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[OOC] The Road to Redmond

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Walks Through Walls

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« Reply #180 on: <11-11-10/1651:12> »
I saw that over in the IC post after I posted here. I thought I would look at the mechanics before the playing to see what was going on and such happens
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

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Kontact

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« Reply #181 on: <11-11-10/1803:50> »
Since inca's into optional damage rules, Id's suspect that the attack being enough to pierce his jacket will drop the armor rating by 1, ala the armor degradation rules.  Not that it matters too much for poor woof, since he's going to be unconscious for the rest of this fight, and maybe longer.. 

FastJack

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« Reply #182 on: <11-11-10/1954:00> »
By the way, WTW... I noticed that you're usually copying and pasting everything from Invisible Castle. All you need to copy and paste is the last bit (highlighted in the picture below):


Also, for the normal skill tests, if you type in XXd6.hits(5) where XX is the number of dice, it will count all the hits for you and you just have to manually count the ones to see if you glitch. If you use an Edge point, use XXd6.hitsopen(5,6) to have it reroll 6's and count all the hits.

Walks Through Walls

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« Reply #183 on: <11-11-10/1956:33> »
ok Just wanted to make sure Inca had what he wanted to be able to check the rolls if he was so inclined
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

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FastJack

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« Reply #184 on: <11-11-10/2150:54> »
No problem, I figured as much. :)

Sludig

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« Reply #185 on: <11-11-10/2330:31> »
I haven't been able to get things to C&P like that. :(

FastJack

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« Reply #186 on: <11-12-10/0025:17> »
Just for reference:

Quote from: Street Magic, p. 176
Commanding Voice
Cost: .25
     This power channels the adept’s magic into his voice to enhance the modulation and pitch, subliminally influencing the actions of any listeners. The adept takes a Complex Action to give a simple but forceful command (file words or less) to the target, making an Opposed Test with Leadership + Charisma against the target(s) Willpower + Leadership. If the adept succeeds in the test, the target uses his next action to either carry out the command or stands confused (gamemaster’s choice, but the more net hits achieved the more likely he will obey the adept’s command). Such commands carry no weight beyond the immediate impetus, and the affected characters will quickly reassert their wits, returning to their original course of action. If multiple individuals are targeted, use the largest dice pool among the defenders and add +1 dice per additional target (max. +5).
     Commanding voice may only be used on metahumans who can directly hear and understand the adept’s words. It has no effect when the voice is amplified or broadcast via technological means (eg. wireless transmission, loudspeaker, etc). It is also less effective on subsequent uses against the same target. Apply a cumulative –2 dice pool penalty for each use within the preceding 24 hours.

Kontact

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« Reply #187 on: <11-12-10/0127:01> »
BTWs, inca, if we're playing with the advanced combat rules from arsenal, does that mean that any shots taken at B.B. are -2 since he's a small target (roughly the size of a dog)?

Kontact

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« Reply #188 on: <11-12-10/1124:25> »
Also, has my Corrupt action gone off yet?  I originally set it to go off after 1 minute when I though were were being waved through, but then the guys came and started going over the car, and I don't know how much time passed between that and guns being drawn..
« Last Edit: <11-12-10/1133:55> by Kontact »

inca1980

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« Reply #189 on: <11-12-10/1614:26> »
Armor degradation would be fun :)  I'll use it.

Walks Through Walls

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« Reply #190 on: <11-12-10/1709:25> »
Inca on the commanding voice it says it is an opposed test not a resistance test which is why I was thinking that the negative modifiers would apply, but it is your game so we will go with your ruling.

I kind of see it as the magic gives your voice more force, but it is the leadership and command of it not the magic that the subject is fighting against in the opposed test, but as I already said I'll go with whatever you decide
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

inca1980

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« Reply #191 on: <11-12-10/1732:06> »
Ya, i guess it is a little bit more on the side of using a skill and it does say OPPOSED test as opposed to "resistance," so let's go ahead and include wound modifiers with commanding voice.   The failed anyways so it doesn't change anything.  From now on though I do feel that anyone within earshot is compelled to obey as far as logic dictates...i.e. If adept says "show me your titties" and you're a guy, then I'd say you'd be immune.

Kontact

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« Reply #192 on: <11-12-10/1918:22> »
Well, cynth didn't use her gun last round, and you'll notice Brian delayed picking his up until after Mercedes' turn, since both he and I know the standard operating procedure of "drop your weapons" when it comes to an adept face.

Here's a question for you though, how long would it take to roll up the car's window? I'm contemplating using my 3rd pass to take cover back in the car...

Kontact

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« Reply #193 on: <11-12-10/1931:59> »
From now on though I do feel that anyone within earshot is compelled to obey as far as logic dictates...i.e. If adept says "show me your titties" and you're a guy, then I'd say you'd be immune.

Probably won't change much in this fight since only they know Or'zet. :) afir

Quote
Commanding voice may only be used on metahumans
who can directly hear and understand the adept’s words.

I suppose we can use this as a retcon explaining why it only affected them last turn.

inca1980

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« Reply #194 on: <11-12-10/1940:34> »
Actually in IM messages me and Fastjack determined that it only affects selected targets.  A subtle way in which the last paragraph is worded convinces me that it's actually selected targets.

 

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