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[IC] Liberated Wealth

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Marak1972

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« Reply #315 on: <09-04-12/1442:52> »
Fraggers had de same idea!!!! Grenade!!!!!!!!!! Marak yells as he jumps for cover.
  9d6.hits(5) → [1,2,5,5,1,6,4,3,5] = (4)    I think I did that right...right??
Just in case here is the Body roll too
    21d6.hits(5) → [2,4,6,3,1,5,3,3,3,2,5,6,5,1,5,5,3,5,6,3,6] = (10) ,    tell me if I need to roll again
no no no thats a BIG BUG
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Hello mon come on and letd get dis party started no

Mirikon

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« Reply #316 on: <09-04-12/2305:49> »
A hatch opens on the van, and the rotodrone from earlier launches, rising up into the air to provide an aerial view of the situation. Meanwhile the still-stealthed tank drone keeps watch for additional enemies.

<OOC> Complex action to launch the drone.
Greataxe - Apply directly to source of problem, repeat as needed.

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Thvor

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« Reply #317 on: <09-05-12/1012:47> »
To hell with this, Hank thinks to himself. Shoving the second pistol into another pocket, he grabs the box from the bench Smiley'd been sitting on and makes for the door of the kitchen, keeping as low as possible. "Come on, girl, it's time for us to leave this party!" he yells to Rybka.

Two simple actions (putting the gun in his pocket and grabbing the box), a free one to yell to Rybka, and heading for the exit. Hank's done for the round.
« Last Edit: <09-05-12/1055:43> by Thvor »
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Marak1972

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« Reply #318 on: <09-05-12/1558:36> »
Swearing under his breath Marak tosses his own grenade out into the alley to clear the way. Using a flashbang and default cuz of no throwing skill doh  :o
  5d6.hits(5) → [5,5,2,5,3] = (3)   
Then brings up his supermachs to cover the others as hopefully they make their way back here to relative safety
« Last Edit: <09-05-12/1636:43> by Marak1972 »
no no no thats a BIG BUG
green - speech
blue - thought
Hello mon come on and letd get dis party started no

Crossbow

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« Reply #319 on: <09-05-12/1858:48> »
As Smiley drags Mr Grey to the kitchen, he tries to cinch in his grip a bit better.

"I truly hope those are your guys coming in the back, sir.  I also really you have been treating them well, cuz you will be on point the entire time and it's really difficult to interrogate a corpse.  Not impossible, mind you, but definitely unpleasant."

also to the comms "We are gonna need a ride Tach."

Netzgeist

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« Reply #320 on: <09-06-12/1710:13> »
Trying to run from cover to cover, towards the kitchen's door, Rybka follows Smiley.

Quote from: Mechanics Overview
For all intentions, Rybka will be in Full Defense during this turn.

SeriousOne338

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« Reply #321 on: <09-08-12/1659:22> »
@ Tachikoma:
Your Drone takes to the air quickly but then registers massive comm traffic. Seems who ever had jumped the group has called in the cops, Knight Errant is sending in two HTR teams, with drone backup. Sensor passes gives you somewhere around 3 minutes until the first team arrives.
@Smiley:
Mister Grey being locked in the physical grapple goes limp, a simple defense to being dragged somewhere (you are slowed because its like dragging a 300lb dead weight). While this happens the gangers have turned to take careful aim at Smiley.
@Hank:
You pocket the pistols and dodge into the kitchen, the normal smells of cooking is over powered by the acidic smell of cordite.  Also its been trashed, by some kind of explosion.
@Marak:
the grenade barley makes it out of the alley door and the explosion shows the flash imprint of shadows there are defiantly more than one person in the alley. .
@Rybka:
You slip into the kitchen to get out of the fire fight.
Goons:
From smileys vantage point he sees the ganger begin to draw down on him, luckily for him mister grey is in between them.  One moment the Gangers head is there the next your hit by a wave of gore blood, bits of skull and brain matter splatter against your head. Seems the snipers are still at it.
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Mirikon

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« Reply #322 on: <09-08-12/1727:18> »
I'll be out front. Everyone move it, we have three minutes, tops, before this place is crawling with Knights. I've got the street covered, for now, but get a move on!
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Crossbow

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« Reply #323 on: <09-08-12/1843:33> »
"We are going out the back way Tach, we can't fight our way through those gangers while taking sniper fire." 

Mirikon

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« Reply #324 on: <09-08-12/1850:49> »
Right. Moving now. Just hurry.
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Marak1972

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« Reply #325 on: <09-08-12/2031:38> »
I've got multiple bogies in the alley <swears in 'trog;> swings around with both supermachs as Hank jumps into the kitchen then back on covering the back door
« Last Edit: <09-10-12/1109:30> by Marak1972 »
no no no thats a BIG BUG
green - speech
blue - thought
Hello mon come on and letd get dis party started no

Thvor

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« Reply #326 on: <09-11-12/1455:05> »
"I've got the book--let's get out of here. Now." Hank's form fades as he engages his chameleon suit. Slipping to the door to the back alley, he slides the Ingram's barrel past the frame, scanning for hostiles.

The Ingram has a chameleon coating, so there's a -4 perception modifier to spot it (or Hank). The smartlink feeds into Hank's eyes, and thus to the rest of the tacnet. Basically, I'm trying to use his gun as a hard-to-spot periscope. :)

Infiltration (4 skill, 7 agility): 11d6.hits(5)=4; tacnet: 2d6.hits(5)=1, total of 5, no glitch.
Perception (4 skill, 4 int): 8d6.hits(5)=5; tacnet: 2d6.hits(5)=0
Since he's using the gun's camera, rather than his eyes, I don't think his vision enhancement helps. But just in case: 3d6.hits(5)=1, total of 6

Wow...that's 3 ones out of 8 dice for the standard perception test, 4 out of 10 with the tacnet, and 6 out of 13 with vision enhancement...that's skirting way too close to glitching for my comfort. ;D
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Marak1972

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« Reply #327 on: <09-11-12/1523:05> »
Marak scoots to the other side of the door if possible. Activating Mystic Armor
no no no thats a BIG BUG
green - speech
blue - thought
Hello mon come on and letd get dis party started no

Marak1972

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« Reply #328 on: <09-13-12/1220:41> »
My initiative is 9d6.hits(5) → [5,5,3,2,2,1,4,2,6] = (3) so thats 11
no no no thats a BIG BUG
green - speech
blue - thought
Hello mon come on and letd get dis party started no

Netzgeist

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« Reply #329 on: <09-13-12/2253:34> »
Quote from: Initiative roll
3 (Reaction) + 4 (Intuition) = 7 dice = 2 hits, no glitch
Rybla initiative score = 7 + 2 = 9

Quote from: ooc
Marak, I guess your initiative this round should be 12...