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Way of the Samurai - Oh yeah!

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Black

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« Reply #45 on: <09-22-12/1851:35> »
Fluff is more a draw for me most times. More rules are hardly something I need in my games. That said, more types of cyberware would be cool
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All4BigGuns

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« Reply #46 on: <09-22-12/2034:09> »
Only 10% game mechanic info is what you would have done? Oh dear Lord, what a waste of money of a product that would be created by that, IMO.

See, some of my fave books were the ones that were 100% fluff. Crunch isn't a big deal for me, personally, unless it helps shape things. For me, a book that opened my eyes to new ways of looking at things, new angles for characters, new roleplaying opportunities ... *way* more valuable than a new light pistol or the like.

Different strokes and all that. :)

Heck, 10% is probably on the fat side of my personal headspace. Egads!

Definitely "different strokes". Me, I feel gypped/ripped off if at least 40% of a book isn't new goodies for making characters.
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WSN0W

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« Reply #47 on: <09-24-12/0940:37> »
A lot of solid options have been said. What I'm hoping for with this Way is something defining for the Mundane cyber character. Whether that is qualities, social groups, or something else. Just as long as it pushes some clearer distinctions between a Mundane with the 'normal' cyber/bioware augments and a Physical adept who gets the 'normal' cheater cyber/bioware stuff to supplement their adept powers.

How implants are precieved and treated in the world, why some are forbidden (Looking at YOU bone lacing) and how they fit into the world. I share Wakshaani leaning where I love the Fluff. The crunch I'm looking for is fairly minimal.

More Suites would be cool as I take those as a sense of Fluff as the suites are shaped by their roles.

Wakshaani

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« Reply #48 on: <09-24-12/1224:13> »
The annoying thing about bone lacing is that bone augmentation, the Bioware, does the exact same thing, but is perfectly legal.

D'oh.

One of those many little bugs that crept in over time with regards to availability. I'd love to take a crack at that sometime and fix some issues. Like a silencer being illegal to own, unless it's built into a cyberlimb. Those, you can buy at the corner vending machine, and are totally legal. (Wha?!)

I'm weird. I chew over things like availability and demographics and, lately, crime rates. As written, Seattle is one of the safest places to live, like, anywhere, with virtually no crime at all. Clearly, these reports are wrong, but getting the actual number would take some jiggering.

Critias

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« Reply #49 on: <09-24-12/2147:48> »
A lot of solid options have been said. What I'm hoping for with this Way is something defining for the Mundane cyber character. Whether that is qualities, social groups, or something else. Just as long as it pushes some clearer distinctions between a Mundane with the 'normal' cyber/bioware augments and a Physical adept who gets the 'normal' cheater cyber/bioware stuff to supplement their adept powers.

How implants are precieved and treated in the world, why some are forbidden (Looking at YOU bone lacing) and how they fit into the world. I share Wakshaani leaning where I love the Fluff. The crunch I'm looking for is fairly minimal.

More Suites would be cool as I take those as a sense of Fluff as the suites are shaped by their roles.
You're...closer to the mark than some of the "90% crunch, 10% fluff" guys.  I won't give specifics and say exactly what you're guessing/hoping/expecting that's right on the money, but...congrats!  You're officially the the poster that sounds like he might be the happiest to see the final product.  ;)

All4BigGuns

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« Reply #50 on: <09-24-12/2241:51> »
A lot of solid options have been said. What I'm hoping for with this Way is something defining for the Mundane cyber character. Whether that is qualities, social groups, or something else. Just as long as it pushes some clearer distinctions between a Mundane with the 'normal' cyber/bioware augments and a Physical adept who gets the 'normal' cheater cyber/bioware stuff to supplement their adept powers.

How implants are precieved and treated in the world, why some are forbidden (Looking at YOU bone lacing) and how they fit into the world. I share Wakshaani leaning where I love the Fluff. The crunch I'm looking for is fairly minimal.

More Suites would be cool as I take those as a sense of Fluff as the suites are shaped by their roles.
You're...closer to the mark than some of the "90% crunch, 10% fluff" guys.  I won't give specifics and say exactly what you're guessing/hoping/expecting that's right on the money, but...congrats!  You're officially the the poster that sounds like he might be the happiest to see the final product.  ;)

Who said 90/10?  I know I didn't, nor did I see anyone really who went that far. I said that I feel 50/50 or 60/40 is my preferred, but then I feel that there should be less of what people call 'fluff' because that's the area that GMs should be making for their own games whereas the mechanic info is what should be the constants, IMO.
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Critias

