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Wing suit -vs- Airfoil Suit

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valavaern

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« on: <08-18-12/0329:19> »
So, the Wing suit from War? and the Airfoil Suit from Spy games as nearly identical in physical description and fluff (the only noticeable difference being the airfoil suit's wings are 'deployabled'), but they use different skills and radically different rules (if you can call what's actually listed in Spy Games 'rules').

Can anyone help me on how & why they're different?
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Makki

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« Reply #1 on: <08-18-12/0358:19> »
how, I don't know.
Why? Because inconsistency is what drives shadowrun authors these days. Rarely does one author read another one's books. Or his own, if its older than a year or so.

valavaern

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« Reply #2 on: <08-18-12/1106:05> »
how, I don't know.
Why? Because inconsistency is what drives shadowrun authors these days. Rarely does one author read another one's books. Or his own, if its older than a year or so.
Heh, there IS that, yes...
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The Laughing One

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« Reply #3 on: <08-18-12/1338:27> »
To me it reads like the difference is that the wingsuit is meant for high altitude deployment, allowing for a greater range of operation but not concealable. It's jet pack also allow for movement upward, contrary to the Airfoil suit, which is concealable, and meant for heights up to 500 meters, and it's jets are just for maneuverability and speed rather than thrust upward. Both have distinct uses - however as a GM I would consider house ruling so both would use the parachuting skill.

valavaern

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« Reply #4 on: <08-18-12/1809:19> »
To me it reads like the difference is that the wingsuit is meant for high altitude deployment, allowing for a greater range of operation but not concealable. It's jet pack also allow for movement upward, contrary to the Airfoil suit, which is concealable, and meant for heights up to 500 meters, and it's jets are just for maneuverability and speed rather than thrust upward. Both have distinct uses - however as a GM I would consider house ruling so both would use the parachuting skill.

Well, that a difference with the optional jets more than the suit itself.  Looking again, it also seems the Airfoil suit let you land safely without a regular parachute...interesting...
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"Only two things matter: Force in as great a concentration as you can manage, and style. And in a pinch, style can slide." - Xykon
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Thrass

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« Reply #5 on: <08-19-12/0736:23> »
the question is can I use a wingsuit to deploy and an airfoil to land?
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valavaern

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« Reply #6 on: <08-19-12/1010:40> »
the question is can I use a wingsuit to deploy and an airfoil to land?

No the question was more one of 'why do these two seemingly identical pieces of equipment use radically different rules?'
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"Only two things matter: Force in as great a concentration as you can manage, and style. And in a pinch, style can slide." - Xykon
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Thrass

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« Reply #7 on: <08-19-12/1341:24> »
let me rephrase this:

now, my question is: can I use a wingsuit to deploy and an airfoil to land?
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The Laughing One

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« Reply #8 on: <08-19-12/1608:24> »
We dont even know by how much the wingsuit slow your fall. My on the fly answer would be that the fall is still too fast for airfoil to deploy (I'm not even sure the airfoil is meant for deployment mid-fall at any speed).
The wingsuit comes with a parachute, so I guess that after deploying the parachute, the airfoil would be more viable assuming proper heights.

lord_shadow_666

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« Reply #9 on: <08-19-12/1730:07> »
let me rephrase this:

now, my question is: can I use a wingsuit to deploy and an airfoil to land?

I am guessing yes if you strip mid flight.

valavaern

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« Reply #10 on: <08-19-12/2013:24> »
let me rephrase this:

now, my question is: can I use a wingsuit to deploy and an airfoil to land?

Ah sorry, miss understood.  ^_^;;
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"Only two things matter: Force in as great a concentration as you can manage, and style. And in a pinch, style can slide." - Xykon
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BessieDono

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« Reply #11 on: <08-20-12/0941:54> »
We dont even know by how much the wingsuit slow your fall. My on the fly answer would be that the fall is still too fast for airfoil to deploy (I'm not even sure the airfoil is meant for deployment mid-fall at any speed).
The wingsuit comes with a parachute, so I guess that after deploying the parachute, the airfoil would be more viable assuming proper heights.

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Thrass

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« Reply #12 on: <08-20-12/1845:54> »
I always thought that was the forward speed while more or less keeping your falling speed...

so terminal velocity*3 is your maximum speed (which is quite fast and could be true for today wingsuits... I don't know)
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valavaern

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« Reply #13 on: <08-21-12/0146:31> »
I always thought that was the forward speed while more or less keeping your falling speed...

so terminal velocity*3 is your maximum speed (which is quite fast and could be true for today wingsuits... I don't know)

Specifically says your max speed is 100, so that puts you falling speed at around 33 per combat turn... nowhere near terminal velocity, bu still enough for most people to landwith a wet spalt~
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"Only two things matter: Force in as great a concentration as you can manage, and style. And in a pinch, style can slide." - Xykon
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Thrass

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« Reply #14 on: <08-22-12/1533:42> »
you know what terminal velocity is do you?

as far as I know terminal velocity is the velocity where the gravitationall pull equals the resistance that the air puts on you (drag) so you neither speed up or slowd own...

terminal velocity therefore is different when you use an airfoil suit or when you don't...

if forwards velocity / 3 = downwards velocity
and forwards velocity has a mximum of 100
then downwards velocity has a maximum 33.33...

this is correct... and this is the "terminal velocity"
so terminal velocity * 3 is maximum speed (which is 100)

I didn't knew it gave a maximum forward speed otherwise I wouldn't have said anything about it

a terminal velocity of 33 meters sounds quite deadly

Now airfoil suits have a maximum height of 500m.
If we could figure out why (velocity gets to big, air is too thin...) we maybe could reasonably argue if it would be practicable to use when at 33m/s fallspeed

although I think it sounds incompatible
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