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[OOC] The Road to Redmond

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inca1980

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« Reply #165 on: <11-10-10/1419:30> »
Thank me later....once your edge attribute has been burned to 0....MUAAAHHAHAHHA

inca1980

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« Reply #166 on: <11-10-10/1425:27> »
Oh, and I also really like the "Severe Wounds" and "Heavy Damage" rules in Augmentation pg. 120&121.  If you guys take more than 7DV S or P on a single hit, roll an Edge (1) test.  I'll choose an appropriate result.

FastJack

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« Reply #167 on: <11-10-10/1632:17> »
@Sludig: For Full Defense, you'll need to roll your Reaction (4) + Gymnastics (2) + 2 Partial Cover = 8 dice to reduce the net hits of Guard1. Then you'd need to soak the Physical damage [Body (4) + Armor (8 ) - AP (1) = 11 dice]. You got some decent dice, so you could do it!

If he shoots at me, I think I'm fragged.

inca1980

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« Reply #168 on: <11-10-10/1645:44> »
@Fastjack:
Good thing Cynthia's Taser is SA, so she can fire it again if she wants with her other delayed simple action.  Hopefully she'll have a heart and do so.  Or hopefully she's available to post before Guard2's action!  It's post or die people! post or die!!

Kontact

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« Reply #169 on: <11-10-10/1657:54> »
Cynth still has surprise on the 2nd guard, yeah?  So the -2 for shooting at a 2nd target in a pass shouldn't be a big deal?

inca1980

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« Reply #170 on: <11-10-10/1752:12> »
Ya, it's all the same IP so surprise is still valid.

FastJack

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« Reply #171 on: <11-11-10/0957:31> »
@Sludig: For Full Defense, you'll need to roll your Reaction (4) + Gymnastics (2) + 2 Partial Cover = 8 dice to reduce the net hits of Guard1. Then you'd need to soak the Physical damage [Body (4) + Armor (8 ) - AP (1) = 11 dice]. You got some decent dice, so you could do it!

If he shoots at me, I think I'm fragged.

Okay, what's Woofer wearing? I had done the above calculation with just the Armor Jacket. If he's wearing Armor Clothing and FFBA, then the roll remains the same. However, if he's wearing the Armor Jacket with FFBA, then you get another four dice.

Kontact

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« Reply #172 on: <11-11-10/1059:25> »
At first, I thought that a flack jacket would be a bit much for a bachelor party, but...
Quote
Armor Jacket: The most popular armor solution on the streets
comes in all styles imaginable. It offers good protection without catching
too much attention, but don’t think of wearing it to a dinner party.

Seems like it's de rigeur.  Woof could have slipped it on when we decided to gear up before heading to Redmond, you know, going back for the bike and such.  Honestly, Seattle really isn't so big that it takes an hour to get anywhere..

FastJack

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« Reply #173 on: <11-11-10/1106:15> »
Ever since the "Runner's Chic" craze in the late 50's, no-one blinks an eye at it. It's kinda like wearing a leather jacket nowadays (used to be only the 'bad boys' in the 1950's wore them--Thanks Fonz!)

inca1980

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« Reply #174 on: <11-11-10/1347:40> »
@Woofer
Ya, we can assume that you had your form fitting half-suit on under your armored jacket.  That does give you a -1 encumbrance (Jacket 8 + 1/2 FFBA 2=10) though, so I will subtract 1 from your defense roll, but it doesn't change anything luckily. 

FastJack

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« Reply #175 on: <11-11-10/1353:14> »
@Woofer
Ya, we can assume that you had your form fitting half-suit on under your armored jacket.  That does give you a -1 encumbrance (Jacket 8 + 1/2 FFBA 2=10) though, so I will subtract 1 from your defense roll, but it doesn't change anything luckily. 

So... Just to make sure I'm getting it right in my own head, his Full Defense dice should be:

Reaction (4) + Gymnastics (2) + 2 Partial Cover - 1 Encumberance = 7 dice

And then his Damage Resistance should be:

Body (4) + Armor (12) - AP (1) = 15 dice

Correct?

inca1980

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« Reply #176 on: <11-11-10/1357:35> »
Well, it's more like Reaction is just across the board now = 3.....So it's Reaction (3) + Gym(2)+ Partial Cover (2) = 7.......but ya, same thing, those are his dicepools. 

FastJack

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« Reply #177 on: <11-11-10/1430:05> »
Thanks! It's been a while since all the combat rolls.... ;)

Walks Through Walls

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« Reply #178 on: <11-11-10/1646:22> »
Even more important though is that the wound he takes if any is now going to be stun instead of physical because the base DV won't exceed the armor ballistic rating correct? Or does it the DV just have to be greater than each individual part?
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

FastJack

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« Reply #179 on: <11-11-10/1648:54> »
Since his total armor exceeds the damage, it will be all stun damage.

 

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