The second link beneath this post may be relevant to your interests, and will become increasingly relevant to your interests as time goes on. (The latest game system that I've designed in my off-time from being an SR writer has a setting very similar to Mass Effect, with dice pool systems comparable to a streamlined SR3/SR4 hybrid. It's a few weeks/months out from release, but I still felt the OP made it germane to mention here.)
Don't want to talk about my own non-CGL writing on here too much, though, because Jason Hardy will breathe fire on me and eat me. (Also, Bull might hit me. He's done it before.)
Anyway, also on topic...
* There is unfortunately little overlap between ME biotic adepts and SE magic. There are very few one-for-one spell to biotic talent equivalencies I can think of.
* Unfortunately, SR4 didn't go far enough in streamlining the hacking rules to make ME style omnitool "I point at you and your gun overheats" hacking possible. For that to work, Programs would have to work more like spells.