Okay, so I'm playing in a game that is using a 600 karma limit, and my concept is for a paraplegic hobgoblin dronomancer. Yep. I'm one of those people. He gets around via the stripped down parts of a transys steed that he uses as mechanical leg braces to he can walk normally. Ish.
Anyhow, I thought I'd pick the brains of the fine folk here on JackPoint in regards to what I could do better.
Linky-linkPoints are spent as follows:
Attributes: 285
PQ: 40
NQ: -70
Contacts: 16
Active Skills: 134
Knowledge Skills: 37
Complex Forms: 112
Nuyen: 27
Skills: As a Rating 3 skill represents someone with a professional level of expertise within that skill, I'm capping the maximum skill rating limit to Rating 3 for starting level characters; you may have 2 skills at Professional level (Rating 3), and the rest must be 2 or lower. If you want a higher rating than that in a skill, you must purchase the Aptitude quality and spend the Karma to raise it; starting skills with an Aptitude will be capped at 4. The Area Knowledge (Seattle) skill is an exception to this rule; as natives of Seattle, all characters should spend the Karma to start with this Knowledge skill at Rating 4. All characters should also spend the Karma to pick up at least some rudimentary understanding of English, regardless of their ethnic origin. Knowledge skills are purchased with Karma, just like Active skills.
Gear: Each point of Karma spent on resources is equivalent to 2,500 nuyen. A maximum of 40 Karma can be converted into nuyen in this fashion. Equipment with a Rating higher than 6, or an availability greater than 12, cannot be purchased. Alpha grade cyberware is not available to start unless the character also has a contact which could provide such 'warez and install them, and the money to cover them. No 'warez above Alpha grade will be available at chargen; Standard (or Second-Hand) cyberwear should be the norm.
Any vehicles purchased should be Used, as per Arsenal.
Thanks in advance for your wisdom. Now, have at it chummers!
EDIT: Obviously I have taken a great deal of inspiration from UmaroVI, I just want to see if I'm up to snuff...