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[OOC] The Road to Redmond

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Walks Through Walls

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« Reply #450 on: <04-28-11/1943:02> »
As a GM I would say no you can't. How can you build the mana to cause the effect and also use the mana to disrupt it. If you were to rule you could I would say then it would have to apply to everyone effected by the spell since it is like you are unraveling it from within.

I figured Ollie was providing the counterspelling for him just didn't see where Ollie protected himself so thought maybe he didn't know how
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

inca1980

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« Reply #451 on: <04-28-11/2128:04> »
I'm actually gonna start a thread on this because it warrants discussion.

Kontact

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« Reply #452 on: <04-29-11/0511:08> »
However, that is an interesting question...can you counter your own spell?

Rules say a spell-caster always gets the benefit of counterspelling.

Also, it's on a per-person basis rather than a per spell basis, so you could counterspell for any declared persons while undeclared get hosed.

Sludig

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« Reply #453 on: <04-29-11/2111:15> »
sorry, missed that it was my turn, and was at work, and I can't post while at work.

inca1980

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« Reply #454 on: <04-30-11/1523:03> »
Cynthia's turn.  In the initiative update look for the person who's name is in bold, and that's who's turn it is.

inca1980

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« Reply #455 on: <05-01-11/0215:03> »
@B.B.:

Jeshua is quite high in the air so he's visible from the first row of seats.  Use a simple action to do it.  Also roll an athletics test just to make sure you don't glitch.

@Everyone holding action:

Just to give you a heads up Spider looks like he wants to shoot Olivier. 

« Last Edit: <05-01-11/0225:27> by inca1980 »

Kontact

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« Reply #456 on: <05-01-11/0340:01> »
Post edited to reflect ungodly awesome actions.

Seriously, did you see those dice?   8)

inca1980

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« Reply #457 on: <05-01-11/0516:16> »
@B.B.:
Choose anyone one of these moves and THAT'S what you did!!  8) 

inca1980

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« Reply #458 on: <05-02-11/0231:34> »
@Kontact:

Oh yeah, forgot that sustaining penalty, so you're right it doesn't change things....but i'll include it in the future thanks :)

inca1980

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« Reply #459 on: <05-02-11/0543:24> »
Ok guys, just want to give everyone a heads up that on May 17th I'm going to Peru for a month (my family is from there).  I'll still have internet there, but I probably won't have my books....(maybe...just maybe if I muster up enough geek power...i'll take a thumb drive of my pdf's.  OMG I can't believe i just thought that...but yeah...i did).  But my posting will definitely be cut down cuz i won't have my own computer....but i'll still be able to post occasionally.   I think that we can be done with this scene here before I leave....and maybe even done with the whole adventure....but that's kind of ambitious.  But most of the heavy lifting should be done by then.  In any case, just so you have that in mind the faster we move along in these two weeks the better :) 

inca1980

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« Reply #460 on: <05-03-11/1349:16> »
Combat is over, so act freely, but don't over do it.  What i mean is, don't post something like "I'm gonna grab Jeshua and run out of there like hell and then once i get outside i'm gonna book all the way home, and here's my navigation test....etc." 

Olivier could still act and we'll just keep the same init as before and pick up combat right away so keep the timeframe of your actions to approximately what you could do in a combat turn.  If you're like "i'm heading toward the exit" that's fine.  If you wanna continue combat then we'll just start the same init. list right after you're done with your action.

Sludig

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« Reply #461 on: <05-04-11/2244:45> »
Okay, it's been a while, I'm throwing edge on this roll, and forget how to do that.

inca1980

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« Reply #462 on: <05-04-11/2247:21> »
Just roll Will + Edge attribute.

FastJack

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« Reply #463 on: <05-05-11/0008:00> »
Just remember to re-roll sixes. If you're using Invisible Castle, the code is XXd6.hitsopen(5,6) with XX being your dicepool.

Kontact

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« Reply #464 on: <05-05-11/0011:53> »
By the way, inca, what are your thoughts on using a Full-auto weapon to make two attacks against the same target?  IOW doing a long burst and a short burst instead of a full burst?