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Street Samurai/Face

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Novocrane

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« Reply #45 on: <12-07-12/0048:37> »
Look, in older editions there used to be concealability ratings for things that weren't weapons. Form Fitting Body armor, like most equipment in SR4A, is recycled from previous editions. From the (revised) Street Samurai Catalogue, [...] Level 3 (covers 90% of the body) has a concealability of 12, which is still really, really, good, and more discrete that some of the securetech clothing options - like the jacket (12) or longcoat (10).
This is SR4, though. We aren't given a body coverage percentage, but coverage by item, (full suit) or body part (half / shirt) On a related note, the armour value has increased threefold from 2050, and between Arsenal / 2050, only the former says the following verbatim.
Quote
The full-body suit covers the entire body, including the extremities, and comes with gloves, booties, and a hood.
No point hammering in how it completely covers you, if you then go into detail on what a full suit includes and it doesn't do just that.

All4BigGuns

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« Reply #46 on: <12-07-12/0051:55> »
Look, in older editions there used to be concealability ratings for things that weren't weapons. Form Fitting Body armor, like most equipment in SR4A, is recycled from previous editions. From the (revised) Street Samurai Catalogue, [...] Level 3 (covers 90% of the body) has a concealability of 12, which is still really, really, good, and more discrete that some of the securetech clothing options - like the jacket (12) or longcoat (10).

This isn't older editions, what was the case then is not necessarily the case now. When an edition changes, disregard everything mechanical from a previous one.
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Crunch

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« Reply #47 on: <12-07-12/0052:32> »
Now THAT'S ridiculous, lol.  I thought my Fenrir was a little munchkinny. Yeesh.

The Pure Breed, I thought was appropriate so she could have a good spirit contact that somehow evaded the corruption of the tribe, and the Immune to Wyrm Emanations was a ST requirement to be "pure" rather than a Spiral.

I think the most fun I ever had with Pure Breed was the Silver Fang Metis Theurge who had pure breed 5 from both parents. His metadeformity was dementia. Socially awkward didn't begin to cover it.

All4BigGuns

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« Reply #48 on: <12-07-12/0057:26> »
Now THAT'S ridiculous, lol.  I thought my Fenrir was a little munchkinny. Yeesh.

The Pure Breed, I thought was appropriate so she could have a good spirit contact that somehow evaded the corruption of the tribe, and the Immune to Wyrm Emanations was a ST requirement to be "pure" rather than a Spiral.

I think the most fun I ever had with Pure Breed was the Silver Fang Metis Theurge who had pure breed 5 from both parents. His metadeformity was dementia. Socially awkward didn't begin to cover it.

Sounds interesting, not my cup of tea, but I never played anything but Homid. What do YOU think of the character and idea behind it?
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TheLonewolfA

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« Reply #49 on: <12-07-12/0101:25> »
That's pretty impressive. What Auspice?

I remember my ST had this big fancy storyline drawn up that led to the big battle with what was admittedly a particularly old and dangerous Tzimice, in Horrid Form. And then my Fenrir one-shotted him down the center with his BFS Grand Klaive.

All4BigGuns

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« Reply #50 on: <12-07-12/0115:46> »
That's pretty impressive. What Auspice?

I remember my ST had this big fancy storyline drawn up that led to the big battle with what was admittedly a particularly old and dangerous Tzimice, in Horrid Form. And then my Fenrir one-shotted him down the center with his BFS Grand Klaive.

Ahroun, but she just had the guts to try Umbral exploration anyway (anything to try and find something to try and gain an edge in her quest). Even managed to find a place that--while I'm unsure if it existed in canon, the GM used it--was called the Silver Forge. He claimed it could purify Wyrm Taint. Even got the spirits there to agree to help me out with something (making the first Rank 5 Gift of the new tribe). Couldn't learn it yet, though by the time I was done going through a module he ran me through, I had enough Renown to be two temporary Glory shy of enough for that--just nowhere near the xp to be able to have the skills necessary to survive a Rank 4 or Rank 5 advancement trial. Heck, I was even about that close to being able to get that rank in practically any Auspice.
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TheLonewolfA

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« Reply #51 on: <12-07-12/0129:21> »
Erebus! The lake of molten silver.

All4BigGuns

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« Reply #52 on: <12-07-12/0133:10> »
Erebus! The lake of molten silver.

That the actual name? Cool, I'd only ever heard the one I mentioned, and well it does kinda sound cool.

If I'd ever made it to Rank 5, the Gift I got the spirits there to work on was basically a version of the Balefire that the Spirals use that channeled the power of that location to use against Tainted targets that could purify them (if they survived it).

