfway down the alley. They're both about medium build, wearing faux-silk blazers and stylish glasses. One, skinnier, has thin, neck-length black hair and color-shifting forearm tattoos poking out of his sleeves that seem to flow all over his hands. The stockier one has a slick black mohawk. "Shouldn't be long now," says one of them. "Eyes is gonna let us know when he comes out."

Menzo

You manage to make it to work without incident. The bar is in Yau Tsim Mong, far from the excitement in Happy Valley, but the area is still packed with rubes, swindlers, and drunk sports fans hopping the bars. You greet the troll bouncer on the way in, and see your coworker Leroy behind the bar. Leroy is an elf from UCAS, the type of person who travels the world in search of new places to party, who always seems to know everyone and how to get anything.

"Heyyyy, Menzo! It's crazy tonight. Check it out," he points at the trid screen, which shows burning piles of debris on Arena Ave, and police chasing and being chased by drunk youths and opportunistic anarchists. "Glad we're not in Happy Valley, huh! I'm gonna go take my break now." He pats his jacket pocket.

The bar is loud but not prohibitively crowded, and the patrons are being reasonably polite tonight, so far. An thin, attractive human woman, possibly around 30, with long black hair approaches the bar. She's wearing one of those edgy new cocktail dresses with various translucent sections. "Vodka, on the rocks," she says once she gets your attention, which doesn't take too long. "Top shelf, the real stuff." You get her drink and she smiles. "Hey, you look like one of the weirdos. Anything going on tonight?"

All4BigGuns

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« Reply #24 on: <04-20-12/1657:51> »
Frostmane quirks an eyebrow as the ork is dragged off, but as she doesn't know the ork from Adam, she just shrugs and leans back in her seat, staring directly at the elf.


Holding action for better timing on a casting. Trigger will be a relaxation of the elf's guard/lowering of weapon.
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Mirikon

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« Reply #25 on: <04-20-12/1724:00> »
Kitten didn't believe in coincidences. Here she was, set to follow a guy, and here two gangers dressed above their station were also here to find a guy. She would have to keep an eye on them, and follow, if she could. She was glad she brought her weapons with her for this run, as it looked like she may need them before long.

As a bit of a status update, she sent the man's location (including a picture of the outside of the building), and a picture of the two gangers in the alleyway as a status update to JJ.
Greataxe - Apply directly to source of problem, repeat as needed.

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« Reply #26 on: <04-20-12/2225:22> »
Frostmane

The ork runs out the door, dragging the barista, who is shouting in Cantonese, behind him. As he makes his exit, the elf backs away, then turns and runs out the door.

You can still see him as he turns, and his gun is down now. After you go, roll initiative again.

Kitten

[JJ] Fuck! It's the 289s. They're after this guy, but I'm not sure why. In fact, that's sort of what we're trying to find out, so keep your eyes and ears peeled. They're dressed up like that so they don't look suspicious as they walk through the streets with him. And watch out. If they know he's here, there's probably been somebody else tailing him.

This guy's not worth a street fight right now. Can you just follow them as far as possible? I'll add an extra thou. But try not to get hurt, I don't have money for doctor bills.

All4BigGuns

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« Reply #27 on: <04-21-12/0045:19> »
Reaching down as she stands to clasp one the heart-shaped fetish dangling from her belt, Frostmane calls up the mana to attempt to boost her own reflexes and speed.


Force 3 Increase Reflexes: 15d6.hits(5)=5

Resisting 4S drain (I rounded up on the half Force to be safe): 12d6.hits(5)=4
I believe that soaks it all.
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vinnmun

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« Reply #28 on: <04-21-12/0057:57> »
Grind nods and accepts the image and jots down the address in AR, "Very well, consider it done." He gets up and nods his head goodbye. "I shall be back with the human." He gets on his motorcycle and drives off again down the same road.

Randal: So we doing this job I take it.

"I ain't pissing these Spirits off, so yes we are. Starting to like Vietnam a lot better" he sighs and with a twitch attempts to compile a rating 5 Data Sprite as he pulls over to the side and stops hopefully back in normal traffic area.

Rating 4 Data with Encrypt 10 dice vs 4 dice (10d6.hits(5)=3, 4d6.hits(5)=1)
2 Services on the data sprite. Randal gets to tell it what to do for it's first service. I'll buy 2 hits to resist the fade.


"Data, find me information on this gentlemen and his family please." He pulls up the picture and stairs at it for the data sprite to go on. He lights hsi tires up and drives off heading to kowloon, "Randal do me a favor and find me some live news feeds of Kowloon?"

Data Sprite using it's edge for the first 4 rolls. Data Search for this human. (12d6.hitsopen(5,6)=4)
11d6.hitsopen(5,6)=10
10d6.hitsopen(5,6)=1
9d6.hitsopen(5,6)=3

18 Hits. Should i need to roll further it'll start from 4 dice on down.
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eighth circuit

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« Reply #29 on: <04-21-12/0102:49> »
Frostmane

The elf runs out the door to the left, following the ork and his "cargo".

Don't forget, you've got a -1 modifier from the flashbang damage. Doesn't matter for that last roll since you got so many hits anyway, but you should have only rolled 14. Also, drain rounds down, you only only needed 3 hits.

If your next action is to run to the door, go ahead and roll initiative.

 

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