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Charade - The Master of Disguise

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Makki

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« on: <08-19-12/1502:50> »
I'm looking for a very flexible character, that will work in most group setups (conventions for example). It's a social infiltrator, if you don't want to look at him in detail.

== Info ==
Street Name: Charade
Name: Unnamed Character
Movement: 10/25, Swim: 6
Karma: 0
Street Cred: 0
Notoriety: -1
Public Awareness: 0
Elf
Composure: 8
Judge Intentions: 13
Lift/Carry: 5 (30 kg/20 kg)
Memory: 7
Nuyen: 0

== Attributes ==
BOD: 3
AGI: 4
REA: 4 (5)
STR: 2
CHA: 5
INT: 5
LOG: 4
WIL: 3
EDG: 3
MAG: 6

== Derived Attributes ==
Essence:                   6
Initiative:                9 (10)
IP:                        1 (2)
Astral Initiative:         10
Astral IP:                 3
Matrix Initiative:         8
Matrix IP:                 1
Physical Damage Track:     10
Stun Damage Track:         10

== Active Skills ==
Climbing                   : 1                      Pool: 3
Computer                   : 1 [Edit]               Pool: 5 (7)
Con                        : 3                      Pool: 14
Disguise                   : 5 [Cosmetic]           Pool: 13 (15)
Dodge                      : 3 [Melee Combat]       Pool: 8 (10)
Etiquette                  : 3                      Pool: 14
Flight                     : 1                      Pool: 3
Forgery                    : 1 [False ID]           Pool: 5 (7)
Gymnastics                 : 1                      Pool: 5
Hardware                   : 3 [Maglocks]           Pool: 7 (9)
Infiltration               : 4 [Urban]              Pool: 8 (10)
Leadership                 : 3                      Pool: 14
Negotiation                : 3                      Pool: 14
Palming                    : 1                      Pool: 6
Perception                 : 3 [Visual]             Pool: 8 (10)
Pistols                    : 4 [Semi-Automatics]    Pool: 10 (12)
Running                    : 1                      Pool: 3
Swimming                   : 1                      Pool: 3

== Knowledge Skills ==
Arabic                     : 1                      Pool: 6
Cantonese                  : 1                      Pool: 6
Economics                  : 3                      Pool: 7
English                    : N                      Pool: 0
Italian                    : 2                      Pool: 8
Japanese                   : 2                      Pool: 8
News                       : 3                      Pool: 8
Security Tactics           : 3 [Corporate]          Pool: 7 (9)
Sewing                     : 4                      Pool: 8
Spanish                    : 2                      Pool: 8

== Contacts ==
Corporate Scientist (3, 3)
Fireman (3, 2)
Fixer (4, 3)
Paydata Fence (5, 3)

== Qualities ==
Adept
First Impression
Linguist
Low-Light Vision
Sensitive System
The Speaker's Way
Wanted (Federated-Boeing)

== Powers ==
Attribute Boost (AGI) Rating: 1
Demara
Facial Sculpt Rating: 1
Improved Reflexes 1
Keratin Control
Kinesics Rating: 3 (Speaker's way)
Linguistics
Master of 1000 Faces
Melanin Control (Speaker's way)
Nimble Fingers
Voice Control (Speaker's way)

== Lifestyles ==
Middle  1 months

== Armor ==
Actioneer Business Clothes5/3
Armor Vest                6/4
Chameleon Suit            6/4
Form-Fitting Shirt        3/0

== Weapons ==
Commlink: Stun Gas Deployment
   DV: n. def.   AP: -   RC: 0
Defiance Protector
   +Gecko Grip
   +Laser Sight
   +Smartgun System
   DV: 6S(e)   AP: -half   RC: 0
Morrissey Élan
   +Smartgun System
   DV: 4P   AP: -   RC: 0
Unarmed Attack
   DV: 1S   AP: -   RC: 0

== Martial Arts ==
Krav Maga
   +Reduce ranged combat 'attacker in melee combat' modifier by 1