Edit: Sorry for the derail, but I just get giddy when I get a chance to talk about that character. She was one of my favorite characters...ever.
« Last Edit: <12-07-12/0140:42> by All4BigGuns »
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JustADude

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« Reply #53 on: <12-07-12/0142:56> »
You want "interesting," you should try playing a Ferectoi (type of Fomori that's born a Fomori, not possessed, and can look totally normal at will) that's ended up siding with the PCs because of the massive, mutual a hate-on between him and the BSD.

Would have been the shortest character ever... I'm sure the GM intended to "teach me a lesson" (as opposed to just saying "No! Go make a regular character!") by having an Ahroun GM-PC maul me to death in the first scene, then telling me to make a "normal" character... except he made the mistake of letting me point-buy my powers from Freak Legion and not checking anything except the point-totals came out right.

The resulting brawl ended with me beating the Ahroun into the ground so badly was still at Incapacitated after Rage Healing then, immediately after, one-shotting a pair of BSD that had been "watching from the shadows" which tried to jump me immediately afterwards.

The group ended up settling our differences after that, at least enough to work together, and I stuck around as the main offense guy until the game died out due to Real Life pushing us apart.

---   ---   ---

Moral Of The Story: Never pick a fight with someone who has a Breath Weapon. ;D
« Last Edit: <12-07-12/0144:56> by JustADude »
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Crunch

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« Reply #54 on: <12-07-12/0146:32> »
The Street Samurai/Face? It's a natural combination and one I'm quite fond of. I've always preferred flexible character concepts.

As far as specific recommendations? This seems like a very "soft" style character that's good at what he does. I'm not going to claim to have a lot of optimal recommendations.

1) I'd go ahead and get the Influence Skill group at 4. Con, Negotiation and Etiquette are all skills that will help the role the player wants to fill in addition to leadership. Get the rebate and be a little more flexible for a relatively minimal investment.  If you had to drop Athletics Group to 2 to do so I feel that it would be worth it.

2) I'd look at dropping unarmed to 1 (maybe with a martial art specialization). It fits the concept but a blades specialist should have relatively limited concerns as far as being completely disarmed.

3) I like pistols for the character. This character strikes me as the master of the compromised meet. The guy you hire when you want a face for the meeting that's a 50/50 chance of turning into a gunfight. The concealibility of hold outs have a utility for this type of character.

4) If you can free up points for more perception do it. If you're life is depending on spotting the meet going bad before the other guy its a must.

5) I'd be seriously tempted to move a point of Reaction to Charisma.

6) I honestly find Dodge to be of pretty limited use to take that high at chargen. If you plan on going full defense a lot it may serve better but I'd consider dropping it completely and picking it up in character development.

7) My faces tend to have more contacts than this. I understand that's an expensive choice, but I figure that a face should know people to use those social skills on.

8) If you're going to go pistols, and have a cyberarm, get yourself a cyber holster. Concealability doesn't get any better.

9) I'd rule that a Katanna was a two handed weapon that required close coordination to use. For one handed use with the cyberlimb I'd go with a sword. I'd rule that with the Katana specifically the strength of the limbs wouldn't matter since the techniques are so specific. Check with your GM to see what his ruling is on what constitutes "close coordination" vis a vis cyberlimbs and attributes. There's a fair amount of ambiguity and his is the decision that will end up mattering to your character.

10) Invest in at least some basic Matrix programs for the comlink. Dump the Car if you have to to pay for it. Take mass transit or a cab until you have the money to pick up a car. You might even look at something like the Pocket Hacker (an agent from wired that can perform some simple matrix actions for you) or some ICE from unwired.

11) I'd invest in at the least a couple of knives (the ceramic ones from Arsenal if you're using that book), a hold out pistol and at least one concealable holster.

12) I'd invest less in ammo as a starting character. Hopefully you should bet paid before you blow through 20 clips of ammo.

13) With your background write up you might want to look at the Records on File negative quality from Runner's Companion if it's in use.

14) I like the Oh crap aspect of Edge and feel naked with out a point or two beyond my "burn to prevent char death" point. YMMV however.

