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[OOC] The Road to Redmond

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Loki

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« Reply #720 on: <11-25-11/1656:46> »
Damn holidays! Forget your RL families and get back to entertaining us with your exploits!!

P.S. Feel free to delete this FJ.

inca1980

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« Reply #721 on: <11-26-11/0152:14> »
Ya the thanksgiving weekend has been tough on top of a couple of busy weeks....that's all though.  Also I been givin you guys time to plan the operation, and just kind of pushing it forward a little bit with the clock.  I'll say that by tuesday regardless of where you are in planning you guys are going back to Seattle.  I'll be responding though to anything anyone posts.  I also just got my first very own laptop!!

Happy Thanksgiving everyone!!

inca1980

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« Reply #722 on: <11-29-11/0920:29> »
Ok, back from thanksgiving!!

I'll be posting more in a little bit and moving you guys to Seattle.

inca1980

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« Reply #723 on: <12-02-11/1209:04> »
A few points:

-Any initial encounters with NPC's should be accompanied by an automatic Ettiquette roll with the modifiers you see fit and then i'll knock off dice if I feel a modifier doesn't apply.  This doesn't substitute role-playing but is there for when I need it to help you out if you botch something or I just need it to gauge how well you're char is doing in a social situation. 

-Infiltration vs. Shadowing:

The difference for me basically is Shadowing is Infiltration when you're visible to bystanders and the target.  Infiltration is rolled to have NOBODY at all see or hear you....but if people are watching, you would look kind of dumb crouching and ducking behind pillars or what not....so maybe the target wouldn't see you but they'd notice other people looking in some direction being like "wtf is that guy doing??"....where as Shadowing would get EVERYONE to ignore you cuz you're just blending in.  Just thought this difference would be important for what's coming up.  So as a rule of thumb, in normal urban environment, shadowing is the way you wanna go cuz i'll definitely be giving some neg. mods for trying to evade the eyes and ears of a bunch of people.

-I guess while i'm at it i'll also just say a few words.  Just like Road to Redmond I, this installment continues in that investigation heavy vein and thus implies more sandbox play....which I've realized is difficult to do over play-by-post since questions can't be rapidly asked and responded to in relation to the time-span of a train of thought.  I feel other GM's on these PbP forums have also realized that sand-box play in this format is harder to do, but not impossible, i mean we got through RRI and I feel you guys did some awesome and rewarding gum-shoe work there.  So i'm trying to give you as many ABCD-type "decisions on a platter" as I can but I greatly encourage you to also not be afraid to post a lot of questions and feedback and then act HOWEVER you want because I love following you guys down the routes you decide to take individually and collectively. 

So be it a combination of this and also the fact that we had some busy schedules in RL the planning phase of the heist was a little less fruitful than I had imagined it would be.....but hey, I wouldn't be that productive if I was holed up in a castle....not all that self-motivated kind of guy when it comes to work.  But in any case, i'm gonna give out Karma for the whole Area 39 scene and it won't be as much as I had planned but it's definitely deserved.  This also goes for Woofer.

Karma Pit Stop:
@Everyone: -- 3 Karma to all just for sticking through up to this point
@Mercedes, BB & Walks: -- 1 Karma for the plan.  You did follow the Sheldon lead and get some great help with that.  You did totally ignore a few other leads.  For example Hannibal had said that he had actually spent some time in there and that was not really pursued.  <<nudge nudge wink wink>>  I had to move the clock forward eventually so if you had started on some leads right away you might have had more success.

@Mercedes -- 3 Karma for helping lead the whole planning phase and doing your best to push it forward.
                 -- 3 Karma for the totally awesome VU93 cross-over which tipped you off to what is now the heart of your plan.
@BB -- 3 Karma for helping push forward the planning phase and also working out something cool with Sheldon.

@Walks -- 1 Karma for posting a few things to the planning phase.

@Woofer -- Now that you're currently locked in a struggle to not become someone's bitch, I'm putting a freeze on the rest of your Karma until you finish out at least this combat, and depending on that will determine how much you get.  Don't become somebody's bitch Woof...Mercedes and the rest of us are rooting for you!


So I'm not putting any restrictions on your Karma use, and we can probably explain most of it away saying that it happened at Area 39.

So despite all our real-life stuff we've kept on trudging.  This story line has many outcomes but no matter what it gets pretty epic so I'm in it for the long haul!  Let the story continue!
« Last Edit: <12-02-11/1233:33> by inca1980 »

Kontact

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« Reply #724 on: <12-03-11/0152:01> »
I'll go for a level of Pilot Aircraft (for the flying eye drone) and a level of Arcana (for Divining.)
We never really went over the initiation thing.  I wanted to go for Divining, but realized that it would be useless without Aracana and didn't see getting that skill until this was over.  Instead I went for masking as the generic fallback.  If you think Divining sounds like something cool that you'd want in your game, I'm all about changing it.
« Last Edit: <12-03-11/0155:51> by Kontact »

Walks Through Walls

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« Reply #725 on: <12-03-11/0832:37> »
In light of your ruling on shadowing vs infiltration and the situation She Who Walks Through Walls is taking shadowing. I have already updated the sheet.

Now that the time is upon us I'm confused about the plan guys. Is She Who Walks Through Walls going over the wall to get in or sneaking through the door while no one is looking?


"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

inca1980

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« Reply #726 on: <12-03-11/1111:49> »
@Kontact:

I like Divining and it would be cool to have but you'd have to wait until your next initiation to get it.  Besides, Masking is super useful so I wouldn't want you to part with that.  It's true we didn't go over your initiation but unless the thing you wanna retcon is really detrimental to your character or the plot we should just leave it as you chose it initially. 

FastJack

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« Reply #727 on: <12-03-11/1239:50> »
Walks, I figured you'd sneak through the front door since the wall will probably be tougher. Also, inca, I'm masking my aura as a mundane while at the prison.

inca1980

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« Reply #728 on: <12-03-11/1243:54> »
@Fastjack:

Ok, just give me an assensing roll and a masking roll...i believe it's Intuition + Magic + Initiate grade.


Kontact

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« Reply #730 on: <12-03-11/1504:02> »
@Kontact:

I like Divining and it would be cool to have but you'd have to wait until your next initiation to get it.  Besides, Masking is super useful so I wouldn't want you to part with that.  It's true we didn't go over your initiation but unless the thing you wanna retcon is really detrimental to your character or the plot we should just leave it as you chose it initially.

Right on.  I'll take the arcana anyway, in preparation for the next initiation.

Walks Through Walls

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« Reply #731 on: <12-03-11/1600:27> »
Inca,

I understand your ruling on the shadowing vs infiltration, but I have a question.

If I sneak in invisible then wouldn't it be infiltration not shadowing because I'm trying not to be seen at all not just blend in.
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

inca1980

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« Reply #732 on: <12-03-11/2350:31> »
@Walks:

Yep, if you're invis, then the thing you wanna use is infil. 

Walks Through Walls

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« Reply #733 on: <12-04-11/2115:47> »
I want to make sure we have this straight as we will only get one shot at it I'm sure.

When Mercedes goes in to do the distracting and B.B. invades the system Walks Through Walls will sneak in the main room invisible. Once B.B. has the system at his mercy then Walks will continue to infiltrate into the building and go get Woofer and break him out. We will all be outside before they know anything is wrong then we run like crazy.

Do I have it right?
"Walking through walls isn't tough..... if you know where the doors are."
"It's not being seen that is the trick."

Walks Through Walls

FastJack

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« Reply #734 on: <12-04-11/2213:08> »
That's the way I hope it will go. ;)

 

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