Pax, as of SR4a all dedicated jammers are effectively smart jammers. They got rid of the blanket area jammers in the main book.
uuuuum, no, no they didn't. My PDF copy - bought directly from Catalyst through the Battleshop, and kept as up to date as Catalyst permits - still lists normal Jammers, both Directional and Area, on p229:
Jammer: This device floods the airwaves with electromagnetic
jamming signals to block out wireless and radio communication.
The jammer automatically jams any device with a Signal rating
lower than its Device rating. The area jammer affects a spherical
area—its rating is reduced by 1 for every 5 meters from the center
(similar to the blast rules for grenades). The directional jammer affects
a conical area with a 30-degree spread—its rating is reduced
by 1 for every 20 meters from the center. Walls and other obstacles
may prevent the jamming signal from spreading or reduce its effect
(gamemaster’s discretion).
Smart Jammers are from Arsenal, found on page 58:
Smart Jammer: Smart jammers improve on the ability of area
or spot jammers (see p. 329, SR4A) to selectively jam and target
specific frequencies while leaving others unjammed. Smart jammers
can be instructed to jam specific nodes (or any nodes in range that
are not identified as friendly), and will continue to jam those nodes
even if they change to a different frequency. If a targeted node is
hidden, the smart jammer makes a Rating x 2 (4) Test to detect it;
once a node is detected, the smart jammer will jam it.
[/hr]
Notice the difference in functionality, there? The Smart Jammer is selective, the basic Jammer is all-or-nothing.
That said, I can think of a big reason I'd want to do jamming like this... or task an agent to do it. With a high rating ECCM programs... most jamming is completely pointless. Unless the jammer is sitting right on top of the target with the range degradation. Normal jammers are simply... a matter of whats the signal + ECCM - ECM (including barriers like shielding paint)... what's the signal leftover look at the range chart... are both devices still in range of each other or 'repeater nodes'.
That's if you just "fire and forget" by turning the switch on, then ignoring the Jamming hardware. A skilled operator - or an Agent with the right Autosoft - can greatly improve a Jammer's efficacy. That's what the ECM autosoft, and/or the Electronic Warfare skill, is all about - the skill wouldn't have a Specialisation in Jamming, if it never got used for it!

Especially since you can use the EW skill to jam
with any transmitter at all ... just, without the bonus efficacy an actial, discreet Jammer would give you.