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[recuriment] Into the deeps

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SeriousOne338

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« on: <09-27-12/1654:29> »
Game: Into the deeps

Game Location: Starts in Seattle and will go around the globe.

I am looking for a team of four. The idea for the group of runners is a group that has been doing jobs for a while they specialize in recon and asset seizure. Characters will need to be able to travel by foot to places also climbing is a good idea.  There will be little to no hacking, so hackers need not apply, I’m still learning the rules for hackers and it is not something I want to have to spend an hour reading to respond to a signal post.

Character Gen:
-Only use the Main Rule Book for construction (This is for construction, we’ll expand into other books in game)
       -If you want to take Qualities from other books ask and I will think about it.
-Standard Character Construction, except: 425bps.


Game Posts:
Minimum 1 post a week. I my post more often but well I have an erratic schedule. 


Group Name: Random Encounters Inc. (Yeah you’re a Corp backed team for now ;) )

Whoops, forgot Company supplied gear:

- HK22x
- 2 Clips
-  Armored Vest (With company Markings)
- 1 Fake Sin (Rating4)
- 1 Survival Kit
- 1 climbing Kit
- 50m Climbing Line

« Last Edit: <09-27-12/1732:19> by SeriousOne338 »
Colors: Speech, Thought, Matrix
Character:
Dos.Boot http://forums.shadowrun4.com/index.php?topic=7368.15

Ympulse

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« Reply #1 on: <09-27-12/1715:46> »
I'm interested. I can fill either the 'Face' or Sam' roles, or split, as needed.

SeriousOne338

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« Reply #2 on: <09-27-12/1716:34> »
Make a character and post it up.
Colors: Speech, Thought, Matrix
Character:
Dos.Boot http://forums.shadowrun4.com/index.php?topic=7368.15

vinnmun

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« Reply #3 on: <09-27-12/1718:20> »
I's love to remake my thief for this. Making it now.
H0llister - Demo Team

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Blue: Speech
Green: Thought

Ympulse

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« Reply #4 on: <09-27-12/2000:55> »
Put together a Sammy. He's more or less the "Meat" of the group. RP-wise, he's the 'security' element of the corp team.

 - note: I have not yet added the Corp-assigned gear on this char

Meat (Troll)
B 9, A 4/6, R 5/9, S 5, C 2, I 4, L 4, W 4, E 5, Ess 0.22, Init 9/13, IP 1/3
Condition Monitor boxes (Physical/Stun): 13/10
CMT Clip Commlink Condition Monitor: 9
Meta Link Commlink Condition Monitor: 9
Armor (Ballistic/Impact): 26/25
Skills: Athletics Group 1, Automatics 5, Demolitions 4, Hardware 1, Heavy Weapons 7, Infiltration 1, Intimidation 1, Perception 1
Knowledge Skills: Area Knowledge 4, Dive Bars 3, English N, Or'Zet 3, Paramilitary TTPs 5, Security TTPs 5, Squad Tactics 4
Metatype Abilities: Armor (+1/+1), Enhanced Senses: Thermographic Vision
Qualities: Allergy, Common (Mild): Cats, Erased (Daily), Scorched, Sensitive Neural Structure, SINner, Spirit Bane: Spirits of Beasts, Toughness
Cyberware:
. . Bone Lacing (Ceramic)
. . Reaction Enhancers (2)
. . Ultrasound Sensor
. . Wired Reflexes (2)
Bioware:
. . Muscle Toner (2)
. . Orthoskin (3)
. . Reflex Recorder: Automatics
. . Reflex Recorder: Heavy Weapons
Gear:
. . Ballistic Mask with Image Link, Smartlink
. . Camoflauge Suit (Urban) with Chemical Protection (6), Nonconductivity (6)
. . Charles Michaels with License: Combat 'Ware, License: Firearms, Squatter Lifestyle
. . CMT Clip Commlink with Firewall (1), Skinlink, Vector Xim Operating System
. . Contact Lenses (3) with Cyberware Scanner (6), Vision Enhancement (3), Vision Magnification, Electronic
. . Detonator Cap x15
. . Earbuds (3) with Audio Enhancement (3)
. . Foam Explosive (kg) (10) x10
. . Long Haul x3
. . Medkit (6)
. . Meta Link Commlink with Vector Xim Operating System
. . Respirator (6)
. . Roll of Duct Tape
. . Stimulant Patch (6) x10
. . Subvocal Microphone
. . Tag Eraser
. . White Noise Generator (6)
. . Wire Clippers
Weapons:
. . Ares Alpha [Assault Rifles, DV 7P vs. B-2, SA/BF/BF-L/FA, RC 5, 42 (c)] with EX-Explosive Rounds x84, Gas-Vent 3 System, Grenade Launcher, Skinlink, Smartgun System, Internal, Spare Clips, Stick-n-Shock x42
. . . . Ares Alpha Grenade Launcher [Grenade Launchers, DV By Ammo, SS, 6 (c)] with Smartgun System, Internal
. . Ares Alpha Grenade Launcher [Grenade Launchers, DV By Ammo, SS, 6 (c)] with Smartgun System, Internal
. . Stoner-Ares M202 [Medium Machineguns, DV 7P vs. B-3, BF-L/FA, RC 10, 100 (belt)] with EX-Explosive Rounds x200, Folding Stock, Gas-Vent 3 System, Gyro Stabilization, Skinlink, Smartgun System, Internal, Sound Suppressor, Stick-n-Shock x100
. . Unarmed Strike [Unarmed, DV 5P vs. I, Reach 1]

