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DaveDaveDaave

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« on: <11-09-12/2001:56> »
Love the Shadowrun. Odd little ideas snowball,  roll downhill and gather momentum picking up nassty icky things on the way.
Ingredients 1. A bound spirit with regeneration. 2. Learning nanites 3. One of the high end PAB false memory programming units. 4. A total lack of anything resembling Morals or Medical Ethics. 4. Genetic Material from your subject of choice.

Theoretically possible to make a Wimp with a full developed brain by using a spirit with regen to heal the brain to its fully developed state. Text in Street magic leads us to believe that the spirit can even restore dead flesh to a state where it looks fine. Pump it full of Learning assist nanites and immerse it in the kind of accelerated upbringing you wish via a PAB unit.

I would imagine it would be very difficult to get the correct neural pathways to form for active skills as the brain is not interacting in a real sense with the body but Skillwires and reflex recorders could pick up the slack there. Knowledge skills and core beliefs would be simple enough to manipulate. I would imagine it would be quite expensive compared to a drone but wired to a simrig possibly could back up its memories and have them reprogrammed in via PAB in case the unit is damaged?

Now I just need to design a biotech company grim enough to make these and a market for them. I shall call it Vat-I-Can.
An Awful lot of people believe a lot of very strange things indeed for no valid reason I can see. They can`t all be right but it is quite likely they all can be very wrong.

CanRay

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« Reply #1 on: <11-09-12/2035:04> »
SINless are cheaper.
Si vis pacem, para bellum

#ThisTaserGoesTo11

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« Reply #2 on: <11-09-12/2103:00> »
Dirty. Nasty. Interesting...

But to what end???

Drones are cheaper to use as an army.

Wimps are good enough for medical testing.

Sinless are cheaper for manual labour.


Not to mention you don't have to worry about a spirit getting bored, or growing a conscience, or worse... And deciding to take your regenerating body and ram a leg up where the sun don't shine! (don't forget, spirits aren't mindless automatons, they have their own ideals, values, morals, wants, desires... And at higher forces, are perfectly capable of out thinking/smarting a summoner and his goals, if they choose to do so...)
Where am I going? And why am I in a hand basket ???

Remember: You can't fix Stupid. But you can beat on it with a 2x4 until it smartens up! Or dies.

Mirikon

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« Reply #3 on: <11-09-12/2105:09> »
Though it does make me want to know the price and availability of a metahuman biodrone... It'd be fun to play an AI rigger who's home node is a Street Sammy.
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Novocrane

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« Reply #4 on: <11-09-12/2120:16> »
Though it does make me want to know the price and availability of a metahuman biodrone... It'd be fun to play an AI rigger who's home node is a Street Sammy.
25,000 nuyen for a type-O clone, 40,000 for a cultured one. No extra bits included. :)

Mirikon

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« Reply #5 on: <11-09-12/2145:00> »
Yeah, not what I'm talking about. I'm talking about taking an actual metahuman, slapping a Stirrup Interface in them, and using them as a biodrone. Well, the stirrup interface already has a cost and availability, so I guess it boils down to what is the cost and availability of a living metahuman?
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FuelDrop

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« Reply #6 on: <11-09-12/2201:14> »
Yeah, not what I'm talking about. I'm talking about taking an actual metahuman, slapping a Stirrup Interface in them, and using them as a biodrone. Well, the stirrup interface already has a cost and availability, so I guess it boils down to what is the cost and availability of a living metahuman?
SINless are free. pick one with the right physical qualities for your intended purpose, sedate with capsule rounds, and you're away.
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Novocrane

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« Reply #7 on: <11-09-12/2206:12> »
If you won't use a clone, you might as well pay a gang to round up hobos for medical diagnostics, keep any that check out as viable, then sell the rest to ghouls / organleggers.

DaveDaveDaave

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« Reply #8 on: <11-10-12/0700:41> »
Dirty. Nasty. Interesting...

But to what end???

Drones are cheaper to use as an army.

Wimps are good enough for medical testing.

Sinless are cheaper for manual labour.


Not to mention you don't have to worry about a spirit getting bored, or growing a conscience, or worse... And deciding to take your regenerating body and ram a leg up where the sun don't shine! (don't forget, spirits aren't mindless automatons, they have their own ideals, values, morals, wants, desires... And at higher forces, are perfectly capable of out thinking/smarting a summoner and his goals, if they choose to do so...)


Oh yes Spirits are tricksy indeed but I was thinking of using a service on a bound spirit to get it to (hopefully) play ball and only using it to regen the wimps brain to a state where its fully grown and healthy.Granted it might be a problem long term esp as its probably a Prepared Vessel and it`s a bit like getting the spirit to help build a perfect house for it then telling it its sacked but still leaving the house keys in its hands. 8) Can vessels be "de prepared"? I`d see the target market as filthy rich sociopaths wanting designer companions or Gibson style vat ninjas possibly both.

Hmm without the option to De Prepare a vessel the product would have to come with a user warning, apart from the usual ones

Do Not Boil Wash,May Contain Nuts, Not Suitable For Vegetarians, Do NOT Use Outside of Warded Areas Product May Wander Off thus violating warranty.
An Awful lot of people believe a lot of very strange things indeed for no valid reason I can see. They can`t all be right but it is quite likely they all can be very wrong.

