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Shadowrun mecha. lol

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Triggvi

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« on: <11-17-12/1348:40> »
Iron Will:iron Will is an exoskeleton used to augment
the user’s strength for laborious tasks. it is 2.5 meters tall
and weighs 200 kg. it has no autonomy, nor was it built
for any remote piloting. When worn, treat the wearer’s
strength as 8, but reduce their agility by 1. iron Will can be
treated as a vehicle for upgrades.

I saw this in the attitude book. can you imagine putting vehicle armor and weapons it. You could potentially get 4 or 5 initiative passes being jacked into it. For when they come for you and you need to fight your way out. You could armor it so they would need a assault cannon to hurt you in it.

Not very practical compared to drones but fun for a mecha retro feel.
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Unahim

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« Reply #1 on: <11-17-12/1424:45> »
This thing was just recently brought up in the "Autobots Roll out!" thread. People constantly mention jacking into it, but I wonder if "no autonomy" and "not build for remote piloting" mean that you simply can't do that.

Regardless, I'm wearing one of these inside of a Rigger's Cocoon (should fit if in foetal position) while jacked into a walker-modified bike with four guns. Now that's a mecha! I put two guns on the Iron Will as well, so I figure even if I can't jump into it, my sprites will be able to man the weapons. I may only have 1 IP myself, but if my guns have 3, it's fine.

Also, they probably don't need that much to hurt you in it. On an automatic with 6p during a narrow burst, they'll do something like 10 damage already, with your 12 armour (since the thing has 6 body) you're only going to stop 4 of that, on average. It may be modified as a vehicle, but it isn't one, so I'd say they don't have to destroy it, but just shoot at you, so without that that 10 damage would easily inflict 7s on you, not counting your personal armour.

Xzylvador

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« Reply #2 on: <11-17-12/1428:58> »
Not built for remote operation, treat as a vehicle for upgrades.
So, armor yes, though the low body stat makes high armor impossible. For all purposes beyond upgrades though, it's clothing that gives you a str boost for a small agi cost.

JustADude

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« Reply #3 on: <11-17-12/1440:32> »
Iron Will:iron Will is an exoskeleton used to augment
the user’s strength for laborious tasks. it is 2.5 meters tall
and weighs 200 kg. it has no autonomy, nor was it built
for any remote piloting. When worn, treat the wearer’s
strength as 8, but reduce their agility by 1. iron Will can be
treated as a vehicle for upgrades.

I saw this in the attitude book. can you imagine putting vehicle armor and weapons it. You could potentially get 4 or 5 initiative passes being jacked into it. For when they come for you and you need to fight your way out. You could armor it so they would need a assault cannon to hurt you in it.

Not very practical compared to drones but fun for a mecha retro feel.


"It has no autonomy, nor was it built for any remote piloting."


Sorry, no can do on the Rigging. However, some GMs might let you get away with it if you spend money on Rigger Adaptation, and maybe installing a Special Equipment (Commlink) or (Nexus) to run the electronics.
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SunRunner

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« Reply #4 on: <11-17-12/1518:24> »
It says treat it like a vehicle so all you need to do is slap a rigger adaptation on it to remote control it. Given that that cost capacity and the limited capacity available it will balance out.

But if you really want a Mecha your better off buying a Dodge Guardian, slapping a rigger cocoon and or rigger adaption in it and then adding in Walker movement. It has a body of 8 so you can easily slap on 16 points of armor + R10 Smart armor as well. Comes stock with a weapon mount and you have a few spare slots left over for what ever you think you need in it. Only draw back is it has a top speed of about 60 so its slow and needs a transport vehicle to move quickly but with 26 points of armor it can even take a few assault cannon hits until the Smart armor degrades and will remain pretty much immune to anything battle rifle or smaller.

JustADude

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« Reply #5 on: <11-17-12/1534:59> »
It says treat it like a vehicle so all you need to do is slap a rigger adaptation on it to remote control it. Given that that cost capacity and the limited capacity available it will balance out.

But if you really want a Mecha your better off buying a Dodge Guardian, slapping a rigger cocoon and or rigger adaption in it and then adding in Walker movement. It has a body of 8 so you can easily slap on 16 points of armor + R10 Smart armor as well. Comes stock with a weapon mount and you have a few spare slots left over for what ever you think you need in it. Only draw back is it has a top speed of about 60 so its slow and needs a transport vehicle to move quickly but with 26 points of armor it can even take a few assault cannon hits until the Smart armor degrades and will remain pretty much immune to anything battle rifle or smaller.


If you're going THAT route, just use the Hyundai Shin-Hyung. Faster (80 after Walker Mod vs 60), has Body 10 for 20+10=30 on the armor, and +4 Mod Slots so you have 14 to play with.