== Commlink ==
Disposable Commlink (1, 0, 0, 3) x4
Novatech Airware (3, 3, 3, 3)
   +Iris Orb
   +Edit Rating 5 [Optimization 2]
   +Suite: Basic+ [Analyze 3, Browse 3, Command 1]
   +Empathy Software Rating 3
   +Optimization (Edit)
   +Stun Gas Deployment [Neuro-Stun]

== Gear ==
Ammo: Subsonic Rounds (Holdouts) x10
Ammo: Taser Dart (Tasers) x20
Autopicker Rating 6
Camera, Micro Rating 1
   +Thermographic
Contact Lenses Rating 3
   +Image Link
   +Vision Enhancement Rating 3
   +Flare Compensation
Deepweed x2
Earbuds Rating 2
   +Audio Enhancement Rating 3
   +Select Sound Filter Rating 1
Fake SIN (Joe Smith) Rating 4
Fake SIN (Mario Gavalez) Rating 3
Glasses Rating 3
   +Smartlink
   +Thermographic
   +Vision Magnification
Maglock Sequencer Rating 4
Micro-Transceiver Rating 6
Scent-masking Cigarette x3
Vacuum Seal Rating 2

== Vehicles ==
Honda Spirit (Subcompact)
   +Vehicle Sensor

Karmagen and 8kY open.
« Last Edit: <08-21-12/0422:45> by Makki »

Henzington

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« Reply #1 on: <08-19-12/1708:56> »
what metatype didnt see it listed at all
Whenever I am at a loss for I should do, I ask myself what would Michael Weston do?

Scarecrow71

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« Reply #2 on: <08-19-12/2247:44> »
The problem here is that you are trying to make a character that will fit into any group, regardless of the situation.  It has been my experience in multiple game systems that this does not work.  Without a semi-clear concept for the character, he just won't work.  But, if this is the kind of character you want, then...

Drop CHA and MAG to 5 each.  You are spending 25 BP on MAG to go from 5 to 6, and assuming you are human you are spending another 25 to take CHA from 5 to 6.  That's 50 BP for 2 attribute points, assuming you are human.  But you have Low-Light Vision, so from here on out I'm treating him like an Elf.  Which means ignore what I said about CHA, but drop MAG to 5.

And we'll stop there because you are WAY over on your BP for your character.  You are spending 190 on the 8 core attributes, another 85 on MAG and Edge, Qualities balance out at 25 each, 70 on Skill Groups, 70 on Active Skills, and 14 on Contacts.  Assuming you are an Elf, this is 459 BP, and standard BP at character creation is 400.  If you are Human, this is still over 400 BP.  And we haven't even discussed how many BP you dropped into nuyen, which puts you even further into the hole.

Find a concept for this character besides "I want him to work well when I play him at conventions".  You've given him several traits of being a face - run with that.  Make him a face as his primary focus, and then add in some other element, such as B&E or Hacker or Pistoleer.  A solid concept will get this character into more convention games than just wanting him to be able to fit into any game no matter what.
I could wile away the hours conversing with the flowers
Consulting with the rain
And my head I'd be scratching while my thoughts were busy hatching
If I only had a brain...

"Good. Bad. I'm the guy with the gun." - Ash, Army of Darkness

Henzington

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« Reply #3 on: <08-19-12/2344:38> »
he said he was using karma gen
Whenever I am at a loss for I should do, I ask myself what would Michael Weston do?

Makki

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« Reply #4 on: <08-20-12/0439:02> »
So, Scare_Crow didn't read the end, where it says karmagen, and Henzington didn't read the word Elf in line 10.
Very helpful -.-

Also, my concept is not "guy who fits in convention games", but "Social Infiltrator". Why else would I have social dice pools of 15 as well as all the disguise adept powers oO

I just remembered, I need to pick up some Deepweed, Tempo and/or Shade, so I can get access to Assenssing for the rare occassion I need to fake someone's astral signature. Flexible Signature Metamagic will be the first to pick up.

Pyromaster13

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« Reply #5 on: <08-20-12/0533:28> »
First glance I figure him as a 'hide in plain sight' kind of guy, so I can understand a low infiltration skill. But without any way to imitate fingerprints, DNA, or retinal scans you're going to be physically rewiring a lot of maglocks, I'd consider bumping it. Though nice touch on the imitating their aura idea.