[Edit]
Contacts: 
Jacob Chambers (Corp Arms Quartermaster) 5/6
O'Malley (Bar Owner) 2/5
« Last Edit: <09-27-12/2004:14> by Ympulse »

vinnmun

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« Reply #5 on: <09-27-12/2035:25> »
H0llister - Demo Team

Red: Matrix
Blue: Speech
Green: Thought

Scrit

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  • Yeah, thanks, enjoy your new criminal SIN drekhead
« Reply #6 on: <09-27-12/2126:15> »
I'm interested in doing some play by post games and I have a wolf shaman that I could use for the group that has been used on some runs before and has some skills I'm sure that would be useful for the game. I'll post her when I'm at my computer as I'm on my phone at this moment heh.
"My name? It was a mistake, when I was just a kid compared to now I wanted it to be as a joke version of a script kitty. With Script as my handle. I misspelt Script from typing it too fast, an well it just stuck. Any real hacker would get the joke behind it, I guess that's why your so confused."

Decade Rider

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« Reply #7 on: <09-27-12/2132:11> »
425 BP gotcha making one now. Do you allow martial arts ? or way of the adept stuff? kinda want to make an adept but not take augmentations

Building with corebook only atm

Human

== Attributes ==
BOD: 4
AGI: 5
REA: 5 (7)
STR: 3
CHA: 2
INT: 3
LOG: 3
WIL: 3
EDG: 2
MAG: 6

== Derived Attributes ==
Essence:                   6
Initiative:                8 (10)
IP:                          1 (3)
Physical Damage Track:     10
Stun Damage Track:           10

== Active Skills ==
Athltics Skill Group    : 4                     
Etiquette                    : 3                     
Infiltration                   : 3 [+2 Urban]             
Perception                  : 3                     
Pilot Ground Craft        : 3 (+2 Bikes)                     
Pistols                         : 4 [+2 Semi-Automatics]   
Unarmed Combat        : 6 [+2 Martial Arts]       

== Knowledge Skills ==
Area Knowledge: Seattle    : 3                     
Bars and Clubs                   : 4                     
Comic Books                       : 3                     
English                                : N                     
Sperethiel                            : 4                     
Squad Tactics                      : 4                     

== Contacts ==
Lucas Stark ( Corp Representative) Connection:5/Loyalty:4
Cassandra Knight (Club Hopper) Connection:2/Loyalty: 5

== Qualities ==
Adept
High Pain Tolerance (Rating 3)
Simsense Vertigo
SINner (Standard) (Matthew Oswold)

== Powers ==
Combat Sense Rating: 3
Critical Strike Rating: 6
Improved Reflexes 2
Killing Hands

== Lifestyles ==
Middle 1 months

== Armor ==
Form-Fitting Shirt        3/0
Urban Explorer Helmet     0/2
Urban Explorer Jumpsuit   6/6

