Lower your agility and raise charisma to 7.
You are generally waisting points on a lot of average attributes. You could specialize some more. As a combat mage you need to be fast so try to raise your reaction and intuition (lower logic and strength).
Drop the Sorcery and Conjuring Group.
You want Spellcasting 6, Counterspelling 4, Summoning 1 and Binding 4 as a minimum.
Ritual Spellcasting is a niche skill and you don't want banishing. Also drop astral combat. Always stunbolt astral opponents instead.
Blades is as mentioned not a good option. You will always be more effective with spells so I recomend dropping it. If you want a firearm skill then either automatics so you can do suppresive fire or heavy weapons so you can use an armtech MGL-6 grenade launcer (rememberairburst link) so you have versatility.
Instead get a Power Foci R4 with restricted gear. And a health sustaining foci R3 for the increased reflexes spell.
Spells:
Stunbolt, Stunball, Blizzard, Soundwave, Boom, Heal, Increase Reflexes, Trid Phantasm, Physical Mask, Levitate, Metal Wall. A mental manipulation spell.
Gear:
Optimize armor with form fitting body armor, securetech PP stuff and a leather jacket or something like that.
Get some sensory gear (glasses, earbuds, microsensors etc.)
Get a cheap commlink for a fake SIN and a better one for shadowrun biz.
Remember to take as many negative qualities as possible. If you wan't to be a combat mage you should get a mentor spirit that gives +2 to combat spells.
Rasmus