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[OOC] The Road to Redmond

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Kontact

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« Reply #645 on: <09-10-11/2259:30> »
Well, jumping out of a window seems like a perfect moment for initiation.  :D

That should be 13 karma. 

As to the metamagic, do you allow the optional rule where an adept can take a power point instead of a metamagic?

Walks Through Walls

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« Reply #646 on: <09-11-11/0725:58> »
OK I missed the Karma  pit stop post somehow. That is what confused me.  I am going to save up my karma at this point.
« Last Edit: <09-11-11/0728:07> by Walks Through Walls »
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

inca1980

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« Reply #647 on: <09-12-11/1249:42> »
@Kontact:

Yeah, you can initiate.  I'm trying to find that optional rule about getting 1 power point instead of a metagmagic and i can't find it.  In any case, the way you normally get a powerpoint is by just increasing you magic attribute normally and this costs a good amount of karma, so a rule like that would be a major karma give-away.  Your max magic attribute currently with your cyberware is 5 so to get 1 power point you'd have to spend 25 Karma to raise the attribute from 4 to 5.  The only thing that initiation would change is that your maximum magic attribute would become 6 again. 

So you can still select a metamagic for adepts with initiation for free.  But if you want the extra power point you're gonna have to actually raise your magic attribute. 

Centering ain't so bad with someone with low-pain tolerance. 

@Everyone:

Given the nature of Karma give-outs in PbP, i'm gonna say that the only way you can get metamagics is by initiating.

FastJack

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« Reply #648 on: <09-12-11/1453:10> »
I'm looking at either increasing my Dodge and Gymnastics skill or saving it for Initiation (need two more). To increase the skills, I'd probably need a about a month of down time, however.

inca1980

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« Reply #649 on: <09-12-11/1751:20> »
Like I did with the last pitstop, you can increase automatically a skill that you've used in the adventure up until that point. 

FastJack

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« Reply #650 on: <09-12-11/2008:38> »
Okay, increased Dodge and Gymnastics by one, leaving me with 2 Karma banked.

Kontact

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« Reply #651 on: <09-13-11/0850:59> »
Yeah, you can initiate.  I'm trying to find that optional rule about getting 1 power point instead of a metagmagic and i can't find it.  In any case, the way you normally get a powerpoint is by just increasing you magic attribute normally and this costs a good amount of karma, so a rule like that would be a major karma give-away.  Your max magic attribute currently with your cyberware is 5 so to get 1 power point you'd have to spend 25 Karma to raise the attribute from 4 to 5.  The only thing that initiation would change is that your maximum magic attribute would become 6 again. 

So you can still select a metamagic for adepts with initiation for free.  But if you want the extra power point you're gonna have to actually raise your magic attribute. 

Centering ain't so bad with someone with low-pain tolerance. 

It's in Street Magic p. 31 on tweaking the rules, or, if you've got an older copy, it's in the SM errata. 
Quote
p. 31 Tweaking the Rules
Add the following Tweak:
“Adep. Initiation. Group. may consider allowing adepts to gain
1 Power Point instead of a Metamagic at Initiation.”

It's mostly to deal with the fact that the cost to increase magic went from 3x new level to 5x new level, making adepts really cost inefficient to advance.  But, w/e, it's an optional rule, which is why I asked.  How do you feel about Divination?  Don't have the juice to buy Arcana yet, but it could be fun to play around with once I do, especially for such a logician.


Walks Through Walls

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« Reply #652 on: <09-13-11/2207:51> »
Actually now that I think about it I'm going to add a specialization to my spellcasting of illusion spells for 2 karma and bank the rest. I'll update my character sheet
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

Sludig

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« Reply #653 on: <09-14-11/1054:32> »
Woofer has spent enough time around mercedes, I'm going to upgrade his Charisma from a 2 to a 3 for all my 15 Karma. :D

inca1980

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« Reply #654 on: <09-19-11/1719:15> »
Because not just any shadowrunning team will due....basically you are the only group that knows the most about Olivier and how to find him since you've done it once before, you can get a +2 modifier to any negotiation test.  If you want to negotiate price with Karina, then you can add your normal modifiers too....notoriety modified street cred too.  Just one of you makes the test so that's probably Mercedes.  Karina is gonna get also a +2 modifier since she does have a little upper hand in having saved you.  Roll it up in the IC and then role-play it.  Each net hit will give you 5% of the total base pay (100,000 nuyen each team memember so total is 400,000 nuyen) which would come out to be 20,000/ net hit.

Edge hasn't refreshed yet either.

Kontact

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« Reply #655 on: <09-20-11/0125:21> »
If Negotiation is happening on the plane, then I'll throw the edge on that first aid roll.

inca1980

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« Reply #656 on: <09-26-11/1857:37> »
Area 39 basically has an arsenal which would cover most things in SR4A and Arsenal up to 12F.  You have basically 100,000 nuyen to spend on gear which you can "lose" ...i.e. keep.  You can spend more if you wish too from you personal take-away pay.

I'll just look over what you wanna get and veto anything that they' wouldn't have.  Modifications would cost what they would cost and CharGen. 

FastJack

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« Reply #657 on: <09-27-11/0031:34> »
Did we heal up with the night's rest? If not, a trip to the sick bay might be in the cards.

Kontact

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« Reply #658 on: <09-27-11/0421:00> »
Should we be getting guns and gear for woofer too?


Sludig

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« Reply #659 on: <09-27-11/0935:39> »
Sorry, I had a post, and then I had to deal with a car that I had to get towed in to a mechanics, so...bleh...

 

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