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[OOC] The Road to Redmond

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Kontact

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« Reply #195 on: <11-12-10/2008:35> »
Another question.  Sprint actions.  Can I take multiple in a pass and do they count towards that pass' movement, or do they only add to the total movement across all passes?  The rules concerning it (p. 149) are really not well worded or thought out.

inca1980

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« Reply #196 on: <11-13-10/0102:21> »
Well since it says "Characters may increase their running distance by spending a Simple Action (rather than just a Free action to run)..."  that makes me think that sprinting is just like running and with running you can't spend multiple free actions to be able to run farther so it makes sense that it's the same for Sprint.  You just do one Strength + Running test and for every hit adds 2 meters/turn, meaning for a combat turn with 3 Initiative passes it would be an extra 2/3 meters/IP per hit, so i'll say that since I rounded 8.33 to 8 meters/IP, then i'll say 2/3 rounds to 1 meter/IP.  So recapping, spend a simple action to run and for each hit on a Str+Running test you get 1 extra meter/IP since most CT's have 3 IP's in them.  You can only spend 1 simple action per action phase to sprint.

Kontact

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« Reply #197 on: <11-13-10/0833:06> »
So your interpretation is that sprinting is like running, but you spend a simple action to sprint instead of a free action to run? Regardless, that's out.  Do I have the ability/permissions necessary to crank up the opacity on the windows of Woofer's car?

inca1980

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« Reply #198 on: <11-13-10/1022:47> »
You should just spoof the command to the car device rating 3 and it's a user level command.

Kontact

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« Reply #199 on: <11-13-10/1228:50> »
So, can I spoof like a "panic command" to black out the windows and secure the car, or would I have to spoof each command separately with 2-3 complex actions?  I'm just lost in a sea of actions where I don't know what's possible or not.  Like, needing to run to get from the back seat of a car to the trunk, I don't really get that.  8m/3 = 2.6m ~= 9 feet.  I don't think that it's 9 feet from the rear door of a sedan to its trunk... you know what, I'm make some MS paint garbage and throw it up on tinypics.  You can let me know if I've got a good idea of the situation or not.


inca1980

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« Reply #200 on: <11-14-10/1950:05> »
Dude, nice job!  That's it except I maybe didn't communicate well that the Crushers were up against the north doors of the car.  But even if you were going to the trunk, getting out of the car is going to be at least a free action.  If ducking in and out of cover is a free action, then that's essentially what you did by leaving the car.  But the map is totally right, except let's put the Crushers up against the north doors of the car. 

Kontact

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« Reply #201 on: <11-15-10/0009:51> »
Ahhh.. Everything's coming into focus now.  So, about the whole lock the doors and black out the windows with a single panic command, is that possible?  Seems like that kind of thing would be standard in 2070.  Sort of like how in South Africa had the Blaster back in the bad days. 

I'm just trying to figure out how B.B. can get away with not killing a bunch of Crushers over a misunderstanding, since that seems like something he'd be opposed to, having fought alongside Ork rights groups for several years in Cali.

Besides, if it came down to an us or them thing, Mercedes could make them eat their guns as easy as she made them drop them... or at least make them toss their guns over the wall..
« Last Edit: <11-15-10/0013:45> by Kontact »

FastJack

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« Reply #202 on: <11-15-10/0219:03> »
or at least make them toss their guns over the wall..
Hmm... if it hadn't been for Woofer getting gunned down, she might have thought of that. ;)

inca1980

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« Reply #203 on: <11-15-10/1250:36> »
I was outa town for the weekend......  To use commanding shout again it's at a -2.

FastJack

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« Reply #204 on: <11-15-10/1329:41> »
Yeah, I'm waiting to see where we are once it gets back to me.

inca1980

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« Reply #205 on: <11-15-10/2014:20> »
@Kontact:
Ya, with a single complex action you can spoof all those things as a list of commands to the vehicle.

Sludig

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« Reply #206 on: <11-16-10/1028:33> »
I'll just lay here unconcious, *breaks our pompoms*

inca1980

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« Reply #207 on: <11-18-10/1752:01> »
@Kontact:

Under the description of shooting at a barrier, it doesn't say that you compare the DV to the armor rating anywhere.  Comparing the DV to armor is only mentioned in Shooting Through Barriers on pg. 166 of SR4A, but that is not mentioned in Destroying Barriers.

Now you're, right, I totally meant that the Guard1 picks up his weapon just like Guard2 did, but I didn't explicitly say that he did, so to be fair I'll just assume he didn't, so I'll redo his action.

Kontact

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« Reply #208 on: <11-19-10/0039:24> »
@Kontact:

Under the description of shooting at a barrier, it doesn't say that you compare the DV to the armor rating anywhere.  Comparing the DV to armor is only mentioned in Shooting Through Barriers on pg. 166 of SR4A, but that is not mentioned in Destroying Barriers.

Yeah, it's just something drawn from the regular damage rules.  If damage is less than or equal to armor, then the damage done is stun instead of physical.  Since a barrier doesn't have a stun track, any attack which doesn't pierce its armor is considered deflected. 
It's one of the things that makes drones so scary.  :)

Walks Through Walls

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« Reply #209 on: <11-19-10/1201:57> »
My family and I are going out of town this weekend till after thanksgiving. So if I need any rolls go ahead and make them Inca. Hopefully I will survive long enough for it to matter
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

 

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