I think he's playable as written depending on your GM and party power levels. You've got reasonable, but not hugely munchy dice pools. in your primary skill sets. If the rest of your party is going into play with between 13 and 15 dice in their primary pools then you're absolutely fine. Check with your GM and see what he's looking for. I tend to favor the Base book definitions. (4 is an above average stat, 5 is good 6 is exceptional, 4 is a combat veteran skill level, 5 is elite and 6 is a standout among elites), and my basic impression is that cyberwear is fairly limited (with something like the LONESTAT SWAT package from augmentation being pretty typical for top end cop/front line soldier types with a little better for Elite soldiers and top end corp styles) in my games that means that most baddies will be at 1 or 2 IP and 10-12 (mostly less) dice including augmentation. That doesn't mean there aren't vat grown cyber ninjas, just that they're not guarding the C list POPco facility in Redmond. If his expectations are different you might need some trimming.

All4BigGuns

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« Reply #55 on: <12-07-12/0148:15> »
You want "interesting," you should try playing a Ferectoi (type of Fomori that's born a Fomori, not possessed, and can look totally normal at will) that's ended up siding with the PCs because of the massive, mutual a hate-on between him and the BSD.

Would have been the shortest character ever... I'm sure the GM intended to "teach me a lesson" (as opposed to just saying "No! Go make a regular character!") by having an Ahroun GM-PC maul me to death in the first scene, then telling me to make a "normal" character... except he made the mistake of letting me point-buy my powers from Freak Legion and not checking anything except the point-totals came out right.

The resulting brawl ended with me beating the Ahroun into the ground so badly was still at Incapacitated after Rage Healing then, immediately after, one-shotting a pair of BSD that had been "watching from the shadows" which tried to jump me immediately afterwards.

The group ended up settling our differences after that, at least enough to work together, and I stuck around as the main offense guy until the game died out due to Real Life pushing us apart.

---   ---   ---

Moral Of The Story: Never pick a fight with someone who has a Breath Weapon. ;D

Does sound interesting. The character I was talking about might have attacked you (if she realized what you were), but after losing she had the honor to be quite all right with you being part of the team figuring that you'd earned your place.
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TheLonewolfA

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« Reply #56 on: <12-07-12/0153:26> »
All good, man.  Yeah, Erebus is the plane in the Umbra that kinda works like... Purgatory for Garou.  Burn in the lake until you're pure. Harsh.

And yes. I'd wager that was your punishment for not making a regular character, JustADude, heheh.

All4BigGuns

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« Reply #57 on: <12-07-12/0205:56> »
All good, man.  Yeah, Erebus is the plane in the Umbra that kinda works like... Purgatory for Garou.  Burn in the lake until you're pure. Harsh.

If I remember right, I think I dumped either two or three Spirals (at different times) into it. One of 'em the GM had be almost as pure Howler as I was.
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Whiskeyjack

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« Reply #58 on: <12-07-12/0850:28> »
Dodge is not as a melee ability (Blades in your case) to parry plus Gymnastics ranged dodging, since Gymnastics is useful for things other than dodging and can be pumped to crazy levels for an Elf since it's tied to Agility and not Reaction. Also an R3 Synthcardium directly adds to that, while it's fairly easy to default on other Athletics group skills.

Also with high Agi and Palming, if you want to go Automatics, concealing tht machine pistol isn't a big deal. If you stick with Pistols never only carry a hold-out and nothing else. They're pretty bad. At least try to slip your heavy through security.
Playability > verisimilitude.

TheLonewolfA

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« Reply #59 on: <12-11-12/1650:01> »
So, our group had our first SR session the other day, and I decided to do a little update. My GM was way on board with the character concept, and I managed to convince him that with that strong of a cyberarm, and the fact that it does the same damage and has the same reach as a one-handed sword, the character should be able to wield a katana one-handed, so yay for me. Added a couple of knives, a hold-out w/ concealable holster, and reined it in on the ammo-spending. Got a decent agent with some common-use programs for my better commlink.  Added a pair of glasses to the contacts, and vision enhancement / magnification, flare compensation, and thermographic in addition to the imagelink and smartlink. Dropped the car, since it's a pretty urban setting, public transportation shouldn't be a problem, and a couple other team-members have vehicles. Also, I upgraded to Wired Reflexes 2, for 3 IPs.  Raised my influence group to 4. Dropped the enemy, and bad luck, and got In Debt, and Records on file. Finally, I added another contact. There was also some minimal attribute and skill shifting.

The rest of the team also tends toward sort of more realistic, multifaceted characters:

Human Adept; our main gunner, also good at Biotech.
Human Rigger; has lots of crazy drones and a van, and can fix / improve non-biological things.
Dwarf Hacker; pretty dedicated to that, seems like, but I don't know everything about him, yet.
Ork Shaman; dedicated mage, but easily the most knowledgable character.
Troll Enforcer;  Big guns, big blades, big muscles, and lots of intimidation factor. Also pretty connected with contacts.