== Weapons ==
Ares Predator IV
   +Concealable Holster
   +Silencer
   +Electronic Firing
   +Smartgun System
   DV: 5P   AP: -1   RC: 1
Shock Glove
   DV: 5S(e)   AP: -half   RC: 0
Unarmed Attack
   DV: 8P   AP: -   RC: 0

== Commlink ==
Renraku Sensei (2, 3, 3, 4)
   +Iris Orb
   +Suite: Basic+ [Analyze 3, Browse 3, Command 1, Edit 3]

== Gear ==
Ammo: Regular Ammo (Heavy Pistols) x100
Autopicker Rating 6
Contact Lenses Rating 3
   +Image Link
   +Vision Enhancement Rating 3
   +Smartlink
Earbuds Rating 3
   +Audio Enhancement Rating 3
   +Spatial Recognizer
Fake License (Ares Predator IV) Rating 4
Maglock Sequencer Rating 4
Miniwelder

== Vehicles ==
Suzuki Mirage (Racing Bike)

Background:
19 years old Edge Rider is a complete geek of live action japanese heroes since the age of 10. At 14 he when he awakened the first thing he did is sign his self up for a martial art class by wiched he hope to live like onf of his heroes. he started running with gangs around the age of 16 but never staying with one or wearing there colors..he was more in the hobby of beating up people he thought deserved it. Having caught the eye of a talent recruiter at 17 he was at the time a a full time shadowrunner newbie with a side hobby of vigilantism. Its now been two years since hes been recruited by "Random Encounters Inc" and he is loving his current life in a very naive way.
« Last Edit: <10-01-12/0811:18> by Decade Rider »

SeriousOne338

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« Reply #8 on: <09-27-12/2303:34> »
Ympulse: looks ok, but how are you getting that much armor?  ??? could you break that down. Also Erased is a no-go your employed so how can they pay you if you don't have a name on file? And gear from the main rule book?(some is not)
 
vinnmun: As he stands umm I'd say no, you need to be someone that would be employed long term. Also remember we're trying to keep to the core rule book.

Decade Rider; Sorry but two nos, no martail arts. And no to the way of the adept (I don't have that book) But he looks good right now.



ALSO anyone have a background?
Colors: Speech, Thought, Matrix
Character:
Dos.Boot http://forums.shadowrun4.com/index.php?topic=7368.15

Decade Rider

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« Reply #9 on: <09-27-12/2321:04> »
Yeah i kinda figured i already had the same guy with other books so i remade him with your rules...now for background whats ou story with our employer? Are we some runner crew that just happened to be corp funded or something else?
« Last Edit: <09-27-12/2330:27> by Decade Rider »

vinnmun

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« Reply #10 on: <09-27-12/2328:50> »
I did not see the corebook part. My bad. I'll a mage than.
H0llister - Demo Team

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Blue: Speech
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All4BigGuns

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« Reply #11 on: <09-28-12/0010:38> »
Also Erased is a no-go your employed so how can they pay you if you don't have a name on file?

You do know that Erased only gets rid of records you want gone, right? It even says as much.
(SR5) Homebrew Archetypes

Tangled Currents (Persistent): 33 Karma, 60,000 nuyen

farothel

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« Reply #12 on: <09-28-12/0152:07> »
I'm interested as well.  I don't have my book with me so I'll have a look this week-end.  I have a hunter I can probably rework a bit (it was an adept with a lot of stuff from other books, but I'll rework the numbers).
"Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
"I will not yield to evil, unless she's cute"

vinnmun

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« Reply #13 on: <09-28-12/0200:43> »
H0llister - Demo Team

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Blue: Speech
Green: Thought

HydroRaven

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« Reply #14 on: <09-28-12/0216:14> »
If there's an open spot, I could have a Cheyenne shaman tweaked for 425 BP.

Alias: Lurking Crow
Race: Human
Sex: Male
Nationality: Cheyenne
Lifestyle: Middle
Nuyen: ¥2,600 4d6+12=26
Karma Spent: 0
Armour: 6B/4I
Physical Description: 5'11", 31 years old, medium built, relatively short and black hair, piercing black eyes. Dark coloured skin, no visible tattoos nor scars.
Personality/background From his earliest memories, Lurking Crow was brought up in the traditions of the Dog. His tribe has always been guided and protected by the Dog spirit. To his parents' disappointment, the Dog seemed to show no interest in Lurking Crow for the great spirit of the Raven had already claimed him as one of his own.