If you're up for extremes I'd look into possibly getting the skin walker metamagic, it allows you to eat their arm and literally become them on almost every aspect at the cost of your sanity. But as I said, extremes.


UmaroVI

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« Reply #6 on: <08-20-12/0710:33> »
Most Con games are going to be Shadowrun Missions, so you might want a missions-legal character if you plan to play at conventions.

Facial Sculpt 3 is worse than Facial Sculpt 1 and Improved Ability: Disguise 2. I'd rather have 1 more Kinesics than the improved ability: disguise, but that's more subjective.


You are paying 5 karma to be an elf rather than a human, but you're getting Low-light, so it's not terrible. I'd rather have 5 karma and wear glasses for that, though.

You don't have any manuevers. I would think about coughing up the 4 karma each for Full Offense (good if you have enough range to not worry about being meleed, also good on sneak attacks) and Watchful Guard.

"Urban" is a legal specialization of Infiltration and its just better than "Buildings."

I would definitely second the "better Hardware." And a Maglocks specialization for it. Really, I'd suggest better Infiltration too, but Hardware is probably a higher priority.


Scarecrow71

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« Reply #7 on: <08-20-12/1017:40> »
So, Scare_Crow didn't read the end, where it says karmagen, and Henzington didn't read the word Elf in line 10.
Very helpful -.-
My bad for not seeing that.  No worries - just disregard my entire post!  :D


Also, my concept is not "guy who fits in convention games", but "Social Infiltrator". Why else would I have social dice pools of 15 as well as all the disguise adept powers oO

Interesting, considering the very first line of your post is:
 
I'm looking for a very flexible character, that will work in most group setups (conventions for example)

Sorry, but I was going by that as you didn't state in your original post that he was a social infiltrator type.
I could wile away the hours conversing with the flowers
Consulting with the rain
And my head I'd be scratching while my thoughts were busy hatching
If I only had a brain...

"Good. Bad. I'm the guy with the gun." - Ash, Army of Darkness

Makki

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« Reply #8 on: <08-20-12/1028:15> »
Thx @Pyromaster and Umaro

-I agree, I need to push Hardware. Pity, there's no way to "imitate fingerprints, DNA, or retinal scans" without proper cyberware.

-Skin Walker is probably too extreme, but since you need to be initiate 3 anyways, it's far into a char's future. If I played him in a home campaign, this would at least be a theoretical possibility, since blood magic is GM fiat.
-Facial Sculpt 3 I took, because of flavor and discountability. Done


Edit: 1st post updated
« Last Edit: <08-20-12/1353:24> by Makki »

Henzington

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« Reply #9 on: <08-20-12/1556:24> »
cellur gloves would do it for fingerprints.  Also there is nothing stopping you from having a cybereye as a stand alone piece of gear up to the gm of course.  Finally, if its a blood prick you could use the whole fake pocket fingertip like gattica.

Also, my bad i didnt see a metatype or race so i went right pass it.
« Last Edit: <08-20-12/1635:49> by Henzington »
Whenever I am at a loss for I should do, I ask myself what would Michael Weston do?

Makki

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« Reply #10 on: <08-21-12/0429:47> »
new update. I dropped Influence group to 3, with empathy software and Kinesics the dice pool is decent enough.
And there's this rule, that you can't use social skills higher than your language skill rating.
I plan on having all possible languages at lvl 3, which I can get for free.

0 karma cost to learn new language at R1 with Linguistics Adept power.
0 karma cost to increase language from 2 to 3 with Learning Stimulus Nanites, which last 1 week before they drop to Rating 2. Linguistics Adept power and Linguist positive quality both halve the learning interval, so I can roll four times per week, possibly increase two languages from 2 to 3 in the first week. R5 Tutor soft adds another 3-4 dice to the test.
in the 2nd week my rating 2 nanites make me improve my R1 languages to 2 for 0 karma cost.

2 weeks time + 12kY for Nanites + 10kY for Tutor softs = 4 language skills increased.

I should get some subscription on language tutor softs...
« Last Edit: <08-21-12/0432:30> by Makki »