1) To have an accurate map for the Tacsoft in case a fight breaks out in the vicinity of the casino
2) To get a partial floor plan of the perimeter of the casino, particularly the exits (using wall-penetrating UWB radar)
3) To note entrances to nearby buildings, side streets, and other features that can be used for cover by a team fleeing the casino
4) To compare my map to commercial AR maps of the same area to note discrepancies in building features/security on the casino or adjacent buildings that may have been suspiciously omitted from the commercial maps