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[OOC] The Road to Redmond

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inca1980

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« Reply #390 on: <04-04-11/1931:10> »
Right, but it affects drain on spells.  It reduced your magic attribute by 1 basically.  So I let you choose power to remove instead of it affecting the magic points alocated to casting.  Your full magic attribute still does get reduced by 1 and this affects what is overcasting and what is not.....and the other effect of BC is to increase the force of spells for the purpose of calculating drain.

i.e.  A force 5 spell that has drain F/2+3 would now be (F+1)/2 + 3

inca1980

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« Reply #391 on: <04-04-11/1935:45> »
So that last IC post was describing your initiation.  I made it a little psychedelic cuz Walks's dream sequences thus far have been like that....and I thought it would be cool to bring into question the fact that you might not even be a normal elf....but i mean what elf is "normal".....  Have you seen the movie The Prestige?  Well...i imagined initiation for Walks to be a bit similar to what happens with the Great Danton. :) 

But in game terms nothing is affected....and you're now a level 1 initiate.....well..."you"  are not....a copy of you is MUHAHAHAHAHAAAA

Kontact

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« Reply #392 on: <04-04-11/1939:01> »
Ghouls are dual natured.  They may not see the non-living world as more than shadows, but a magically potent crew like us would shine like a bonfire to them.

Mercedes could make them all run away with a word though.  Well, not all... but groups of 3-4 at a time?

Walks Through Walls

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« Reply #393 on: <04-04-11/1946:47> »
No my overcasting is based on my spellcasting part of magic (2pts of my total 5) so then anything over 2 is overcasting and it is capped by twice my spellcasting magic so I can overcast up to force 4.

On page 118 of street magic it says that the GM (but when I asked you let me choose Thank you) determines whether the reduced magic deducts from his magician or adept powers first. In Walks case it is the adept powers so I don't see why it would effect my spellcasting at all. My interpretation is that the adept powers by taking the "hit" in sense buffers the spellcasting ability. Otherwise a mystic adept gets hit with a double whammy if they loose adept powers and then have their spellcasting drain increased also.

I will follow whatever you decide is the correct ruling, but just wanted to let you know how I saw it.
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

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inca1980

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« Reply #394 on: <04-04-11/2015:28> »
I don't know, on pg. 195 it says:

Every point of Magic invested in mana-based abilities grants the character
one point to use with Magic-based skills. For all other purposes,
including the determination of the maximum level for adept powers,
the character’s full Magic attribute is used

This make me feel that to determine overcasting you use your full magic attribute.....so in normal BC place, any spell cast at Force 6 or higher is overcasting for you.

With the Drain thing, everyone suffers from having a harder time resisting drain of spells....this doesn't depend on magic attribute...it's a separate thing.  Full mages would also have the "double whammy" ...cuz a mage with Magic 5 and spellcasting 5 would now be casting at Magic 4 + Spellcasting 5...and on top of that they'd be having to soak more drain....so mystic adepts take the same "hit" as mages basically....they can just choose to take the hit to their magic attribute through their adept powers or their spellcasting.   Sure pure Adepts take a single "hit" but they can't cast at all to begin with.

You chose to take the lose of 1 magic point and lose power with it.  This means that your dicepool to cast spells is still Magic 2 + Spellcasting.  If you had chosen to take away from the casting part....you'd be casting with Magic 1 + Spellcasting,  but you'd still have your powers. 


Walks Through Walls

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« Reply #395 on: <04-04-11/2040:11> »
OK I think I understand the drain thing now after rereading the part on background count and reading your post.

Now I'm confused about what the force I can cast at in your game with Walks. I thought I was limited to force or overcast to 4, but your last post has me thinking I was wrong. So could you clarify it for me? If it is higher than I stated can I change what force I cast the last spell at.

Also do you want me to reroll my drain?
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

inca1980

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« Reply #396 on: <04-04-11/2106:48> »
So normally you overcast at greater than 5, now in BC +1 you overcast at Force greater than 4.  So a force 4 spell would not be overcasting.

Don't reroll drain soak, you just pretend that the spell which is Force 4, works like Force 5 for drain....so that's 5/2 + 3= 5 DV...so it's unchanged from what you had before. 

inca1980

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« Reply #397 on: <04-04-11/2333:27> »
@Walks:  oh and you have some face tattoos now...it's the mark of your initiation and you'll get more as you initiate further.  You can decide what type of colors and design you think would be cool.

inca1980

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« Reply #398 on: <04-08-11/2019:41> »
Ok, so i'm assuming that Woof, Mercedes, B.B. are moving in and Walks is doing it stealthy close by.  Hopefully i'll be able to post tonight.  At the latest i'll post sunday.  I table-top SR on weekends and also have music gigs.  Weekdays during the day when i'm supposed to be working are prime posting hours for me!! lol

Kontact

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« Reply #399 on: <04-12-11/0033:07> »
"Start the fight" !?!?  If you start a fight in this circumstances, I'll tell you the best case scenario.  Two score of ghouls crash down on us like a wave and we all die in an explosion.  Don't say shit like that around a vampire, even subvocally!

Walks Through Walls

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« Reply #400 on: <04-12-11/0627:32> »
Do you really think he will let us just walk away? I wasn't going to start the fight without a discussion, but I see two scenarios right now. We start the fight or he starts the fight. If we start it then at least we get to choose when it happens. As for the fight in the alley it was started I just got to act first when things went sideways. I'll follow your lead if you can get us out of here with what we need and no shooting great, but I don't see it.
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

Kontact

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« Reply #401 on: <04-12-11/0716:51> »
I've got a bag full of boom-boom.  :D
Mutually-assured destruction is a universally civilizing force.  8)

Besides, on the meta-level (:o I know), I'm hoping that Inca wouldn't have just GM-walked us into a dialogue if violence was our best option.
« Last Edit: <04-12-11/0732:52> by Kontact »

FastJack

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« Reply #402 on: <04-12-11/0741:32> »
I've got a bag full of boom-boom.  :D
Mutually-assured destruction is a universally civilizing force.  8)

Besides, on the meta-level (:o I know), I'm hoping that Inca wouldn't have just GM-walked us into a dialogue if violence was our best option.
Unless he's monologuing... ;)

inca1980

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« Reply #403 on: <04-12-11/1120:17> »
Which you know by now I LOVE to do  ;)

But honestly, you know by now that I follow you guys pretty much wherever you wanna go  ;D  I even let you tear up my whorehouse without even uttering a word of complaint...I've been SUUUUCH a good boy.  I let you even take a time out and get into the Crusher territory in a way I NEVER imagined possible....but it was all you guys!!  Ok, I better shut up, let me not start the post game meta-analysis quite yet!!

But just one more thing...fyi you guys know vampires are all gay right....it's just comes with the territory when you're dealing with vampires!  Hope i'm not making any of you tough guys uncomfortable LOL. 
« Last Edit: <04-12-11/1121:51> by inca1980 »

Xzylvador

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« Reply #404 on: <04-12-11/1125:56> »
Do they glitter and sparkle?

Sorry, couldn't hold myself.

 

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