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Disposable People...

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Sacredsouless

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« Reply #15 on: <11-11-12/1030:27> »
Maybe have the GM draw up some characters that fit a couple different archetypes and have him chose from those? I can't really think of any that can't be at least a bit unfair because you would be taking the body for its physical stats. Needs more brainstorm.

DarkLloyd

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« Reply #16 on: <11-12-12/1435:17> »
Or you could just pick an archetype out of the SR:4 book and say the guy had injuries that made him a vegetable (brain dead) but other wise he's been patched up. Purchase this "body" from your doc and then use that as your node. You won't get any of his gear or skills or contacts, just add up the BP's for what his physical stats are and the BP's to buy what ever cyber he has. Then subtract that number from what you have to build with. Done.

Yes you'll be a bit underpowered at first but that's what happens when you go that far from Non-standards'ville.

After that just keep upgrading your sam's ware like a normal character.
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The Wyrm Ouroboros

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« Reply #17 on: <11-15-12/1814:15> »
Regarding the initial concept, there's a problem with the 'regeneration' idea; Regeneration heals damaged flesh into its starting state, it does not fast-grow flesh into the state it could become.  You're stuck with standard growth on your clones.
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DaveDaveDaave

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« Reply #18 on: <11-15-12/1844:59> »
Regarding the initial concept, there's a problem with the 'regeneration' idea; Regeneration heals damaged flesh into its starting state, it does not fast-grow flesh into the state it could become.  You're stuck with standard growth on your clones.

Yup thats the bog standard Regen lets find the bit that piqued my interest in SM aaah p110 I seee damn...... Hmm still some plot wriggle room .... back to its original living form might be beaten into submission by the rule of cool to imply the state of the tissue donor at the time of sampling... if enough Handwavium and Unobtainium radicals are used in the process. I`d expect a powerful sympathatic link would be formed tho. Frag things are not easy at the bleeding edge of Applied Arcanotech.

Thanks for the catch. Interesting tho where it talks about it being able to make a wooden homonculus sprout roots and leaves even after (its assumed) the vessels has been prepared and possesed for extended periods of time.
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Mithlas

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« Reply #19 on: <11-15-12/1927:16> »
Quote from: Street Magic p109
This power is similar to the critter power of Regeneration (p. 290, SR4), and applies only to the spirit’s materialized, possessed, or inhabited form. Additionally, if the free spirit with this power possesses or inhabits a vessel that used to be alive, the vessel will gradually regenerate back to its original living form. A wooden homunculus grows leaves and roots, for example, while a corpse regains the semblance of life.
I thought that this was an important part of the power that hadn't been brought up. Magic can't create life, it can just bring things back up to a semblance of life. As a GM, I'd even hesitate to apply the "gradually regenerate back to its original living form" unless applying a "similar to" caveat to it.