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« Reply #51 on: <09-24-12/2314:24> »
Who said 90/10?  I know I didn't, nor did I see anyone really who went that far. I said that I feel 50/50 or 60/40 is my preferred, but then I feel that there should be less of what people call 'fluff' because that's the area that GMs should be making for their own games whereas the mechanic info is what should be the constants, IMO.
No one (I know).  I was just kinda makin' a joke and poking fun at my buddy Wak for picking such extreme numbers.   ;D

Wakshaani

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« Reply #52 on: <09-24-12/2348:13> »
Who said 90/10?  I know I didn't, nor did I see anyone really who went that far. I said that I feel 50/50 or 60/40 is my preferred, but then I feel that there should be less of what people call 'fluff' because that's the area that GMs should be making for their own games whereas the mechanic info is what should be the constants, IMO.
No one (I know).  I was just kinda makin' a joke and poking fun at my buddy Wak for picking such extreme numbers.   ;D

Critias is picking on me. Tis fair! He's awesome, and a way better writer than I am. *shakes fist*

CanRay

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« Reply #53 on: <09-24-12/2349:46> »
Critias is picking on me. Tis fair! He's awesome, and a way better writer than I am. *shakes fist*
By that criteria, does that mean we can all pick on you?  ;D
Si vis pacem, para bellum

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Wakshaani

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« Reply #54 on: <09-25-12/0057:44> »
Critias is picking on me. Tis fair! He's awesome, and a way better writer than I am. *shakes fist*
By that criteria, does that mean we can all pick on you?  ;D

Sadly yes.

Dangit.

Black

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« Reply #55 on: <09-25-12/0121:00> »
Critias is picking on me. Tis fair! He's awesome, and a way better writer than I am. *shakes fist*
By that criteria, does that mean we can all pick on you?  ;D
[/quote

Whooooaaahhhh.... fighting words CanRay.  It twoud be cruel and many a hurt feeling would result from a fair judging of your boast...
Perception molds reality
Change perception and reality will follow
SR1+SR2+SR3++SR4+hb+++B?UB+IE+W+sa+m-gmM--P

Xzylvador

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« Reply #56 on: <09-25-12/0428:25> »
Here's to hoping melee characters get some more oomph.
While I agree with the "guns are simply more powerful than blades" argument, I'd like to believe that "sharp things wielded by heavily augmented and skilled streetsams are simply more powerful than 'blades'" could be true, too.

Mara

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« Reply #57 on: <09-25-12/0505:13> »
Here's to hoping melee characters get some more oomph.
While I agree with the "guns are simply more powerful than blades" argument, I'd like to believe that "sharp things wielded by heavily augmented and skilled streetsams are simply more powerful than 'blades'" could be true, too.

It *SHOULD* be true. I mean, I remember when a troll street sam wielding a dikoted combat Axe was FAR scarier a thought
then a Troll wieldinding a Panther Assault Cannon...and only a little less scary then a troll wielding a vindicator mini-gun
firing APDS rounds...(considering the axe and panther outright killed 1 target per hit, usually, while the miniguns would
kill 2-3 per firing)

Of course, I also very much miss when you moved your speed per action phase, and so someone who got multiple actions was
able to run faster then anyone who only got 1 action...

WSN0W

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« Reply #58 on: <09-25-12/0700:46> »
You're...closer to the mark than some of the "90% crunch, 10% fluff" guys.  I won't give specifics and say exactly what you're guessing/hoping/expecting that's right on the money, but...congrats!  You're officially the the poster that sounds like he might be the happiest to see the final product.  ;)

Woot! Now I'm doubly excited, though I was already on 'buy the instant it is released' level of excited. Still, this made my 'drug into work at 4am morning'  ;D

Critias

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« Reply #59 on: <09-25-12/1248:59> »
Critias is picking on me. Tis fair! He's awesome, and a way better writer than I am. *shakes fist*
Nah, that's not it.  I just like havin' fun with the other freelancers that share my southern drawl (and also, somehow, my appreciation for all things SR-Elven).  You know what we need to do?  We need to combine the two great tastes that taste great together.  We need to create some deep-CAS elf country or something.  Backwoods Tir-types hiding out in the Appalachians.

*cue banjos*

"Hur, hur.  Squeal like a piggy!  You've got a real purty...I say, you've really got rather an abhorrent mouth!  Full of tusks and yellow teeth, all crooked and uninviting.  Ugh, and your breath!  Terrible.  Frankly terrible!  Off you go, then.  Good day to you, sir.  I say good day!"

*does with Laes, kick tourist back into the river, leave in a huff*
« Last Edit: <09-25-12/1447:05> by Critias »

 

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