You have a -3 penalty to make or defend against ranged attacks while engaged in melee combat, regardless of whether it is a pistol or some other weapon. Personally, I would recommend raising spellcasting, instead - why do you need a gun, when can use combat spells?
Also, I would drop the astral combat (manabolt is a better option against spirits) and, especially, the edged weapons. You have a Body of 2 and an Agility of 3; getting into melee combat is asking to get killed. Also, no summoning skill? The ability to summon spirits is a huge part of a mage's arsenal.
With the exception of your Charisma, your stats are average all around. I would suggest taking 2 points from Logic to raise Willpower by 2, to help soak spellcasting drain, unless your high Logic is an integral part of the character's background.
Knowledge skills are limited the same way active skills are, namely one at 6 or two at 5, so you need to revise them a bit.