Mirikon

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« Reply #9 on: <11-10-12/0835:04> »
Yeah, not what I'm talking about. I'm talking about taking an actual metahuman, slapping a Stirrup Interface in them, and using them as a biodrone. Well, the stirrup interface already has a cost and availability, so I guess it boils down to what is the cost and availability of a living metahuman?
SINless are free. pick one with the right physical qualities for your intended purpose, sedate with capsule rounds, and you're away.
If you won't use a clone, you might as well pay a gang to round up hobos for medical diagnostics, keep any that check out as viable, then sell the rest to ghouls / organleggers.
Yeah, I was thinking more along the lines of doing this at chargen. Mainly because I like the idea of introducing myself as a dwarf rigger (perhaps with personality 'issues'), and then having it revealed later on that I'm actually an AI, riding the dwarf like a drone. Got a skeleton for a great backstory, but the problem is finding a way to actually make it rules legal...
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Reaver

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« Reply #10 on: <11-10-12/1036:51> »
Yeah, not what I'm talking about. I'm talking about taking an actual metahuman, slapping a Stirrup Interface in them, and using them as a biodrone. Well, the stirrup interface already has a cost and availability, so I guess it boils down to what is the cost and availability of a living metahuman?
SINless are free. pick one with the right physical qualities for your intended purpose, sedate with capsule rounds, and you're away.
If you won't use a clone, you might as well pay a gang to round up hobos for medical diagnostics, keep any that check out as viable, then sell the rest to ghouls / organleggers.
Yeah, I was thinking more along the lines of doing this at chargen. Mainly because I like the idea of introducing myself as a dwarf rigger (perhaps with personality 'issues'), and then having it revealed later on that I'm actually an AI, riding the dwarf like a drone. Got a skeleton for a great backstory, but the problem is finding a way to actually make it rules legal...

I think you'd need a brain dead dwarf with ALOT of cyber to pull it off.... A control rig like device (like used in bio drones)... But that would be a custom piece of cyber (no human/dwarf control rigs that I know of... And they make mention that they are not the most stable ware even in animals.) what about a high level skill wire tied into an internal commlink and MPU?? Skill wires already give alot of motor control to their respective programs, in this case your A.I.

Course, you would have to deal with the whole "body snatcher!!" gut reaction of your party if they ever figure it out.... Could be interesting...
Where am I going? And why am I in a hand basket ???

Remember: You can't fix Stupid. But you can beat on it with a 2x4 until it smartens up! Or dies.

Space kitten

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« Reply #11 on: <11-10-12/1209:52> »
A few people mentioned slapping biodrone control ware into a metahuman. I think augmentation specifically says biodrone control ware on meta humans. I dont have the books on me at the moment so I have no page number. But there are way for control without jump in. you could always use a combination of personifix btls and combat drugs.

Xzylvador

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« Reply #12 on: <11-10-12/1654:08> »
Yeah, I was thinking more along the lines of doing this at chargen. Mainly because I like the idea of introducing myself as a dwarf rigger (perhaps with personality 'issues'), and then having it revealed later on that I'm actually an AI, riding the dwarf like a drone. Got a skeleton for a great backstory, but the problem is finding a way to actually make it rules legal...

Out of the door chargen? Probably not.
But to play:
1. Chargen: Buy a extremely loyal streetdoc contact.
2. Chargen: Buy Stirrup interface and other required 'ware for your metahumandrone.
3. Chargen: Get a lot of starting money, you'll save money on the 'ware your victim already had installed. (Or, since leftover nuyen can't be transfered to play, buy stuff that doesn't lose much value in reselling.)
4. Play: Call contact, offer nuyen/valuable non-stolen goods, ask to keep the next streetsam that walks in sedated and FedEx him the required implants.
5. Play: Avoid first meeting, use a cheap drone, teleconference, whatever.
6. Play: coupl'o'days later: Profit!

Mirikon

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« Reply #13 on: <11-10-12/1737:27> »
To be honest, I got the idea from reading about Proteus, and the way the powers behind the scenes jump into the public faces of the company. The Stirrup interface (which includes wired reflexes and skillwires, IIRC) should work, and an implanted commlink would be the home node. The question is, how would I come up with the body's stats?

And yes, I understand that this might cause a small reaction from people if it was found out. But that's half the fun, right?
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Reaver

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« Reply #14 on: <11-10-12/1838:13> »
To be honest, I got the idea from reading about Proteus, and the way the powers behind the scenes jump into the public faces of the company. The Stirrup interface (which includes wired reflexes and skillwires, IIRC) should work, and an implanted commlink would be the home node. The question is, how would I come up with the body's stats?

And yes, I understand that this might cause a small reaction from people if it was found out. But that's half the fun, right?

Well that's the kicker if it... You would have to sit down with your GM and figure it out... Essentially you would be building 2 characters that act as one... Which puts you (at least build wise) a leg or two above an average starting character... Even if you went with an average schmo, that schmo's BP on his physical stats, combined with the BP of your AI would put you in the 450 to 500 range :(
Where am I going? And why am I in a hand basket ???

Remember: You can't fix Stupid. But you can beat on it with a 2x4 until it smartens up! Or dies.