As Lurking Crow grew into adolescence, behavioural patterns started to emerge: the burning loyalty that is dominant in followers of the Dog was lukewarm at best. Lurking Crow began prioritizing his own fate over the one of the tribe.

His life drastically changed around the age of 14. Lurking Crow, along with all able-bodied men of the tribe, had been tasked to find some elusive "dragon's paw" herbs to cure the tribe elder. After a few day's worth of search, Lurking Crow found a handful of it. He quickly went back to the tribe with a proposal: the herbs in exchange for a branch from the tribe's protective willow.

The chief called Lurking Crow's bluff. He didn't want to negotiate with a member of his own tribe over the health of one of the most respected members. After a long negotiation, Lurking crow was subdued and the herbs were taken from him. He was sentenced to exile from his tribe, never to come back. Lurking Crow vanished into the night, but not before stealing the branch he had sought.

After months of wandering, the great Raven spirit reached out to him and guided him to Whispering Breeze, a fellow Raven shaman. For the next years, Lurking Crow learned anything and everything he could from Whispering Breeze. With Whispering Breeze's help, Lurking Crow was able to carve the valuable willow's branch into a powerful item that both helped him channel his focus towards the art of magic and solidified his commitment to the Raven. One day, Lurking Crow woke up and Whispering Breeze was gone. He knew his apprenticeship was over. All that was left was a contact number.

Lurking Crow finally found his way to Seattle, making ends meet and eventually reconnecting with Whispering Breeze, although not in the teacher/pupil way he had been used to.

Through his dedication and effective methods, Lurking Crow shadowed an experienced wheelman and learned how to drive in a bid to get an edge over other potential recruits. As a result, he has been able to secure regular employment with Random Encounters Inc, albeit not on the A-team. Yet...

Attributes(230 BP)

BodyAgilityReactionStrength
2341
CharismaIntuitionLogicWillpower
4335
EdgeMagicEssenceInitiative
3667

Positive Qualities(40 BP)
Magician
Mentor Spirit (Raven)
Focused Concentration (2)
Negative Qualities(+40 BP)
Allergy to Platinum (Moderate, Uncommon)
Sensitive Neural Structure
Sensitive System
SINner
Weak Immune System


Active Skills(160 BP)
Conjuring Skill Group4
Sorcery Skill Group4
Spellcasting6
Assensing4
Astral Combat4
Dodge3
Perception2
Pilot Ground Craft5
Knowledge Skills ( [Logic + Intuition] x 3 free points)(18 free points)
Magical Background3
Magical Warfare Tactics3
Spirits4
Magical lore2
Language Skills
CheyenneN
English6




Spells(27 BP)
SpellCategoryTypeRangeDurationDrain Value
PowerballCombatPLOSI(F/2)+3
StunboltCombatMLOSI(F/2)-1
HealHealthMTP(DV)-2
Control ActionsManipulationMLOSS(F/2)
Control EmotionManipulationMLOSS(F/2)
Ice SheetManipulationPLOS (A)I(F/2)+3)
InfluenceManipulationMLOSP(F/2)+1
LevitateManipulationPLOSS(F/2)+1
Mana BarrierManipulationMLOS (A)S(F/2)+1

Gear (37,795¥) (8 BP)
Spellcasting Focus 2 - Manipulation (bound)30,000¥
Contact Lenses (3) with ImageLink, Flare Compensation and Vision Magnification325¥
Earbuds (3) with Spatial Recognizer and Audio Enhancements325¥
Renraku Sensei with Renraku Ichi1,600¥
Street Clothes145¥
Metal Restraints (mechanical with key) (2)40¥
Plasteel Restraints (5)250¥
Plastic Restraints (50)
HK227x
Clips (2)
Armour Vest (with company markings)
Fake SIN (4)
Survival Kit
Climbing Kit
Climbing Line (50 m)
Middle Lifestyle (1 month)5,000¥

Contacts
ContactC/L
Talismonger2/3
Whispering Breeze1/2

Build Point totals:  425 = 230 + 40 - 40 + 160 + 27 + 8
« Last Edit: <10-01-12/1947:45> by HydroRaven »
Self thought
Speech
Matrix

 

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