Since you'd only really need the Grapple version of the Mechanical Arms, those slots give you plenty of room to slap on a Reinforced Fixed External mount (w/ Fleche "Hail" Barrage Launcher) and a pair of Normal Fixed External + Ammo Bins (w/ 1x Vindicator Minigun and 1x Thunderstruck Gauss Rifle (assuming Hero Lab is correct on it not counting as "bigger than an LMG")), one on each arm... all with one slot left over for a Rigger Cocoon or an Improved Sensor Array upgrade.
« Last Edit: <11-17-12/1539:33> by JustADude »
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SunRunner

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« Reply #6 on: <11-17-12/1733:19> »
Well I go with the guardian as its a bike, This means its the same size as a large drone and means I can stow it in a Large drone Launch rack in my riggers Rape van. This way I can drive around the sprawl and NOT have alot of attention. I only launch it when A the shit has REALLY REALLY hit the fan or B we are some place where it does not matter how loud and mohawk were being like hitting some place in the middle of the barrens where no one is calling the cops anyway. The car is cool but it has storage problems, cause well its not subtle and you cant drive around with that kind of hard ware on display with out KE or LS showing up real fast to deal with you.

Novocrane

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« Reply #7 on: <11-17-12/1757:38> »
Quote
Since you'd only really need the Grapple version of the Mechanical Arms
If you go with the full mechanical arms, you can stick them full of cyber weapons or external mounts, just like full cyberarms. Admittedly never going to be as impressive as twin gauss, though it doesn't take up vehicle mod slots ... and I'd question whether assault cannons are smaller than LMGs as a rule.

Mäx

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« Reply #8 on: <11-17-12/1818:37> »
and a pair of Normal Fixed External + Ammo Bins (w/ 1x Vindicator Minigun and 1x Thunderstruck Gauss Rifle (assuming Hero Lab is correct on it not counting as "bigger than an LMG"))
Thats quite unlikely, it's an assault cannon after all.
Also you depending on the GM, Vindicator might not count as one either(after all as a minigun it's significantly bigger then normal LMG)
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Unahim

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« Reply #9 on: <11-17-12/1842:28> »
Also, the Dodge Guardian is going to fit into many places the Hyundai wouldn't... Can be quite important. I imagine the Dodge Guardian walker can fit into most buildings, based upon how high it would be and stuff. Probably wouldn't be much larger than a sturdy troll.

SunRunner

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« Reply #10 on: <11-17-12/1846:04> »
The GE vidicator mini gun is an LMG so thats completely kosher. The only question is weather an Assault cannon requires a reinforced mount just like a HMG. I cant find a specific mention of weapons other then LMG for standard HMG for reinforced and Heavy for all of the vehicle class weapons.

JustADude

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« Reply #11 on: <11-17-12/1936:16> »
Thats quite unlikely, it's an assault cannon after all.

Yeah... it's weird, but Hero Lab is an Officially Licensed Product, and we know for a fact, from other topics, that they're not shy about getting in touch with Mr. Hardy over questions with the rules.

Of course, when in doubt one could always do it through a Special Equipment mod so it's a non-removable, integrated weapon instead of a standard gun mounted in a hard-point. ;D

Also you depending on the GM, Vindicator might not count as one either(after all as a minigun it's significantly bigger then normal LMG)

Except that it is explicitly an LMG-Class weapon, which, as SunRunner has pointed out, makes it officially work.
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― Albert Einstein

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Mäx

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« Reply #12 on: <11-17-12/2055:22> »
Also you depending on the GM, Vindicator might not count as one either(after all as a minigun it's significantly bigger then normal LMG)

Except that it is explicitly an LMG-Class weapon, which, as SunRunner has pointed out, makes it officially work.
Thats why the depending on the GM part, it is part of the LMG class, but it is also weapon that is bigger then normal LMG.
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CanRay

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« Reply #13 on: <11-17-12/2215:19> »
After my first game of BattleTech, I'd be wary of Mecha...

One ammo hit and...  *BOOM*!
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SunRunner

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« Reply #14 on: <11-17-12/2302:30> »
Well if the GM is going to CHANGE the rules as written thats completely different from making a ruling on something that is not crystal clear. By the rules a GE Vindi Mini is a LMG and fits in a standard weapon mount if the GM says it does not that is a HOUSE rule for his game, and since it has the same stats as all the other LMGs except for being full burst only and its easily achievable by slapping high velocity mod onto the other LMGs its not really a big deal.

Now if the GM rules you need a reinforced mount to carry an Assault cannon well, I have look for something in the rules and not found clarification so that is a ruling and I will go with what he calls. I would point out that Fixed vs Flexible/turret has bearing as alot of the Heavy vehicle weapons are allowed to be mounted in standard Fixed mounts but have to go into reinforced flexible or turret mounts. I would also point out the HL says it is legal and while HL can be wrong they are pretty good and getting clarification from Catalyst and they do update the rules any time the FAQ is updated.